Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 14815910204311934162 17 Dawn the Ducker (level 2, -5/29 HPs) Began as a Gnoll Monk on Oct 6, 2024. Splashed by a jelly's acid (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (883 turns). Dawn the Ducker (Gnoll Monk) Turns: 883, Time: 00:02:17 Health: -5/29 AC: 4 Str: 10 XL: 2 Next: 62% Magic: 2/2 EV: 5 Int: 9 God: Gold: 181 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . f - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: corroded, glowing A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour d - an orb of light (worn) f - a +0 chain mail (worn) j - a +0 plate armour Jewellery b - a +5 ring of evasion Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of fear i - a scroll of immolation Potions c - a potion of ambrosia Skills: + Level 6.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 6.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 6.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The shadow imp is lightly wounded. The shadow imp gestures at you. Pain shoots through your body! The jelly hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The shadow imp attacks as it pursues you! The shadow imp hits you but does no damage. There is a stone staircase leading up here. The shadow imp hits you but does no damage. The jelly hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The shadow imp hits you but does no damage. The shadow imp hits you. You thump the jelly! The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ∆ ##### ##...## #>.♣J@+ ##..5## ##### ∆ ∆ ∆ You could see a jelly and a shadow imp. Vanquished Creatures 5 ball pythons A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards A goblin (D:1) 2 kobolds (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawn the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 128 | D:1 | Reached XP level 2. HP: 23/29 MP: 2/2 849 | D:2 | You fall into a shaft and drop 2 floors! 883 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: kennysheep_the_goblin_king, layout_basic, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], grunt_ministairs_5, st_stairs_12, chequers_serial_rivers_small_b D:4: layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 39 Use: Scroll || 3 Armour: Robe || 14 Chain mail || 14 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 885 | 874 | 11 | 34 | 698 | 4 | 221.2 | Dungeon | 885 | 874 | 11 | 34 | 698 | 4 | 221.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 676 daAuts D:2: 175 daAuts D:4: 29 daAuts D:3: 4 daAuts