Danft Level 1 of the Dungeon (7, 12, D:1) a +0 club (24, 21, D:1) a +0 dagger a goblin skeleton (30, 34, D:1) a jackal corpse (skeletalised by now) (43, 0, D:1) a +0 whip (43, 29, D:1) a +0 dagger a kobold skeleton (44, -13, D:1) 5 stones (47, -11, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) a +0 spear a gnoll skeleton (3, 3, D:2) an orb of attunement (4, 4, D:2) a +0 whip a gnoll skeleton (11, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 7, D:2) a +0 club a goblin skeleton (35, 14, D:2) a hobgoblin corpse (skeletalised by now) (37, -21, D:2) a +0 dagger a goblin skeleton (39, -29, D:2) a +0 dagger a stone (39, -14, D:2) an adder corpse (skeletalised by now) (40, -13, D:2) an inkwell talisman (46, 2, D:2) a +0 robe Level 3 of the Dungeon (7, -18, D:3) a +0 club a goblin skeleton (7, -17, D:3) a +0 leather armour a +0 morningstar an orc skeleton (9, -17, D:3) a +0 robe a +0 dagger an orc skeleton (10, 20, D:3) a +0 chain mail (12, 2, D:3) an adder corpse (skeletalised by now) (14, -15, D:3) a +0 dagger a kobold skeleton (16, -15, D:3) the felid skeleton of Natasha (19, 5, D:3) a +0 short sword a kobold skeleton (26, -5, D:3) an inkwell talisman (30, 14, D:3) a +0 whip 4 stones Level 4 of the Dungeon [Shop] Filaqofyus's General Store a potion of curing (36 gold) the +7 falchion "Lenaxt Soits" {pain, rC+ rN+ Str+3 Dex-5} (678 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a potion of attraction (36 gold) the +5 quarterstaff of Taucatt {antimagic, *Corrode rC- rN++ Int+2} (589 gold) *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a scroll of enchant armour (90 gold) a +0 war axe (42 gold) the quill talisman "Hoq Umuagun" {rF- Int+7} (266 gold) [quill talisman] rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). a phantom mirror (480 gold) a parchment of Animate Dead (156 gold) (9, 29, D:4) a +0 short sword (14, 24, D:4) an adder skeleton (15, 15, D:4) a +0 leather armour a +0 hand axe (15, 24, D:4) a +0 mace 2 stones a kobold skeleton (16, 14, D:4) a +0 leather armour a +0 whip (16, 24, D:4) a +0 flail (33, 18, D:4) a jackal corpse (skeletalised by now) (47, 15, D:4) an adder corpse (skeletalised by now) (52, 20, D:4) a +0 club Level 5 of the Dungeon [Shop] Buptul's Weapon Shoppe a +0 long sword (45 gold) the +6 rapier of Emyrhuvoc {flame, Fly Int+4 SInv} (800 gold) Fly: It grants you flight. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +5 long sword of valour (396 gold) a +0 spear (39 gold) 5 atropa-tipped darts (58 gold) a +0 spear (39 gold) a +2 long sword of freezing (237 gold) the +7 flail of Regicide {venom, +Blink rPois Stlth+} (782 gold) +Blink: It lets you blink. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 war axe (45 gold) (0, 0, D:5) a hound corpse (skeletalised by now) (12, 27, D:5) a +0 robe (17, 28, D:5) a +0 dagger (19, 10, D:5) a +0 halberd a gnoll skeleton (19, 11, D:5) a +0 club an orc skeleton (20, 10, D:5) a +0 club a +0 spear an orc skeleton a gnoll skeleton (21, 11, D:5) a +0 dagger a +0 hand axe a +0 leather armour an orc skeleton (27, 33, D:5) a steam dragon skeleton (28, 9, D:5) a +0 mace a +0 leather armour (42, 31, D:5) a +2 flail of protection a +0 ring mail the human corpse of Edmund (skeletalised by now) (44, 8, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 6, D:5) a +0 trident an orc corpse (skeletalised by now) Level 6 of the Dungeon (1, 41, D:6) an adder corpse (skeletalised by now) (3, 10, D:6) a +0 spear (6, 6, D:6) a staff of earth (15, -3, D:6) a +0 dagger a +0 robe (17, -4, D:6) a +0 flail of draining a +0 short sword an orc corpse (skeletalised by now) (20, 37, D:6) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (21, 35, D:6) an adder corpse (skeletalised by now) (26, 27, D:6) a +0 hand axe (28, 27, D:6) a +0 falchion (28, 29, D:6) a +0 mace (30, 5, D:6) a +0 dire flail a +0 robe (33, 34, D:6) a +0 dagger a +0 robe a kobold skeleton (33, 35, D:6) a +0 spear a +0 orcbow a centaur skeleton (34, 21, D:6) a +0 club an orc skeleton (34, 22, D:6) a +0 club an orc skeleton (34, 24, D:6) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail an orc skeleton (34, 26, D:6) a +1 dagger of holy wrath a +0 chain mail an orc skeleton (34, 30, D:6) a parchment of Searing Ray (34, 34, D:6) an adder skeleton (39, 16, D:6) a +0 club Level 7 of the Dungeon [Shop] Sax Julo's Weapon Emporium 6 darts of disjunction (86 gold) 4 poisoned darts (38 gold) a +0 rapier (88 gold) a +0 spear (48 