Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11600042325417685988 4 Dawn the Ducker (level 1, -2/23 HPs) Began as a Gnoll Monk on Oct 7, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (178 turns). Dawn the Ducker (Gnoll Monk) Turns: 178, Time: 00:00:11 Health: -2/23 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 1/1 EV: 3 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing, constricted A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of berserk rage {unknown} f - a potion of lignification {unknown} Skills: + Level 6.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 6.4 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 6.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 75% 3 Summon Ice Beast Ice/Summ 0% N/A 75% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A hobgoblin comes into view. There are monsters nearby! A ball python comes into view. Found an escape hatch in the floor. The ball python hisses angrily. You barely miss the goblin. The goblin barely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. The goblin completely misses you. You hit the hobgoblin but do no damage. The goblin barely misses you. The hobgoblin closely misses you. The ball python closely misses you. x2 You barely miss the ball python. The hobgoblin hits you. The goblin hits you but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your bite misses the ball python. The ball python is heavily wounded. The hobgoblin hits you. The goblin hits you with a +0 club. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 club. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... #.....# # ###.### ##'## ### ### ##†..## #.. ... ##.....## #.###.### #.......## #........ #.........###.......# +.........'...S.....# #.........###@g.....# ##:......## #.g...... ##.....## #.......# ##...## #.......# ##+# #>......# ##....... ##.#### .# You could see a hobgoblin, a goblin and a ball python. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawn the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 178 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners, serial_shops, shop Action || total ---------------------------++------- Melee: Mace || 21 Bite || 2 Armour: Robe || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 141 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 141 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts