ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed. Version: Dungeon Crawl Stone Soup 0.35-a0-144-ga76044d670 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15494491360847450493, deterministic pregen: 1 Version history: Game started: 0.35-a0-142-gf4adea49af 0.35-a0-143-ga2d0413ad7 0.35-a0-144-ga76044d670 Command line: /usr/games/crawl-git-a76044d670 -name De02 -rc /dgldir/rcfiles/crawl-git/De02.rc -macro /dgldir/rcfiles/crawl-git/De02.macro -morgue /dgldir/morgue/De02/ -webtiles-socket /crawl-master/webserver/sockets/De02:2026-03-03.02:04:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-a76044d670(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56627102db8e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a76044d670(_Z13do_crash_dumpv+0x43a) [0x56627103bdea]: do_crash_dump() /usr/games/crawl-git-a76044d670(_Z20crash_signal_handleri+0x1fa) [0x56627102e06a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b602315b330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7b60231b4b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7b602315b27e]: /usr/games/crawl-git-a76044d670(+0x5061bd) [0x56627103b1bd]: /usr/games/crawl-git-a76044d670(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x56627103b6c7]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-a76044d670(_Z17artefact_propertyRK8item_def18artefact_prop_type+0x248) [0x566270fb0cb8]: artefact_property(item_def const&, artefact_prop_type) /usr/games/crawl-git-a76044d670(_Z14unequip_effectibb+0x1ad) [0x5662715289dd]: unequip_effect(int, bool, bool) /usr/games/crawl-git-a76044d670(_Z12unequip_itemR8item_defbb+0xb6) [0x566271529a66]: unequip_item(item_def&, bool, bool) /usr/games/crawl-git-a76044d670(_ZN13EquipOffDelay6finishEv+0x8b) [0x56627105868b]: EquipOffDelay::finish() /usr/games/crawl-git-a76044d670(_ZN5Delay6handleEv+0x46) [0x566271059586]: Delay::handle() /usr/games/crawl-git-a76044d670(_Z12handle_delayv+0x39) [0x566271059009]: handle_delay() /usr/games/crawl-git-a76044d670(+0xccac61) [0x5662717ffc61]: /usr/games/crawl-git-a76044d670(+0xccb645) [0x566271800645]: /usr/games/crawl-git-a76044d670(main+0x1f7) [0x566270f5f1c7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b60231401ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b602314028b]: /usr/games/crawl-git-a76044d670(_start+0x25) [0x566270f5fcb5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b60232267d7 in __GI___wait4 (pid=2509617, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b60232267d7 in __GI___wait4 (pid=2509617, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056627102e23c in call_gdb (file=0x7b602331a4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2507400\000\000\000\000\000" #2 0x000056627103be08 in do_crash_dump () at dbg-asrt.cc:673 t = 1772503479 dir = "/dgldir/morgue/De02/" name = "/dgldir/morgue/De02/crash-De02-20260303-020439.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed." file = 0x7b602331a4e0 <_IO_2_1_stderr_> #3 0x000056627102e06a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {94980811065120}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007b602315b27e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000056627103b1bd in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc9e75f8d0 "ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed.", assert=true) at dbg-asrt.cc:807 No locals. #10 0x000056627103b6c7 in AssertFailed (expr=expr@entry=0x56627183a175 "is_artefact(item)", file=file@entry=0x566271839e21 "artefact.cc", line=line@entry=1486, text=text@entry=0x0) at dbg-asrt.cc:845 mesg = "ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed.\000\000\000\000\000\000\000\000\000\300\2321#`{\000\000\002\000\000\000\000\000\000\000\230\377\377\377\377\377\377\377\374\371u\236\374\177\000\000\000\000\000\000\000\000\000\000\200\371u\236\374\177\000\000\3627\034#`{\000\000\000\000\000\000\001\000\000\000\000\000\000\000bV\000\000*\000\000\000bV\000\0004\000\000\000\000\000\000\000 \314ΔbV\000\000\034\000\000\000\000\000\000\000\240\371u\236\374\177\000\000\004\251O#`{\000\000\320\371u\236\374\177\000\0003"... args = {{gp_offset = 589046229, fp_offset = 31584, overflow_arg_area = 0x566294d3e5ba, reg_save_area = 0x0}} fileName = #11 0x0000566270fb0cb8 in artefact_property (item=..., prop=prop@entry=ARTP_FRAGILE) at artefact.cc:1486 No locals. #12 0x00005662715289dd in _unequip_maybe_destroy_item (item=...) at player-equip.cc:1666 No locals. #13 unequip_effect (item_slot=item_slot@entry=34, meld=meld@entry=false, msg=, msg@entry=true) at player-equip.cc:1687 item = @0x566271dd7490: {base_type = OBJ_ARMOUR, sub_type = 9 '\t', {plus = 2, mon_type = MONS_LEOPARD_GECKO, skill = SK_LONG_BLADES, charges = 2, tithe_state = 2}, {plus2 = 0, skill_points = 0, stash_freshness = 0}, {special = 9, unrand_idx = 9, subtype_rnd = 9, brand = 9, freshness = 9}, rnd = 248 '\370', quantity = 1, flags = 536936961, pos = {x = -1, y = -1}, link = 34, slot = 73, orig_place = {branch = BRANCH_ICE_CAVE, depth = 1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} block_meld_interrupts = #14 0x0000566271529a66 in unequip_item (item=..., msg=msg@entry=true, skip_effects=skip_effects@entry=false) at player-equip.cc:1601 item_slot = 34 #15 0x000056627105868b in EquipOffDelay::finish (this=0x566294cb6b50) at delay.cc:748 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a76044d670/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a76044d670/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a76044d670/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 1 Level id: Depths:1 Level build method = , level layout type = open, absdepth0 = 22 Level vaults: layout_forbidden_donut enter_ziggurat_b grunt_hell_horde dungeon_decor hangedman_decor_riveting minmay_three_doors Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (9, 8): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The water nymph is engulfed in a cloud of scalding steam. The sphinx marauder is engulfed in blazing flames. The sphinx marauder pounces on your fire vortex! The open air twists around violently and strikes your fire vortex!! Your fire vortex is destroyed! You encounter a sphinx marauder. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the sphinx marauder!! The sphinx marauder is moderately wounded. The fireball engulfs the wind drake!! The wind drake is severely wounded. The fireball engulfs the sphinx marauder!! The sphinx marauder is heavily wounded. The fireball engulfs the sphinx marauder!! The sphinx marauder is severely wounded. The fireball engulfs the merfolk impaler!!! The merfolk impaler is heavily wounded. The fireball engulfs the water nymph!! The water nymph is severely wounded. The fireball engulfs the snapping turtle! The snapping turtle is lightly wounded. The fireball engulfs the water nymph!!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the sphinx marauder!! You kill the sphinx marauder! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the snapping turtle!!! The snapping turtle is severely wounded. The fireball engulfs the merfolk impaler!! The merfolk impaler is almost dead. The fireball engulfs the sphinx marauder!! The sphinx marauder is almost dead. The fireball engulfs the merfolk impaler!!! You kill the merfolk impaler! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the wind drake!!! You kill the wind drake! Vehumet accepts your kill. The fireball engulfs the sphinx marauder!! The sphinx marauder is severely wounded. The fireball engulfs the snapping turtle! The snapping turtle is almost dead. The fireball engulfs the sphinx marauder!!! You kill the sphinx marauder! Vehumet accepts your kill. The fireball engulfs the snapping turtle!! You kill the snapping turtle! Vehumet accepts your kill. The fireball engulfs the sphinx marauder!!! You kill the sphinx marauder! Vehumet accepts your kill. You encounter a water elemental. The water nymph is engulfed in a cloud of scalding steam. Your passage of Golubria closes with a snap! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You feel a bit more experienced. The great blast of fire engulfs the water elemental!!!! The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. x2 You feel a bit more experienced. The great blast of fire engulfs the water nymph!!!! You kill the water nymph! Vehumet accepts your kill. You hear a shout! You encounter a merfolk aquamancer. It is wielding a +2 rapier of holy wrath. You encounter a wind drake. Your life force feels restored. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the merfolk aquamancer!!!! You kill the merfolk aquamancer! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the wind drake!!!! You kill the wind drake! Vehumet accepts your kill. You feel your power returning. You hear a shout! Something barely misses your fire vortex. Something claws your fire vortex. x2 Your Throwing skill increases to level 8! You swap places with your fire vortex. You encounter a merfolk, a merfolk javelineer, a merfolk impaler, 2 water nymphs and a manticore. The merfolk is wielding a +2 trident of pain. The merfolk javelineer is wielding a +2 spear of venom and quivering silver javelins. The merfolk impaler is wielding a +3 trident of freezing. Found a snapping turtle corpse, a club, a water nymph corpse and a rapier. The merfolk javelineer throws a javelin. The javelin pierces through your fire