Dawn Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a goblin corpse (skeletalised by now) (2, 2, D:1) a rat corpse (skeletalised by now) (5, -6, D:1) a +0 whip 4 stones (8, 5, D:1) a bat corpse (skeletalised by now) (14, 2, D:1) a +0 whip (14, 3, D:1) a quokka skeleton (15, 3, D:1) a +0 dagger a goblin skeleton (17, 16, D:1) a +0 short sword 4 stones a rat corpse (skeletalised by now) (17, 28, D:1) a +0 ring mail (19, 13, D:1) 5 stones (20, 35, D:1) a bat corpse (skeletalised by now) (25, 38, D:1) a rat corpse (skeletalised by now) (35, -1, D:1) a +0 dagger (37, 33, D:1) a staff of conjuration (40, 20, D:1) 4 stones (45, 7, D:1) 3 stones (54, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 31, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (8, -48, D:2) a bat skeleton (10, -52, D:2) a +0 leather armour (16, -26, D:2) a +0 whip 4 stones (18, -38, D:2) 9 stones (21, -22, D:2) a ball python corpse (skeletalised by now) (25, -12, D:2) a +0 club (28, -60, D:2) a +0 flail (28, -16, D:2) a +0 short sword (38, -41, D:2) 5 stones (40, -15, D:2) 6 stones (42, -46, D:2) an amulet of magic regeneration (54, -31, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (0, 17, D:3) a +0 sling (3, 13, D:3) a frilled lizard corpse a jackal corpse (10, 12, D:3) a +0 sling