Dawn Level 1 of the Dungeon [Shop] Bageplea's Book Shop a book of Frost (260 gold) a book of Callings (364 gold) Xuaral Fobb's Vellum of the Retinue and Omens (598 gold) Spells Type Level a - Call Imp Summoning 2 b - Dimensional Bullseye Hexes/Translocation 4 c - Summon Cactus Giant Summoning 6 d - Malign Gateway Summoning/Translocation 7 a book of Party Tricks (286 gold) a book of Hexes (572 gold) a book of Movement (416 gold) a book of Dangerous Friends (546 gold) [Shop] Acwain's General Store a +0 ring mail (40 gold) the +0 chain mail of Jocular the Good {MP+8 Str+3 Stlth+} (374 gold) Str+3: It affects your strength (+3). MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. a scroll of teleportation (30 gold) 3 poisoned darts (18 gold) a +0 dagger (20 gold) 5 stones (5 gold) a scroll of brand weapon (95 gold) [Shop] Lytun's Assorted Antiques a +0 ring mail (80 gold) a scroll of identify (40 gold) a scroll of noise (20 gold) a scroll of blinking (150 gold) a potion of heal wounds (100 gold) a scroll of teleportation (60 gold) a wand of paralysis (5) (240 gold) a scroll of fear (80 gold) [Shop] Qoschaer's Jewellery Shoppe a +6 ring of intelligence (396 gold) an amulet of regeneration (330 gold) a ring of poison resistance (220 gold) the ring "Roash" {Will+ Str+3 Slay-5} (275 gold) [ring of willpower] Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Will+: It increases your willpower. an amulet of regeneration (330 gold) the ring of Departure {rF+ rN+ Str+2} (444 gold) [ring of protection from fire] Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. a ring of wizardry (330 gold) a ring of fire (275 gold) (0, 0, D:1) 5 stones (2, -3, D:1) a quokka corpse (skeletalised by now) (5, -19, D:1) a ball python corpse (skeletalised by now) (5, -17, D:1) a +1 dagger of venom (9, 4, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, -13, D:1) a +0 hand axe (16, 6, D:1) a rat corpse (skeletalised by now) (21, 8, D:1) a bat skeleton (26, -15, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a potion of curing (8, 5, D:2) a +0 dagger a +0 short sword a goblin corpse a kobold corpse (8, 6, D:2) an adder corpse (36, -11, D:2) a +0 club (37, -11, D:2) a +0 dagger a goblin corpse (40, 0, D:2) a +0 dagger a goblin corpse (46, -13, D:2) 3 stones (46, -11, D:2) a +0 scale mail