Dungeon Crawl Stone Soup version 0.33-a0-252-gb65ea80194 (webtiles) character file. De02 the Magician (Deep Elf Conjurer) Turns: 4344, Time: 00:10:47 Health: 41/41 AC: 3 Str: 10 XL: 8 Next: 71% Magic: 21/21 EV: 11 Int: 26 God: Vehumet [*.....] Gold: 429 SH: 0 Dex: 13 Spells: 11/22 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . y - +0 pair of boots Will +.... (no amulet) Stlth ++ x - +6 ring of strength HPRegen 0.26/turn n - ring of willpower MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You are on level 6 of the Dungeon. You worship Vehumet. Vehumet is aware of your devotion. You have visited 2 branches of the dungeon, and seen 7 of its levels. You have also visited: Sewer. You have collected 429 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Missiles u - 13 poisoned darts w - a throwing net {!f} Armour c - a +0 robe (worn) y - a +0 pair of boots (worn) Jewellery g - a ring of resist corrosion n - a ring of willpower (right hand) x - a +6 ring of strength (left hand) z - a +4 ring of slaying Wands k - a wand of charming (9) s - a wand of polymorph (6) Scrolls d - 2 scrolls of amnesia r - a scroll of brand weapon t - 4 scrolls of teleportation I - a scroll of immolation W - 2 scrolls of enchant weapon Potions b - 2 clear potions e - a dark potion f - a red potion h - 4 lumpy coppery potions i - a purple potion j - a fuming sapphire potion l - a sapphire potion m - 4 silvery potions o - a green potion p - a bubbling dark potion q - a puce potion J - 2 potions of magic Miscellaneous v - a sack of spiders Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.9 Spellcasting + Level 7.5 Conjurations + Level 4.9 Translocations + Level 4.9 Alchemy + Level 4.2 Evocations You have 11 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d54% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Hailstorm Conj/Ice 30% 3d8 3% 3 Freeze Ice 40% 1d6 6% 1 Summon Small Mammal Summ 40% N/A 6% 1 Call Imp Summ 20% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 20% N/A 9% 2 Call Canine Familiar Summ 10% N/A 17% 3 Confusing Touch Hex 10% N/A 17% 3 Frozen Ramparts Ice 20% 1d4 17% 3 Passwall Erth 10% N/A 17% 3 Swiftness Air 10% N/A 17% 3 Dispel Undead Necr 10% 3d9 50% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 = Annotations: D:6 2 transporters, cinornu's ghost, novice CoGl Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 dagger; a +0 ring mail; an orc skeleton t - 4 scrolls of teleportation (gained 1) Partly explored, unvisited transporter. Partly explored, unvisited transporter. Search for what [Enter for "@ego||artifact", or ? for help]? An ice beast comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (ally target, 100% to hit) The magic dart hits the ice beast but does no damage. Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (ally target, 100% to hit) The magic dart hits the ice beast but does no damage. Your fulminant prism explodes! The blast of energy engulfs the ice beast!! The ice beast is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 100% to hit) The magic dart hits the ice beast. You kill the ice beast! Vehumet accepts your kill. You feel your power returning. There is a stone staircase leading down here. You start resting. Magic restored. Saving game... please wait. #### ####################... #...................... #.......####.#######.## ##### #.....@.##.#.##...##.#. #...# ####....#..#..##'##..#. >...# #.....#.##....#....## #...# #.....#..##.#...#.##. ##.## #.....#...'.##.##.'.. ##.### ######.....#..##..#.#..##. #....# #..........#.##..##.##..## .....# #....#.....###..##.#.##..# .....# ####...............#...... There are no monsters in sight! Vanquished Creatures A water moccasin (D:5) Pargi (Sewer) An ice beast (D:6) An ogre (D:5) A kobold brigand (Sewer) A brain worm (Sewer) 2 bullfrogs A scorpion (D:6) 4 hounds 3 bombardier beetles 5 jellies 3 orc priests (D:6) 2 sleepcaps (D:6) Jessica (D:2) A gnoll bouda (D:5) Ijyb (D:4) Terence (D:2) 3 orc wizards (D:6) 3 iguanas 8 gnolls 4 adders A shadow imp (D:6) A white imp (D:6) 4 dart slugs 3 ribbon worms 11 orcs 5 endoplasms 10 giant cockroaches 6 goblins 4 hobgoblins 13 kobolds 3 quokkas 2 ball pythons 7 bats 3 frilled lizards 4 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | De02 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 72 | D:1 | Learned a level 2 spell: Searing Ray 221 | D:1 | Found a faded altar of an unknown god. 346 | D:1 | Reached skill level 5 in Conjurations 346 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 710 | D:2 | Noticed Terence 723 | D:2 | Killed Terence 748 | D:2 | Noticed Jessica 757 | D:2 | Killed Jessica 758 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 770 | D:2 | Reached skill level 5 in Spellcasting 786 | D:2 | Learned a level 4 spell: Fulminant Prism 791 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 879 | D:2 | Found a snail-covered altar of Cheibriados. 2077 | D:4 | Reached skill level 1 in Alchemy 2077 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2086 | D:4 | Reached skill level 1 in Translocations 2148 | D:4 | Noticed Ijyb 2202 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 2238 | D:4 | Killed Ijyb 2601 | D:5 | Entered Level 5 of the Dungeon 2696 | D:5 | Noticed a water moccasin 2702 | D:5 | Killed a water moccasin 2703 | D:5 | Reached skill level 1 in Evocations 2712 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/18 3056 | D:5 | Found a hazy altar of Hepliaklqana. 3057 | D:5 | Found a shimmering altar of Xom. 3057 | D:5 | Noticed a will-o-the-wisp 3058 | D:5 | Noticed a spectral ugly thing 3058 | D:5 | Noticed a will-o-the-wisp 3254 | D:6 | Found a staircase to the Ecumenical Temple. 3263 | Temple | Entered the Ecumenical Temple 3286 | Temple | Became a worshipper of Vehumet 3352 | D:6 | Reached XP level 8. HP: 41/41 MP: 9/20 3416 | D:6 | Found a transporter. 3416 | D:6 | Identified the +11 great mace of Mienot {spect, Str+3} 3416 | D:6 | Noticed a two-headed ogre 3416 | D:6 | Noticed cinornu's ghost (novice CoGl) 3419 | D:6 | Found a transporter. 3432 | D:6 | Found a glowing drain. 3441 | Sewer | Entered a sewer 3450 | Sewer | Noticed Pargi 3456 | Sewer | Killed Pargi 3992 | D:6 | Reached * piety under Vehumet 3992 | D:6 | Offered knowledge of Shock by Vehumet. 4012 | D:6 | Found Voimyol's Jewellery Shoppe. Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.9 Conjurations | 5 6 7 | 7.5 Alchemy | 1 2 3 4 | 4.9 Translocations | 2 3 4 | 4.9 Evocations | 1 2 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 5 || 5 Cast: Magic Dart | 55 | 92 | 80 || 227 Searing Ray | 1 | | || 1 Fulminant Prism | | 10 | 23 || 33 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 4 | 3 || 7 Armour: Robe | 5 | 7 | 16 || 28 Dodge: Dodged | 2 | 18 | 16 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4346 | 4163 | 183 | 313 | 2988 | 8 | 543.2 | Dungeon | 4076 | 3936 | 140 | 268 | 2867 | 6 | 679.3 | Temple | 45 | 2 | 43 | 0 | 0 | 1 | 45.0 | Sewer | 223 | 223 | 0 | 45 | 121 | 1 | 223.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 936 daAuts D:6: 910 daAuts D:1: 664 daAuts D:4: 559 daAuts D:5: 540 daAuts D:2: 464 daAuts Sewer: 223 daAuts Temple: 45 daAuts