Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 8078825326303788708 2 DarkStalker the Vexing (level 1, 0/15 HPs) Began as a Human Hexslinger on Sept 8, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (75 turns). DarkStalker the Vexing (Human Hexslinger) Turns: 75, Time: 00:00:08 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 36% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! No target in view! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 spear. You see here a cyan potion. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 spear. You die... #.. ...#.## . ###..#..# .. ....#..####### .. #...#........# ##.#...#..#####.#### ......#..# #....# .##.#..j#..# #.#.## .......@...# ###.# .#......!..# #.# #.........# #.# #.#.......# #.# ...........# #.# ##....#.#..# #.# ....:......# #.# ....#.#.#..# #.# ... .....# #.# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkStalker the Human Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 75 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, chequers_serial_rivers_small_b Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 62 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 62 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts