Dawn Level 1 of the Dungeon [Shop] Toheigugg's Book Emporium a book of Maladies (442 gold) a book of the Hunter (338 gold) a book of Conjurations (260 gold) a book of Cantrips (208 gold) Sif Muna's Exposition on Conflict (442 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Arcjolt Conjuration/Air 5 c - Iskenderun's Battlesphere Conjuration 5 a book of Maladies (442 gold) a book of Unlife (546 gold) a book of Air (286 gold) [Shop] Puireq's Assorted Antiques a scroll of vulnerability (96 gold) a wand of flame (10) (168 gold) a wand of warping (6) (345 gold) a +0 hand axe (72 gold) a potion of brilliance (96 gold) a scroll of noise (24 gold) a +0 quarterstaff (96 gold) the +1 helmet of the Will of the Gods {Stlth+} (463 gold) Stlth+: It makes you more stealthy. a potion of resistance (240 gold) [Shop] Souliove's Armour Emporium the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (520 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +0 robe (9 gold) a +3 scale mail of cold resistance (338 gold) a +0 ring mail (52 gold) a +0 kite shield (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) [Shop] Foufiag's Antique Armour Shoppe a +0 robe (22 gold) a +0 plate armour (736 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (2128 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +0 mask of the Dragon {Will+ Slay+3 SInv} (1068 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. a +0 pair of boots (144 gold) a +0 chain mail (144 gold) a +3 scale mail of poison resistance (736 gold) a +1 pair of gloves (368 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) a +0 helmet of intelligence (368 gold) (0, 0, D:1) a +0 short sword (3, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, -23, D:1) a +0 club a goblin skeleton (20, 11, D:1) a ball python skeleton (21, 6, D:1) a +0 dagger (21, 19, D:1) a +0 dagger (24, 17, D:1) a bat skeleton (28, 2, D:1) 6 stones (36, -5, D:1) a +0 short sword (42, 18, D:1) a +0 dagger (44, -25, D:1) a ball python skeleton (44, -14, D:1) a +0 dagger (50, 3, D:1) a bat corpse (skeletalised by now) (50, 14, D:1) a rat skeleton (52, 17, D:1) an orb of light (70, 20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -3, D:2) a +1 dagger of venom a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -2, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (3, 12, D:2) 4 stones (4, 7, D:2) a +0 leather armour (8, 10, D:2) a +0 dagger (10, 9, D:2) a +0 ring mail a bat skeleton (11, 3, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (11, 5, D:2) a rat corpse (skeletalised by now) (16, 4, D:2) a +0 scale mail (18, 23, D:2) a +0 longbow (30, 26, D:2) an adder skeleton (43, 12, D:2) a staff of earth Level 3 of the Dungeon (14, 1, D:3) a +0 dagger a +0 robe a +2 dagger of protection an orc corpse (skeletalised by now) (14, 2, D:3) a +0 leather armour a +0 club a +0 scale mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 2, D:3) a +0 ring mail a +0 mace (21, 31, D:3) a +0 whip a +0 scale mail an orc corpse (30, 40, D:3) 6 stones (31, -3, D:3) a +0 whip (33, 20, D:3) an adder skeleton (37, 38, D:3) a +0 dagger (49, 16, D:3) a quokka corpse (skeletalised by now) (54, 3, D:3) a +0 flail (54, 5, D:3) a jackal corpse (skeletalised by now) Level 6 of the Dungeon