Dungeon Crawl Stone Soup version 0.33-a0-162-g1636c52b2f (webtiles) character file. Game seed: 4672405181747967622 186 Dawn the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Sept 30, 2024. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:04:33 (2875 turns). Dawn the Conjurer (Draconian Conjurer) Turns: 2875, Time: 00:04:34 Health: 0/38 AC: 6 Str: 10 XL: 5 Next: 38% Magic: 9/17 EV: 11 Int: 20 God: Gold: 143 SH: 0 Dex: 9 Spells: 4/10 levels left rFire . . . p - +9 spear of Circularity {heavy, rN+ MP+8} rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois . (helmet restricted) rElec . u - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -17), flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons p - the +9 spear of Circularity (weapon) {heavy, rN+ MP+8} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). t - a +4 quarterstaff of chaos Missiles k - 9 boomerangs (quivered) q - 10 poisoned darts Armour u - a +0 cloak (worn) Jewellery l - a ring of flight (left hand) Scrolls c - a scroll of fear {unknown} o - 4 scrolls of teleportation {unknown} s - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of berserk rage {unknown} e - a potion of lignification {unknown} f - a potion of might {unknown} g - a potion of attraction {unknown} i - a potion of haste {unknown} j - a potion of degeneration {unknown} n - a potion of heal wounds {unknown} r - a potion of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations + Level 0.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Hailstorm Conj/Ice 14% 3d6 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 11% 1 Slow Hex 12% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Frozen Ramparts Ice 12% 1d2 30% 3 Confusing Touch Hex 3% N/A 38% 3 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear of venom (severely wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you from afar with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray hits the gnoll. You kill the gnoll! You die... #.....# #........#.############## #.....# #.##.....#.# ####### #.##.## #.###......# #...... #.##.####.# #..#..#########...... ..........###..#..# #............ .###.#####.....#..###............ >###.# #....................... .....# #.##.....###............ ##########.##..#@).##............ #......##..#...##.......##### #...........)..##.......# #...##.##..#...##.......# #...##.........########## #.##########...# #.# #....### ### +....########### +..ß#...##.....# There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) Terence (D:2) 4 gnolls (D:3) 5 adders A ribbon worm (D:2) 3 orcs (D:3) 6 endoplasms A giant cockroach (D:3) 5 goblins 5 hobgoblins 5 jackals 4 kobolds (D:1) 2 quokkas 3 ball pythons (D:2) 4 bats 3 frilled lizards 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawn the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 385 | D:1 | Learned a level 2 spell: Searing Ray 858 | D:2 | Reached XP level 3. HP: 6/26 MP: 1/6 985 | D:2 | Identified the +9 spear of Circularity {heavy, rN+ MP+8} 1430 | D:2 | Found a runed translucent door. 1431 | D:2 | Noticed Crazy Yiuf 1930 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/7 2023 | D:2 | Noticed Terence 2031 | D:2 | Killed Terence 2212 | D:2 | Found a faded altar of an unknown god. 2365 | D:2 | Killed Crazy Yiuf 2462 | D:3 | Learned a level 3 spell: Hailstorm 2584 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/9 2875 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_rooms, hangedman_decor_clover_reticule D:2: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic, mainiacjoe_overflow_surrounded_room, slow_altar_2, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.9 Stealth | 2 3 | 3.1 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Ice Magic | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Dagger | 65 | || 65 Tailslap | 8 | || 8 Spear | 2 | 28 || 30 Throw: Boomerang | 27 | || 27 Cast: Magic Dart | 14 | 6 || 20 Searing Ray | 9 | 3 || 12 Use: Scroll | 3 | || 3 Stab: Sleeping | | 2 || 2 Armour: Skin | 97 | 27 || 124 Dodge: Dodged | 70 | 26 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2901 | 2484 | 417 | 261 | 1720 | 3 | 967.0 | Dungeon | 2901 | 2484 | 417 | 261 | 1720 | 3 | 967.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1670 daAuts D:1: 802 daAuts D:3: 429 daAuts