Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 92237562148349588 24 Dawn the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Sept 29, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (1011 turns). Dawn the Conjurer (Draconian Conjurer) Turns: 1011, Time: 00:00:59 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 1/5 EV: 1 Int: 18 God: Gold: 53 SH: 0 Dex: 9 Spells: 2/5 levels left rFire + . . e - +0 dagger rCold x . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Jewellery h - a ring of fire (left hand) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of fear {unknown} f - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - a potion of attraction {unknown} g - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (lightly wounded, 78% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hobgoblin. You kill the hobgoblin! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. The ball python bites you but does no damage. The ball python constricts you. You die... # #.# #.#.....#...##.#.# # #.# #.#######...##.#.# #.# #...... ....##.#.# #####.# #.....# #.#.# #.# #...#.###.....##.. #.# #...#.. ......'. #...#.# #.$...# #...#.# #..S..# #...#..##.@...# #[..##..#.....# #...###'#.....# #..........#### #..# #..........# #..# ###........# #..# #........# #..# #........# #..# #........######..# You could see a ball python. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dawn the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 314 | D:1 | Learned a level 2 spell: Searing Ray 1010 | D:1 | HP: 1/20 [constriction (1)] 1011 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 53 Tailslap || 4 Cast: Magic Dart || 22 Searing Ray || 3 Stab: Sleeping || 1 Armour: Skin || 37 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1010 | 1010 | 0 | 0 | 822 | 1 | 1010.0 | Dungeon | 1010 | 1010 | 0 | 0 | 822 | 1 | 1010.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts