Dawn Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -15, D:1) 3 stones (8, -8, D:1) a +0 dagger (13, 10, D:1) a +0 ring mail (23, -3, D:1) 9 stones (26, -26, D:1) 5 stones (28, -23, D:1) a rat skeleton (34, -35, D:1) a book of Conjurations (36, -23, D:1) a ball python corpse (skeletalised by now) (38, -17, D:1) 5 stones (40, -10, D:1) a jackal skeleton (41, -7, D:1) a rat skeleton (41, -5, D:1) a jackal skeleton (41, 18, D:1) 4 stones (45, -13, D:1) a +0 animal skin (48, -21, D:1) a +0 leather armour (54, -12, D:1) a bat corpse (skeletalised by now) (59, -12, D:1) a +0 robe Level 2 of the Dungeon [Shop] Qankump's Weapon Shoppe a +0 hand cannon of flaming (107 gold) 2 stones (2 gold) a +0 war axe (45 gold) a +2 long sword of protection (210 gold) a +0 spear (39 gold) a +0 spear (39 gold) 7 stones (9 gold) a +2 spear of pain (253 gold) a +0 mace (39 gold) a +1 longbow of freezing (243 gold) (0, 0, D:2) a +0 robe (4, 38, D:2) a +0 robe (5, 29, D:2) a bat corpse (skeletalised by now) (10, 25, D:2) an adder skeleton (13, 19, D:2) an adder skeleton (16, 18, D:2) a +0 dagger (18, 21, D:2) a +0 ring mail (20, 26, D:2) a +0 whip (26, 12, D:2) 6 stones (30, 41, D:2) a +0 pair of gloves (35, 12, D:2) a +0 club a kobold skeleton (64, 17, D:2) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (21, 5, D:3) a +0 club (26, 5, D:3) a +0 club a bat skeleton (28, 17, D:3) a +0 hand axe (29, 5, D:3) a +0 dagger (29, 7, D:3) an orb of energy (30, 7, D:3) a +0 club (30, 8, D:3) a +0 club (31, 7, D:3) a +0 club a kobold skeleton (32, 8, D:3) a +0 club a hobgoblin skeleton (35, -15, D:3) 4 stones (36, 5, D:3) a +0 dagger (36, 6, D:3) a +0 club (37, 5, D:3) a +0 dagger of speed (41, 4, D:3) a +0 club 7 stones a hobgoblin skeleton (42, 9, D:3) a +0 club a gnoll skeleton (42, 10, D:3) a +0 club a +0 club (42, 28, D:3) 6 stones (43, 8, D:3) a +0 club a gnoll skeleton (44, -5, D:3) a +0 club a kobold corpse (skeletalised by now) (44, 24, D:3) a staff of fire (46, -5, D:3) a bat skeleton (47, -7, D:3) a +0 dagger a kobold skeleton (60, -14, D:3) a +0 flail a +0 leather armour an orc skeleton (60, -12, D:3) a +0 club (60, -3, D:3) a +0 whip (61, -13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, 2, D:4) an adder corpse (skeletalised by now) (4, 21, D:4) a hobgoblin corpse (skeletalised by now) (5, -24, D:4) a +0 club (5, -13, D:4) a +0 mace a +0 short sword a kobold corpse (skeletalised by now) (6, -13, D:4) a +0 club a +0 chain mail a +0 whip a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 3, D:4) 6 stones (10, -13, D:4) 2 stones (16, 9, D:4) a +0 dagger (26, -28, D:4) a quokka corpse (skeletalised by now) (27, 12, D:4) a +0 robe (30, -4, D:4) 6 stones (45, -25, D:4) a +0 leather armour (45, -24, D:4) a +0 robe (49, 17, D:4) 4 stones (53, -9, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 giant club an ogre corpse (2, 1, D:5) a +0 flail a +0 dagger a +0 robe an orc corpse (3, -7, D:5) the amulet "Giydul" {Spirit rElec rPois rN++ Int-2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (unseen) (8, 14, D:5) a +0 orcbow a centaur corpse (28, 10, D:5) a hound corpse (skeletalised by now) (30, 8, D:5) an iguana corpse (skeletalised by now) (31, 0, D:5) a +0 trident (33, 21, D:5) a +0 spear a gnoll corpse (skeletalised by now) (33, 22, D:5) a +0 spear (34, 13, D:5) a +0 flail a boomerang a +0 ring mail (34, 22, D:5) a +0 club a gnoll corpse (skeletalised by now) (35, 14, D:5) a +0 flail (36, 14, D:5) a +0 dagger a +0 short sword an orc corpse (skeletalised by now)