Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 11161443873844445638 4 DarkStalker the Tinkerer (level 1, 10/10 HPs) Began as a Deep Elf Forgewright on Aug 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:35 (101 turns). DarkStalker the Tinkerer (Deep Elf Forgewright) Turns: 101, Time: 00:01:36 Health: 10/10 AC: 3 Str: 7 XL: 1 Next: 50% Magic: 5/6 EV: 11 Int: 19 God: Gold: 7 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 dagger. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You open the door. Found a scroll labelled TUNGOS OBUOZOW. A quokka comes into view. There is an open door here. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (67% to hit) The kinetic grapnel hits the quokka. The quokka is lightly wounded. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, grapneled, 67% to hit) Okay, then. The grapnel guides your strike. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 67% to hit) The kinetic grapnel hits the quokka. The quokka is heavily wounded. The quokka closely misses you. The grapnel guides your strike. You hit the quokka. You kill the quokka! Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #................. #...............## #................# #############'##.......# ..........# #.##.#.....# ..........# #.#......... ..........###........... ....?.....##..##........ .......@..##..# ........ ..........##..##........ ..........'.>..#.#.##### ..........###....# ..... ###+#.....# #.#..# ##### #.###.# #.#..# #. #.# #.#.... #. #.# .# .... #.# .# ... There were no monsters in sight! Vanquished Creatures 2 quokkas (D:1) An endoplasm (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkStalker the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_park_square3 [serial_park_minivault_5x5_8], minmay_domino_2 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Cast: Kinetic Grapnel || 7 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 17 | 0 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 17 | 0 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts