Dawn Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (16, -2, D:1) a bat corpse (skeletalised by now) (16, 11, D:1) a frilled lizard skeleton (19, 0, D:1) a +0 dagger 5 stones (27, -4, D:1) a +0 ring mail (36, 5, D:1) a +0 mace (38, 8, D:1) a +0 mace (44, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, -16, D:1) a bat skeleton (47, -3, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Ynokhloo's Jewellery Emporium the ring "Ownuisit" {Fly MP-8 Str+6 Dex+2 SInv} (373 gold) [ring of flight] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). MP-8: It affects your magic capacity (-8). SInv: It lets you see invisible. Fly: It grants you flight. a maw talisman (390 gold) a +5 ring of evasion (468 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) the ring of the Mage {Wiz Archmagi} (663 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a maw talisman (390 gold) the ring "Luyqemawn" {rCorr Dex+4} (460 gold) [ring of resist corrosion] Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a ring of fire (325 gold) a blade talisman (390 gold) [Shop] Xotz's Distillery 2 potions of invisibility (192 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of ambrosia (96 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) (0, 0, D:2) 4 stones (14, 30, D:2) a +0 leather armour (20, -8, D:2) a +0 short sword (23, -12, D:2) a +0 club (25, -12, D:2) a +0 ring mail (26, 12, D:2) a +0 dagger (33, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 16, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, -7, D:2) a frilled lizard skeleton (44, -11, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (45, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (4, 6, D:3) a +1 whip of electrocution a +0 leather armour an orc corpse (skeletalised by now) (11, 18, D:3) a scroll of teleportation (17, 24, D:3) a rat corpse (18, -7, D:3) a +0 leather armour (18, 26, D:3) a rat corpse (21, 28, D:3) a scroll of torment