Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 15924483363546408599 110 De02 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Mar 6, 2026. Slain by a drude (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (1748 turns). De02 the Conjurer (Deep Elf Conjurer) Turns: 1748, Time: 00:03:05 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 0/12 EV: 11 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) a - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. You spent 25 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) Missiles b - 5 poisoned darts Armour c - a +0 robe (worn) d - a +0 buckler Wands b - a wand of acid (9) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - 5 scrolls of identify {unknown} j - 2 scrolls of revelation {unknown} l - 2 scrolls of fog {unknown} m - a scroll of torment {unknown} n - a scroll of fear {unknown} Potions g - 2 potions of magic {!d} d - 2 potions of curing {unknown} f - a potion of lignification {unknown} k - a potion of cancellation {unknown} o - a potion of attraction {unknown} p - a potion of mutation {unknown} Skills: - Level 2.4 Dodging + Level 4.0 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 0.5 Translocations + Level 0.5 Alchemy + Level 0.5 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Frozen Ramparts Ice 10% 1d2 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Dimensional Bullseye Hex/Tloc 3% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22251 Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. You kill the bombardier beetle! Your Stealth skill increases to level 4! You start resting. You stop channelling your searing ray. You start resting. Your magical contamination has completely faded away. You encounter a drude. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (61% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is lightly wounded. (Press . to maintain the ray.) The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The searing ray misses the drude. The drude misses you. The drude hits you. Your doom draws closer. The searing ray hits the drude. The drude is lightly wounded. The drude hits you! Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Okay, then. The searing ray hits the drude. The drude is heavily wounded. You finish channelling your searing ray. The drude closely misses you. The drude hits you. You die... ##.>###<# ##...#.# .. ###...# #####.. #...## ......# #.#.###......# #.#.).#......# #.###.#......# .. #.#5...... .. #†@.†....# ##.......# ##......# ###.### .. ## You could see a drude. Vanquished Creatures A bombardier beetle (D:4) 2 adders (D:3) 6 dart slugs 5 endoplasms 6 hobgoblins 7 jackals (D:4) 3 quokkas 4 ball pythons 5 bats 4 frilled lizards 4 goblins A kobold (D:1) 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 198 | D:1 | Learned a level 2 spell: Searing Ray 246 | D:1 | Found Parol's Assorted Antiques. 263 | D:1 | Bought a scroll labelled JASIJO NEAWNUM for 25 gold pieces 374 | D:1 | Found a faded altar of an unknown god. 939 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1494 | D:3 | Reached skill level 5 in Conjurations 1655 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/12 1664 | D:3 | Learned a level 4 spell: Fulminant Prism 1669 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1748 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_shops, shop, ebering_ecumenical_altar_box D:2: layout_rooms D:3: layout_rooms D:4: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Translocations | | 0.5 Alchemy | | 0.5 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Cast: Magic Dart | 85 | 7 || 92 Searing Ray | | 2 || 2 Fulminant Prism | | 1 || 1 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1747 | 1684 | 63 | 8 | 1404 | 4 | 436.8 | Dungeon | 1747 | 1684 | 63 | 8 | 1404 | 4 | 436.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:3: 373 daAuts D:2: 357 daAuts D:4: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+