Danft Level 1 of the Dungeon [Shop] Orrarywn's Armour Boutique a +2 ring mail of cold resistance (210 gold) the +5 plate armour of Noon {Death, Rampage rF- Int+4} (549 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 leather armour (20 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) the +1 scale mail of Antique Freedom {Harm Will- rCorr Str-2} (132 gold) Harm: It increases damage dealt and taken. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. a +0 robe (9 gold) a +0 pair of gloves (45 gold) (0, 35, D:1) a +0 leather armour (2, 6, D:1) a rat corpse (skeletalised by now) (4, 20, D:1) a bat skeleton (10, 28, D:1) a +0 club (11, 8, D:1) a hobgoblin skeleton (12, 23, D:1) a +0 club (13, 0, D:1) a +0 whip a kobold skeleton (13, 38, D:1) a +0 robe (16, 44, D:1) a +0 chain mail (22, 39, D:1) a +0 club a goblin skeleton (24, -6, D:1) a rat skeleton (24, 42, D:1) a +0 club (26, 16, D:1) a +0 sling (26, 41, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (28, 22, D:1) a +0 sling (30, 38, D:1) a +0 dagger 4 stones a kobold corpse (33, 6, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (35, 19, D:1) a rat skeleton (44, 26, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +2 vampiric short sword (still there?) a stone (still there?) (3, -1, D:2) a parchment of Shock (6, -1, D:2) a +3 dagger (7, -2, D:2) a +0 dagger a +0 club 3 stones a goblin corpse a kobold corpse (7, -1, D:2) a +0 club (8, -3, D:2) a +0 club a goblin corpse (12, 7, D:2) a +0 whip (13, -4, D:2) a +0 dagger