gold) a +1 hand axe of electrocution (232 gold) a +0 flail (56 gold) a +0 rapier (88 gold) 3 atropa-tipped darts (43 gold) a +1 war axe of sundering (168 gold) a +0 war axe (56 gold) (6, 14, D:7) a +0 hand axe of electrocution (9, 8, D:7) a +0 trident (10, 12, D:7) an iguana skeleton (11, 10, D:7) a +2 whip of flaming a +0 robe the kobold skeleton of Pikel (11, 14, D:7) a +0 giant spiked club an ogre skeleton (32, 5, D:7) an iguana skeleton (37, 23, D:7) a +0 trident (46, 3, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (48, -8, D:7) a +0 club (49, 14, D:7) a +0 dagger (49, 22, D:7) a +0 hammer Level 8 of the Dungeon (2, -6, D:8) a +0 dagger (3, 2, D:8) a +0 mace a +0 robe (4, -6, D:8) a +3 long sword a +0 robe a +4 war axe a +0 robe a +0 short sword (5, -7, D:8) a +0 giant spiked club a +0 giant club (5, -6, D:8) a +0 whip a +0 chain mail (5, -5, D:8) a +2 dire flail a +0 robe (5, 22, D:8) a +0 dagger (7, -9, D:8) a +0 leather armour (8, 7, D:8) a +0 long sword (16, 10, D:8) a +0 scale mail Level 9 of the Dungeon (3, -12, D:9) a +0 shortbow (7, 0, D:9) a +0 dagger a +0 robe (8, 0, D:9) a +4 long sword of electrocution a +0 leather armour a +0 buckler (8, 1, D:9) a +1 long sword of electrocution a +0 leather armour a +0 buckler (10, -14, D:9) a +0 flail (11, -1, D:9) a parchment of Construct Spike Launcher (16, -17, D:9) a +0 falchion (22, -17, D:9) a +0 dagger a +0 robe (22, -5, D:9) a +1 long sword of electrocution a +0 leather armour a +0 buckler (23, -17, D:9) a +0 flail (23, -16, D:9) a +0 mace (23, -15, D:9) a +0 flail a +0 leather armour (24, -10, D:9) a +0 shortbow (32, 5, D:9) a +0 club (34, 22, D:9) a +0 short sword (35, 22, D:9) a +0 dagger (36, -14, D:9) a +0 war axe a +0 chain mail (36, -12, D:9) a +0 hand axe (36, 22, D:9) a +0 dagger of electrocution (37, -16, D:9) a yak corpse (skeletalised by now) (37, -13, D:9) a +0 hand axe (37, 20, D:9) a +0 whip (37, 22, D:9) a +0 short sword (38, -14, D:9) a +0 dagger a +0 leather armour (38, 19, D:9) a +0 short sword (38, 21, D:9) a +0 whip 2 stones (38, 22, D:9) a +0 short sword 3 stones (40, -22, D:9) a +0 robe (41, -25, D:9) a +0 orcbow (41, 12, D:9) a +0 hand axe Level 10 of the Dungeon (13, -21, D:10) a +0 dagger (21, 16, D:10) a +0 club (40, -21, D:10) a +0 barding of cold resistance (42, -30, D:10) a +1 spectral quarterstaff (43, -29, D:10) a +0 chain mail (43, 4, D:10) a +0 robe of willpower a +0 hand axe (43, 5, D:10) a +3 scimitar a +0 robe a +0 mace a +0 robe (44, -11, D:10) a +0 chain mail (44, 6, D:10) a +0 hand axe a +0 robe (44, 7, D:10) a +0 spear a +0 robe (53, -5, D:10) a +0 spear a +0 robe (54, -5, D:10) a +3 falchion a +0 robe (54, -4, D:10) a +3 morningstar of freezing a +0 robe (54, -3, D:10) a +4 hand axe a +0 robe a +0 mace a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (14, -6, D:11) 4 large rocks (14, -3, D:11) a +0 hand axe a +0 ring mail (14, 0, D:11) a +0 club (15, -3, D:11) a +0 long sword a +0 plate armour (16, -3, D:11) a medusa talisman a +0 whip a +0 scale mail (17, 31, D:11) a +0 chain mail (30, 28, D:11) a +0 great sword (41, 1, D:11) +1 steam dragon scales a +0 cloak a +0 scale mail (43, 19, D:11) a +0 plate armour (53, 12, D:11) a +0 animal skin a -2 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a quill talisman (5, -3, Lair:1) a staff of air (13, 32, Lair:1) 4 stones (14, 30, Lair:1) 5 stones (15, 31, Lair:1) a +0 great sword (26, 40, Lair:1) 5 large rocks (36, 24, Lair:1) a yak skeleton (37, 36, Lair:1) a yak skeleton (38, 35, Lair:1) a yak skeleton (38, 36, Lair:1) a yak skeleton (40, 33, Lair:1) a yak skeleton (42, 20, Lair:1) a +1 short sword of distortion 2 curare-tipped darts the kobold skeleton of Sonja (43, 10, Lair:1) a +0 chain mail (44, -2, Lair:1) a +0 dagger (46, -8, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (8, -22, Lair:2) a +0 war axe (10, 15, Lair:2) a +3 leather armour (26, -5, Lair:2) 4 curare-tipped darts (28, -3, Lair:2) a +0 short sword a +0 robe (29, -19, Lair:2) the +3 scale mail of Articulation {Fly rCorr Int+2} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (58, 13, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Grave Claw (22, -13, Lair:3) a parchment of Foxfire (23, 3, Lair:3) a +0 spear (25, 4, Lair:3) a +0 spear (25, 5, Lair:3) a +0 spear a scroll of noise (28, -11, Lair:3) an orb of mesmerism (29, -13, Lair:3) a dream sheep skeleton (30, -13, Lair:3) a dream sheep skeleton (31, -21, Lair:3) a +0 robe