vortex! The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk impaler hits your fire vortex with a +3 trident of freezing! The merfolk impaler freezes your fire vortex terribly. Something hits your fire vortex! Your fire vortex completely misses the water nymph. The merfolk is engulfed in a cloud of scalding steam. You encounter a cyclops. The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk impaler hits your fire vortex with a +3 trident of freezing!! The merfolk impaler freezes your fire vortex terribly! Your fire vortex is destroyed! The javelin pierces through the water nymph!! A javelin appears from out of your range of vision. The javelin closely misses your fire vortex. The javelin pierces through your fire vortex! The water nymph is engulfed in a cloud of scalding steam. The manticore flicks its tail. The volley of spikes skewers your fire vortex! Your fire vortex is destroyed! You encounter a water nymph. The merfolk leaves your sight. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the water nymph!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You hear a splash. The fireball engulfs the merfolk javelineer!! The merfolk javelineer is moderately wounded. The fireball engulfs the merfolk impaler!! The merfolk impaler is heavily wounded. The fireball engulfs the water nymph!! The water nymph is almost dead. The fireball engulfs the cyclops!! The cyclops is heavily wounded. The fireball engulfs the water nymph!! The water nymph is almost dead. The fireball engulfs the manticore! The manticore is moderately wounded. The fireball engulfs the merfolk impaler!!! You kill the merfolk impaler! Vehumet accepts your kill. You feel your power returning. You hear a splash. The fireball engulfs the water nymph!!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You hear a splash. You hear a shout! The fireball engulfs the manticore!! The manticore is almost dead. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. The fireball engulfs the water nymph!!! You kill the water nymph! Vehumet accepts your kill. The fireball engulfs the cyclops!! You kill the cyclops! Vehumet accepts your kill. x2 You feel a bit more experienced. The fireball engulfs the merfolk javelineer!!! The merfolk javelineer is almost dead. You hear a shout! x2 The merfolk javelineer throws a javelin. The javelin pierces through your fire vortex!! Your fire vortex is destroyed! The javelin barely misses you. You encounter a merfolk avatar. You encounter a merfolk javelineer. It is wielding a +1 spear of pain and quivering silver javelins. You encounter a merfolk javelineer. It is wielding a +3 spear of entangling and quivering silver javelins. Vehumet accepts your kill. You hear a splash. You feel a bit more experienced. You encounter a manticore. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the merfolk javelineer!!! You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the merfolk javelineer!!! You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. You hear a splash. The fireball engulfs the merfolk avatar! You kill the merfolk avatar! Vehumet accepts your kill. You feel your power returning. You hear a splash. The fireball engulfs the merfolk javelineer!!! You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. You hear a splash. The fireball engulfs the manticore!!! You kill the manticore! Vehumet accepts your kill. The fireball engulfs the manticore!! You kill the manticore! Vehumet accepts your kill. x2 You hear a splash. You feel a bit more experienced. Vehumet accepts your kill. You hear a splash. You feel a bit more experienced. You encounter a merfolk aquamancer. It is wielding a +1 rapier of protection. You encounter a water nymph. Your Throwing skill increases to level 9! Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the merfolk aquamancer!!!! You kill the merfolk aquamancer! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the water nymph!!!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. Your fire vortex dissipates. You encounter a merfolk impaler. It is wielding a +1 vampiric demon trident. You encounter a water nymph. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the water nymph!!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. The great blast of fire engulfs the merfolk impaler!!!! You kill the merfolk impaler! Vehumet accepts your kill. You feel your power returning. You flicker for a moment. Your fire vortex dissipates. You swap places with your fire vortex. You encounter a sphinx marauder and a formless jellyfish. The sphinx marauder is wearing a +2 cloak of willpower. Found three items. Your fire vortex dissipates. You encounter a sphinx marauder. It is wearing a +0 cloak of stealth. Your fire vortex hits the sphinx marauder. Your fire vortex burns the sphinx marauder! Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the formless jellyfish!!!! The formless jellyfish is almost dead. The formless jellyfish quivers. The great blast of fire engulfs the sphinx marauder!!!! You kill the sphinx marauder! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the sphinx marauder!!!! You kill the sphinx marauder! Vehumet accepts your kill. You hear a screech! Your fire vortex dissipates. x2 The formless jellyfish is engulfed in blazing flames. The formless jellyfish quivers. The formless jellyfish stings something! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, wandering, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the formless jellyfish!!!! You kill the formless jellyfish! Vehumet accepts your kill. Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 You encounter a merfolk impaler. It is wielding a +3 trident of protection. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, moderately damaged, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the merfolk impaler!!!! You kill the merfolk impaler! Vehumet accepts your kill. You feel your power returning. You flicker back into view. Your fire vortex dissipates. x2 Your fire vortex dissipates. x3 Your fire vortex dissipates. x3 Your fire vortex dissipates. x7 Your fire vortex dissipates. Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 Things that are here: a +6 rapier of electrocution; a +0 robe Your fire vortex dissipates. x3 Your fire vortex dissipates. x2 Items here: ) [ ††. Your fire vortex dissipates. x2 Your fire vortex dissipates. x4 Items here: ) [ ††. You see here a +0 trident. Q - 3 boomerangs You see here a +0 trident. You see here a +0 spear. You encounter a harpy. You see here a snapping turtle corpse. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a harpy (wandering, hasn't noticed you) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the harpy!!!! You kill the harpy! Vehumet accepts your kill. You feel your power returning. Things that are here: a +6 rapier of electrocution; a +0 robe You see here a wind drake corpse. Things that are here: a +0 cloak; a sphinx marauder corpse; a wind drake corpse Items here: )) [[ †. Your fire vortex dissipates. x3 Your fire vortex dissipates. Items here: ) [[ †. Your fire vortex dissipates. x3 You swap places with your fire vortex. Your fire vortex dissipates. x2 You see here a manticore corpse. Your fire vortex dissipates. Items here: ( ) ††. Your fire vortex dissipates. x3 Q - 4 boomerangs (gained 1) You see here a +0 trident. Your fire vortex dissipates. x2 Items here: )) [ †. y - 7 silver javelins (gained 3) Items here: )) [[ †. y - 9 silver javelins (gained 2) Items here: )) [[[ ††. y - 11 silver javelins (gained 2) Things that are here: a +4 spear of venom; a +0 leather armour; a merfolk corpse You see here a manticore corpse. Things that are here: a +1 vampiric demon trident; a +0 robe You see here a manticore corpse. y - 13 silver javelins (gained 2) Things that are here: a +2 spear of venom; a +0 leather armour y - 16 silver javelins (gained 3) Items here: ) [ ††. You see here a +2 cloak of willpower. y - 17 silver javelins (gained 1) Items here: )) [[ ††. Items here: ) [ †††. Items here: ))) †. Items here: ( )) [ †. Found five items. Things that are here: a +0 cloak of stealth; a snapping turtle corpse You see here a water nymph corpse. You see here a water nymph corpse. You see here a +2 trident of pain. Found eight items. Things that are here: a +3 trident of protection; a +0 leather armour Found seven items. You drop 4 boomerangs. Okay, then. Found eight items. Found eight items. Found two gates leading back out of this place. Found a stone staircase leading down. You see here the +7 shortbow of Valiance {elec, Dex+2}. E - a potion of experience A flood of memories washes over you. Your Throwing skill gained 2 levels and is now at level 11! You see here a staff of earth. t - 28 scrolls of teleportation (gained 2) g - 11 scrolls of fog (gained 1) You see here a +5 ring of evasion. I - 12 scrolls of immolation (gained 2) You see here a +0 club. You see here a parchment of Sculpt Simulacrum. You see here a staff of air. You now have 3158 gold pieces (gained 9). You now have 3198 gold pieces (gained 40). a - 11 scrolls of enchant armour (gained 2) You see here a +3 leather armour of poison resistance. You see here a staff of alchemy. You pick up a parchment of Summon Ice Beast and begin reading... You add the spell Summon Ice Beast to your library. Okay, then. You see here a +2 heavy spear. You see here a +1 chain mail of willpower. You see here a scroll of enchant weapon. M - 19 potions of mutation (gained 1) You see here a +0 war axe. You see here a parchment of Passage of Golubria. You see here a +2 ring mail of fire resistance. There is a gate leading back out of this place here. You see here a parchment of Lehudib's Crystal Spear. There is a stone staircase leading down here. You see here a staff of earth. There is a gate leading back out of this place here. You see here a ring of willpower. You see here a parchment of Flame Wave. You see here the +1 leather armour "Hys Ismi" {Regen+ Slay+2}. Search for what [Enter for "@ego||artifact", or ? for help]? You see here a parchment of Flame Wave. There is a gate leading back out of this place here. You see here a ring of willpower. There is a stone staircase leading down here. You see here a staff of earth. There is an empty arch of ancient stone here. You encounter a tormentor. The tormentor roars! Press: ? - help, Dir - look around, f - activate Confirm evoke: a tormentor (will become unable to see you) You feel drained. You fade into invisibility! You encounter a nargun. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the nargun!!!! You destroy the nargun! Vehumet accepts your kill. The great blast of fire engulfs the tormentor!!! The tormentor partially resists. You kill the tormentor! Vehumet accepts your kill. You feel your power returning. You hear a howl! x2; You hear a screech! You hear a roar! You hear a shout! You hear a howl! x2; You hear a roar! You hear a shout! You hear a howl! x2 You hear a screech! You hear a shout! You encounter a wendigo. You hear a sizzling sound! Your fire vortex barely misses the wendigo. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the wendigo!!!! The wendigo is burned terribly! The wendigo is severely wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear a howl! You hear a screech! You hear a roar! You hear a howl! x2 You hear a screech! You hear a howl! You hear a roar! You encounter an Ice Fiend. The wendigo is engulfed in blazing flames. You kill the wendigo! Vehumet accepts your kill. You feel your power returning. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. You hear a howl! You hear a hideous shriek! You encounter a hellion. You encounter a shard shrike. The hellion gestures at your fire vortex. The sphere of damnation explodes! The damnation engulfs your fire vortex! The damnation engulfs your fire vortex!! x3 Your fire vortex is destroyed! The damnation engulfs your fire vortex!! Your fire vortex is destroyed! A bolt of cold appears from out of your range of vision. The bolt of cold hits your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You hear a sizzling sound! You hear a roar! You hear a shout! You hear a howl! You hear a screech! The shard shrike leaves your sight. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the hellion!!! You kill the hellion! Vehumet accepts your kill. You feel your power returning. You hear a howl! A bolt of cold appears from out of your range of vision. You hear a sizzling sound! You encounter an Ice Fiend. The shard shrike claws your fire vortex. The shard shrike freezes your fire vortex!!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, wandering, friendly) You feel a surge of power! A raging storm of fire appears! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the shard shrike!!!! The shard shrike is almost dead. The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear a screech! You hear a howl! You hear a screech! x2 The shard shrike is engulfed in blazing flames. x2 The shard shrike claws your fire vortex. The shard shrike freezes your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! The shard shrike is engulfed in blazing flames. Your life force feels restored. You encounter a shard shrike and an Ice Fiend. Your fire vortex dissipates. x2 The shard shrike barely misses your fire vortex. The shard shrike is engulfed in blazing flames. You kill the shard shrike! Vehumet accepts your kill. You feel your power returning. A bolt of cold appears from out of your range of vision. The bolt of cold hits your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You hear a sizzling sound! The shard shrike is engulfed in blazing flames. The shard shrike claws your fire vortex! The shard shrike freezes your fire vortex!!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You encounter an Ice Fiend. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the shard shrike!!!! The shard shrike is almost dead. The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. You hear a howl! You hear a screech! Your fire vortex dissipates. The shard shrike is engulfed in blazing flames. The shard shrike claws your fire vortex!! The shard shrike freezes your fire vortex!!