Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 1787982731970853954 32 DarkStalker the Slasher (level 3, 0/27 HPs) Began as a Human Gladiator on Sept 23, 2025. Slain by a gnoll ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (849 turns). DarkStalker the Slasher (Human Gladiator) Turns: 849, Time: 00:01:13 Health: 0/27 AC: 7 Str: 14 XL: 3 Next: 25% Magic: 3/3 EV: 10 Int: 8 God: Gold: 44 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +1 helmet (worn) f - a +0 ring mail (worn) Scrolls x - a scroll of amnesia Potions d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting + Level 3.6 Long Blades + Level 2.0 Throwing + Level 0.9 Armour + Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 80% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You slash the gnoll! You kill the gnoll! The gnoll picks up some gold. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 There is a stone staircase leading up here. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You closely miss the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You die... ####.########.##.# #........ ######.........(......# #..###### ..##.............#.##.###..# #............###.#.........# .)........##.# #.##...####.# .###.#.#####.# #.##.#.# #.# .# #.#.# #.# #.##.#.# #.#### .###.#.# #.# #.##.#.# #....# .....#.# #.# #@##.#.# ####.# ####.#.# #.# #j##.#.#### #.# ....)#.# #.# #.##.#....# #.# ..####.# #.###.##.#..#.# #.# .......# #.>...##.##...# #.### ..###### #....###.###.#####.... .## ##.### #.............# .####### ##..#^# #####.#######.# .......# #..##### #.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkStalker the Human Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Noticed a tentacled monstrosity 0 | D:1 | Noticed a yellow draconian 1 | D:1 | Noticed a golden dragon 4 | D:1 | Noticed a shadow dragon 6 | D:1 | Noticed a storm dragon 8 | D:1 | Noticed a tentacled monstrosity 10 | D:1 | Noticed a black draconian 12 | D:1 | Noticed a golden dragon 12 | D:1 | Noticed a tentacled monstrosity 14 | D:1 | Noticed a tentacled monstrosity 16 | D:1 | Noticed a shadow dragon 16 | D:1 | Noticed a tentacled monstrosity 18 | D:1 | Noticed a shadow dragon 18 | D:1 | Noticed an iron dragon 18 | D:1 | Noticed a tentacled monstrosity 20 | D:1 | Noticed an iron dragon 263 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 845 | D:2 | Reached XP level 3. HP: 6/27 MP: 3/3 848 | D:1 | HP: 1/27 [gnoll/+0 club (4)] 849 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 69 Melee: Long sword || 69 Read: Enchant armour || 1 Immolation || 1 Vulnerability || 1 Amnesia || 1 Armour: Leather armour || 31 Ring mail || 21 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 865 | 825 | 40 | 0 | 649 | 2 | 432.5 | Dungeon | 865 | 825 | 40 | 0 | 649 | 2 | 432.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 822 daAuts D:2: 42 daAuts