DarkStalker Level 1 of the Dungeon (4, 19, D:1) a +0 club (13, -8, D:1) a +0 short sword 4 stones (14, 6, D:1) a +0 hand axe (23, 27, D:1) a +0 flail (26, 20, D:1) a +0 spear (34, 26, D:1) a rat skeleton (35, 41, D:1) a frilled lizard corpse (skeletalised by now) (37, -15, D:1) a +0 leather armour (47, -7, D:1) a +0 dagger (48, -8, D:1) a frilled lizard corpse (skeletalised by now) (56, 0, D:1) a +0 dagger a stone (56, 25, D:1) a hobgoblin corpse (skeletalised by now) (57, 24, D:1) a ball python corpse (skeletalised by now) (57, 33, D:1) a +0 ring mail of poison resistance Level 2 of the Dungeon [Shop] Xuimiggi's Antique Weapon Emporium the +3 falchion of Wish {flame, Str+2 Int+3} (1023 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +0 war axe (94 gold) the +9 dagger "Ryne" {holy, rPois rF+ Dex+4} (2030 gold) rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). a +0 hand axe (81 gold) a +1 heavy hand axe (334 gold) the +3 halberd "Guwoydgh" {freeze, Str+2} (901 gold) Str+2: It affects your strength (+2). a +0 flail (94 gold) a +0 whip (67 gold) the +8 war axe of Dissatisfaction {pain, rPois rC+++ Str+3 Dex-2} (2619 gold) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). (0, 0, D:2) an adder corpse (skeletalised by now) (1, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 46, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 22, D:2) a +2 dagger of protection a +0 robe a +0 club a +0 club a +0 whip an orc skeleton (28, 30, D:2) a bat skeleton (50, 31, D:2) a bat corpse (skeletalised by now) (57, 20, D:2) a +0 dagger (61, 3, D:2) a +0 club a +0 leather armour a +0 dagger of protection a +0 robe a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 3, D:2) a +0 short sword a +0 leather armour (63, 0, D:2) a +0 falchion an orc corpse (skeletalised by now) (65, -16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kum Doze's Weapon Shop a +0 short sword (36 gold) a +7 heavy trident (519 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) the +6 war axe "Piakk" {holy, rF+} (603 gold) rF+: It protects you from fire. a +0 quarterstaff (60 gold) a +0 short sword (36 gold) the +5 dagger "Titoll" {freeze, *Rage rElec rN+} (536 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. 2 boomerangs (48 gold) a +0 trident (42 gold) (0, 0, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (4, -8, D:3) a +0 whip 4 stones (20, -25, D:3) a +0 dagger a +0 short sword of venom a +0 leather armour an orc corpse (skeletalised by now) (20, -24, D:3) a +0 flail (21, -27, D:3) an orb of mayhem (21, -25, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -10, D:3) a hobgoblin corpse (skeletalised by now) (33, -35, D:3) a +0 ring mail (34, -37, D:3) a bat corpse (skeletalised by now) (37, -24, D:3) a +0 robe (38, -29, D:3) a +0 robe (39, -13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (50, -4, D:3) a +0 club (54, -23, D:3) a +0 hand axe (56, -26, D:3) a +0 club (56, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (57, -24, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (57, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (57, -19, D:3) a human skeleton (58, -29, D:3) a +0 club (58, -28, D:3) a +0 dagger (58, -27, D:3) a hobgoblin corpse (skeletalised by now) (58, -26, D:3) a +0 dagger a +0 animal skin a +2 helmet of intelligence the hobgoblin corpse of Robin (skeletalised by now) Level 4 of the Dungeon [Shop] Qextawni's Weapon Emporium a +2 quarterstaff of pain (367 gold) a +1 whip of flaming (172 gold) a +0 quarterstaff (75 gold) the +9 short sword of Reapportionment {holy, Fly rElec Will+ SInv} (1144 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. 5 javelins (225 gold) a +3 glaive of protection (435 gold) a +1 rapier of freezing (253 gold) a +2 heavy war axe (274 gold) a +0 flail (52 gold) a +1 triple crossbow of electrocution (855 gold) (2, -20, D:4) a +0 helmet (9, -11, D:4) 11 gold pieces (9, -10, D:4) 9 gold pieces (9, -9, D:4) 19 gold pieces (10, -9, D:4) 20 gold pieces (16, 27, D:4) a +0 short sword a +0 leather armour a +0 whip a +0 scale mail (17, 26, D:4) a +0 dagger an orc corpse (skeletalised by now) (20, -20, D:4) a +0 dagger 4 stones (22, -25, D:4) a clockroach corpse (36, -16, D:4) a +0 whip (41, -29, D:4) a +0 leather armour (45, -10, D:4) 4 boomerangs (52, 28, D:4) a hobgoblin corpse (skeletalised by now) (53, 15, D:4) a +0 whip of venom an orc corpse (skeletalised by now) (58, -26, D:4) the +2 hand axe "Sisoano Kuti" {flame, rElec Will+ rCorr Str+3} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3).