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! The shard shrike is engulfed in blazing flames. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! The shard shrike convulses! The shard shrike is engulfed in blazing flames. Your Throwing skill increases to level 12! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the shard shrike!!!! You kill the shard shrike! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the Ice Fiend!!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You hear a roar! You hear a howl! You hear a screech! Your fire vortex dissipates. x5 Something claws your fire vortex. Something freezes your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You encounter an Ice Fiend. Your fire vortex dissipates. x4 You encounter a wendigo. Something claws your fire vortex! Something freezes your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the wendigo!!!! The wendigo is burned terribly! You kill the wendigo! Vehumet accepts your kill. The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Your fire vortex dissipates. x4 You encounter a wendigo. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, wandering, friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the wendigo!!!!! The wendigo is burned terribly! You kill the wendigo! Vehumet accepts your kill. You feel your power returning. Your fire vortex dissipates. x4 You encounter an Ice Fiend. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a surge of power! A raging storm of fire appears! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You hear a howl! You hear a screech! Your fire vortex dissipates. x2 You encounter a wendigo. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the wendigo!!!! The wendigo is burned terribly! You kill the wendigo! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You encounter a shard shrike. x2 The shard shrike is engulfed in blazing flames. A bolt of cold appears from out of your range of vision. The bolt of cold hits your fire vortex!!! Your fire vortex is chilled terribly! Your fire vortex is destroyed! You hear a sizzling sound! You encounter a shard shrike. The shard shrike is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a shard shrike (flame, lightly wounded, unable to see you) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the shard shrike!!!! You kill the shard shrike! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the shard shrike!!!! You kill the shard shrike! Vehumet accepts your kill. The great blast of fire engulfs the shard shrike!!!! You kill the shard shrike! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. You hear a roar! Your fire vortex dissipates. x3 You encounter an Ice Fiend. Vehumet accepts your kill. You feel a bit more experienced. Your Throwing skill increases to level 13! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! You kill the Ice Fiend! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Your fire vortex dissipates. x3 Your fire vortex dissipates. The stunning burst hits your fire vortex. Your fire vortex resists. A stunning burst appears from out of your range of vision. Your fire vortex dissipates. x4 You encounter a freezing wraith. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the freezing wraith!!!!! The freezing wraith is burned terribly! You destroy the freezing wraith! Vehumet accepts your kill. Your fire vortex dissipates. x4 A stunning burst appears from out of your range of vision. The stunning burst hits your fire vortex. Your fire vortex resists. The stunning burst hits your fire vortex! Your fire vortex resists. Your fire vortex dissipates. x4 You encounter a shard shrike. You encounter a wendigo. The shard shrike is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (friendly) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the wendigo!!!! The wendigo is burned terribly! You kill the wendigo! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The great blast of fire engulfs the shard shrike!!!! The shard shrike is almost dead. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. You hear a screech! Your fire vortex dissipates. x4 The shard shrike is engulfed in blazing flames. You kill the shard shrike! Vehumet accepts your kill. x2 You feel a bit more experienced. You encounter an Ice Fiend. Your Throwing skill increases to level 14! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the Ice Fiend!!!! The Ice Fiend is burned terribly! The Ice Fiend is almost dead. The Ice Fiend is engulfed in blazing flames. You kill the Ice Fiend! Vehumet accepts your kill. Your fire vortex dissipates. x2 You encounter a frost giant. It is wielding a +0 battleaxe of freezing. You encounter a shard shrike. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the shard shrike!!!! You kill the shard shrike! Vehumet accepts your kill. You feel your power returning. Your fire vortex dissipates. x2 The frost giant is engulfed in blazing flames. You encounter a wendigo. x2 Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the frost giant!!!! The frost giant is almost dead. The great blast of fire engulfs the wendigo!!!! The wendigo is burned terribly! You kill the wendigo! Vehumet accepts your kill. The great blast of fire engulfs the wendigo!!!! The wendigo is burned terribly! You kill the wendigo! Vehumet accepts your kill. You feel your power returning. Your fire vortex dissipates. x4 The frost giant is engulfed in blazing flames. The frost giant points at you and mumbles some strange words. You hear a sizzling sound! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a frost giant, wielding a +0 battleaxe of freezing (flame, almost dead) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the frost giant!!!! You kill the frost giant! Vehumet accepts your kill. Your fire vortex dissipates. x2 Your fire vortex dissipates. Your fire vortex dissipates. You start resting. Your fire vortex dissipates. x25 You flicker for a moment. Found a titan corpse. Found a shard shrike corpse. You flicker back into view. You see here a shard shrike corpse. You encounter a shard shrike. Found a runed leather armour, a glowing dire flail and a runed rapier. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a shard shrike (wandering, hasn't noticed you) You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs the shard shrike!!!! You kill the shard shrike! Vehumet accepts your kill. You feel your power returning. Found nine items. Found nine items. Found nine items. Found nine items. Found two gates leading back out of this place. Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 You see here the +6 double sword of Minatel {freeze, rN+}. Your fire vortex dissipates. x3 E - a potion of experience A flood of memories washes over you. Your Throwing skill increases to level 15! Your fire vortex dissipates. Your fire vortex dissipates. M - 20 potions of mutation (gained 1) Your fire vortex dissipates. You see here a +3 lajatang of electrocution. You see here a parchment of Summon Cactus Giant. You see here a staff of air. You see here the +10 sling "Beastslayer" {freeze, rPois Will++ rCorr Stlth-}. You see here a +2 triple crossbow of flaming. a - 12 scrolls of enchant armour (gained 1) You see here the +3 spear of Starshine {flame, rElec}. You see here the sanguine talisman of the Vestibule of Hell {rElec Will+}. You see here a +2 flail of protection. You see here a +0 plate armour of willpower. You see here a lightning rod (4/4). You see here a +4 ring of slaying. t - 29 scrolls of teleportation (gained 1) You see here a parchment of Eringya's Noxious Bog. You see here an amulet of magic regeneration. You see here the +8 storm bow {elec, penet}. You see here the +3 short sword of the Hellbender {venom, Int+4}. You see here a +6 ring of dexterity. You see here a parchment of Cigotuvi's Putrefaction. You see here the +0 trident of the Lettuce {protect, rElec rN+ Will- Int+3}. You see here the serpent talisman of the Minstrel {Str-5 Dex+6}. You see here a +0 flail of holy wrath. You see here a ring of see invisible. You see here the +2 robe of Weightlessness {Harm Regen+ Str-4 Int-2}. There is a gate leading back out of this place here. You see here a +0 quick blade of holy wrath. m - a figurine of a ziggurat {!v} You see here a staff of cold. There is a gate leading back out of this place here. You see here +2 pearl dragon scales. You see here a +3 leather armour of willpower. t - 30 scrolls of teleportation (gained 1) Search for what [Enter for "@ego||artifact", or ? for help]? Search for what [Enter for "@ego||artifact", or ? for help]? book Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a +3 leather armour of willpower. There is a gate leading back out of this place here. You see here +2 pearl dragon scales. Q - +2 pearl dragon scales You have passed through the Ziggurat. Zot will hunt you nevermore. Welcome back to the Depths! Lua error: /dgldir/rcfiles/crawl-git/De02.rc:623: invalid escape sequence near '"macros += M \@' Welcome back, De02 the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. You encounter an iron troll. The iron troll shouts! You encounter an iron troll. The deep troll shaman calls upon its god to strengthen something. You hear a shout! Cast which spell? (? or * to list) You feel a surge of power! You conjure up an array of volatile reagents! Flasks of reagents rain from above! The flickering plasma engulfs the deep troll shaman!! The deep troll shaman is heavily wounded. The noxious sulphur engulfs the iron troll!!! The iron troll looks as sick as possible! The iron troll is heavily wounded. The fiery phlogiston engulfs the iron troll! The iron troll resists. The iron troll is moderately wounded. The iron troll shouts! You encounter a deep troll. Casting: Fulsome Fusillade (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The dungeon rumbles! You kill the deep troll shaman! Vehumet accepts your kill. You feel your power returning. You kill the iron troll! Vehumet accepts your kill. You feel your power returning. The troll leather armour is intact enough to wear. You kill the iron troll! Vehumet accepts your kill. You feel your power returning. You kill the deep troll! Vehumet accepts your kill. Ka-crash! Flasks of reagents rain from above! You hear a shout! You hear an angry squeal. Flasks of reagents rain from above! Flasks of reagents rain from above! Flasks of reagents rain from above! Your rain of reagents ends. Items here: [[[[[[[[[[[[. Okay, then. You start removing your armour. You continue removing your +2 helmet of intelligence. x3 Magic restored. You continue removing your +2 helmet of intelligence. x2 You finish removing your +2 helmet of intelligence. You feel stupid. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-142-gf4adea49af 0.35-a0-143-ga2d0413ad7 0.35-a0-144-ga76044d670 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_ARMOUR repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [De02] Species: Deep Elf Job: Conjurer HP: 94/131; mods: 0/0 MP: 53/53; mod: 0 Stats: 9 51 17 Position: (39, 18), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (2): type: equip_off duration: 0 type: equip_on duration: 5 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 1 | 50 | 15 | 7109 | 584/975 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 50 | 2 | 209 | 103/106 Stealth | X | 0 | 0 | 15 | 3879 | 0/580 Shields | X | 0 | 0 | 4 | 707 | 0/353 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 24 | 11015 | 0/1085 Conjurations | X | 0 | 0 | 21 | 11478 | 0/1282 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 9 | 1892 | 0/441 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 21 | 11478 | 0/1282 Ice Magic | X | 0 | 0 | 12 | 3444 | 39/631 Air Magic | X | 0 | 0 | 21 | 11554 | 76/1282 Earth Magic | X | 0 | 0 | 21 | 11478 | 0/1282 Alchemy | X | 0 | 0 | 10 | 2587 | 254/505 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 15 | 5486 | 0/820 Shapeshifting | X | 0 | 0 | 12 | 4186 | 136/750 Spell bugs: Durations: Attributes: #12: 7619 #13: 4421 #22: 1 #23: 16981 #24: 706473498 #49: 5006 #73: 381701 Mutations: wild magic: 1 magic regeneration: 1 (innate) MP-powered wands: 1 Inventory bugs: Equipment: eq slot #5, inv slot #51: +1 pair of gloves of the Three Ultimatums {Hurl, rF+ Str+5} eq slot #9, inv slot #43: ring of the Madman {rPois rC+ Int+6} eq slot #3, inv slot #12: +2 robe of resistance eq slot #9, inv slot #3: ring "Kafosim" {rPois rF++ rC- rCorr SInv} eq slot #6, inv slot #30: +2 pair of boots of stealth eq slot #8, inv slot #26: scarf of invisibility eq slot #2, inv slot #10: +2 buckler "Xooni" {Fly Will+ Int+7 Stlth-} eq slot #9, inv slot #17: ring of the Oily God {rElec rF+ rN+ Will++ Dex+2} eq slot #1, inv slot #0: conjuration staff of World's End {Dex+2 Conj Earth} eq slot #10, inv slot #22: macabre finger necklace {Ring+ rN+ HP+7} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..............................,,, ...............................,, ...............................,, .........................†.....,, ...............................,, ...............................,, .........................[.....,, ...............................,, ............÷...@..............,, ..........#...|..=......÷....#.,, .............##...§§§.[.÷...##**, ............##....§§§÷..[..[.#*,, .....#.#........§≈§∩§≈.........,, ,,,,,*,..........§≈≈≈.....##...,, ,,,,,*,#.#..#......≈......#*...,, ,,,,,,,......#.#..........#**..,, ,,,,,,,#.#.#.#.#.........## **,,, dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true ziggurat: monster_hook: CLASS: FunctionWrapper fn: [type function] name: ziggurat_awaken_all builder: rectangle zig_exc: 90 colour: magenta soh_hangout: Coc bailey_type: bailey_axe slime_fixup_done: true tomb_guardian_sets: 1: 1 2: 2 3: 1 4: 1 5: 1 6: 1 vaults_end_crystal: false ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (13, 27): {{{{ CLASS: PropertiesDescriptor props: stop_explore: statue }}}} >>>>>>>>>>>>>>>>>>>>>>