Dawn Level 1 of the Dungeon (0, 0, D:1) 7 stones (12, -6, D:1) a +0 robe (20, -13, D:1) a bat skeleton (21, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 21, D:1) a frilled lizard skeleton (21, 30, D:1) a +0 club a kobold corpse (skeletalised by now) (22, 19, D:1) a +0 dagger (25, -19, D:1) 5 stones (25, -17, D:1) a +0 dagger (30, -10, D:1) a +0 dagger a goblin skeleton (37, 10, D:1) a +0 ring mail (39, -12, D:1) a quokka skeleton (40, 11, D:1) a hobgoblin corpse (skeletalised by now) (41, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 1, D:1) a beast talisman (47, 4, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (12, -19, D:2) a +0 mace (12, 12, D:2) an adder skeleton (13, -15, D:2) a +0 flail (22, -15, D:2) a +0 spear (28, 21, D:2) 2 large rocks (31, 19, D:2) an adder skeleton (36, -19, D:2) a +0 dagger a +0 dagger a +0 sling a goblin skeleton a jackal skeleton (36, -18, D:2) a quokka skeleton a jackal skeleton (39, 7, D:2) an adder skeleton (41, -24, D:2) a +0 dagger (42, -24, D:2) a +0 dagger (45, -24, D:2) a hobgoblin corpse (skeletalised by now) (46, -24, D:2) a +0 dagger (46, -23, D:2) a +0 dagger a +0 animal skin a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) (46, -21, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (60, 5, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 stones (0, 9, D:3) 7 stones (4, 1, D:3) a +0 hand axe an orc skeleton (8, -1, D:3) a +0 whip 4 stones a ball python skeleton (9, 0, D:3) a bat skeleton (9, 32, D:3) a +0 robe (10, 7, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (10, 35, D:3) a bat corpse (10, 39, D:3) 6 stones (12, 42, D:3) a +0 plate armour (20, -2, D:3) a hobgoblin corpse (skeletalised by now) (23, 41, D:3) a scroll of teleportation (28, 19, D:3) the +4 trident "Ikink" {flame, rElec rC++ Dex-5 SInv} Dex-5: It affects your dexterity (-5). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (28, 35, D:3) 3 poisoned darts (29, 41, D:3) a scroll of torment (43, 17, D:3) a +0 short sword a kobold corpse (skeletalised by now) (62, 22, D:3) a +0 chain mail