Dungeon Crawl Stone Soup version 0.33-a0-41-gb3de7b944d (webtiles) character file. Game seed: 12868898324214440649 7 Danzang the Grave Robber (level 2, 0/19 HPs) Began as a Human Necromancer on Sept 1, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:26 (309 turns). Danzang the Grave Robber (Human Necromancer) Turns: 309, Time: 00:02:26 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 15 God: Gold: 31 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. Your soul wisp touches the giant cockroach. The giant cockroach dies! You have reached level 2! Welcome back, Danzang the Human Necromancer. Press ? for a list of commands and other information. Unknown command. Unknown command. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Huh? You now have 31 gold pieces (gained 6). An endoplasm comes into view. The endoplasm quivers. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The endoplasm barely misses you. The endoplasm completely misses you. The endoplasm freezes you. You are frozen. You die... #.# ##.#### ##..... #..... #.... #.#.# .#####.#.# .......@.# ######.#J# #.#.###.# #.......# ###.######### #.#.......# ###### #.#.......# #....# #.#.......# #####.##.###.#........ You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches (D:1) A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danzang the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 309 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_corners, serial_shops, nicolae_shop_window_shopping Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Soul Splinter || 7 Armour: Robe || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 309 | 304 | 5 | 108 | 30 | 1 | 309.0 | Dungeon | 309 | 304 | 5 | 108 | 30 | 1 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 309 daAuts