Danft Level 1 of the Dungeon (0, 5, D:1) a rat skeleton (7, 0, D:1) a parchment of Sandblast (7, 8, D:1) a +0 dagger 2 stones (8, 0, D:1) a +0 ring mail (9, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 19, D:1) a parchment of Apportation (11, 30, D:1) a hobgoblin skeleton (12, 17, D:1) a bat corpse (skeletalised by now) (12, 18, D:1) a rat corpse (skeletalised by now) (20, 33, D:1) a +0 dagger 2 stones (20, 41, D:1) a +0 short sword (21, -7, D:1) a parchment of Static Discharge (21, 26, D:1) a parchment of Launch Clockwork Bee (21, 31, D:1) a +0 sling a hobgoblin skeleton (24, 34, D:1) a +2 helmet (27, 41, D:1) a hobgoblin corpse (skeletalised by now) (32, -5, D:1) a +2 heavy spear (32, 3, D:1) a +0 whip (33, 29, D:1) a +1 robe of willpower (36, 46, D:1) a +0 dagger 2 stones (51, 36, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -11, D:2) a hobgoblin corpse (skeletalised by now) (12, 24, D:2) a book of Dreams (14, 32, D:2) a parchment of Frozen Ramparts (15, 18, D:2) a +0 orcbow (20, 24, D:2) a parchment of Blink (21, 26, D:2) a +0 short sword (24, 22, D:2) a +0 sling (29, 23, D:2) a +0 trident (29, 24, D:2) a ball python skeleton (29, 25, D:2) a +0 club a goblin skeleton (30, 17, D:2) a +0 short sword a kobold skeleton (30, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 22, D:2) a +0 short sword a +0 falchion (30, 23, D:2) a +0 club a +2 ring mail of poison resistance a +0 hand axe a boomerang an orc skeleton an orc skeleton (37, 24, D:2) a +0 club a goblin skeleton (40, 33, D:2) a +0 scythe a +0 robe (48, 1, D:2) a frilled lizard corpse (skeletalised by now) (52, 24, D:2) a parchment of Construct Spike Launcher (58, 13, D:2) a bat skeleton (58, 30, D:2) a +0 ring mail a +0 animal skin (59, 6, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, -3, D:3) a +0 club (7, -32, D:3) an adder corpse (skeletalised by now) (8, -20, D:3) a parchment of Jinxbite (10, -2, D:3) a rimehorn talisman (15, -48, D:3) a parchment of Jinxbite (15, -13, D:3) a +0 spear (18, -15, D:3) a +0 dagger a +0 sling a goblin skeleton (22, -1, D:3) a +0 dagger a stone (24, -26, D:3) a +0 trident (30, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -45, D:3) a +0 club a +0 leather armour (41, -39, D:3) a +0 short sword (41, -10, D:3) a +0 whip 5 stones (52, -23, D:3) a +0 robe (55, 6, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, 18, D:4) a +0 giant club (7, 21, D:4) a ball python skeleton (8, 22, D:4) the +1 robe "Budaculi" {Harm rC- Int+5 Archmagi} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (9, -5, D:4) a parchment of Gloom (10, -8, D:4) a parchment of Eringya's Surprising Crocodile (11, 30, D:4) a +0 hand axe (13, -2, D:4) a +0 helmet (16, 28, D:4) a +0 ring mail (17, 4, D:4) a jackal skeleton (17, 5, D:4) a jackal skeleton (19, -6, D:4) a parchment of Forge Monarch Bomb (19, 5, D:4) a jackal skeleton (19, 17, D:4) a +0 mace (20, -4, D:4) a +0 dagger a +0 robe an orc skeleton (26, -6, D:4) a +0 dagger a +0 hand axe an orc skeleton (26, -5, D:4) a +0 club a +0 club a +0 leather armour a +0 flail an orc skeleton (38, -5, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (15, -10, D:5) a +1 robe a +0 flail the orc skeleton of Blorkula the orcula (17, -13, D:5) a +0 flail a +0 leather armour a +0 whip a gnoll skeleton (18, -13, D:5) a +0 spear a +0 whip (18, -12, D:5) a +0 spear a gnoll skeleton (30, -15, D:5) a +0 whip (31, -15, D:5) a +0 leather armour a +0 club (32, -15, D:5) a +0 scale mail a +0 mace (38, -13, D:5) a +0 robe a +0 dagger the elf skeleton of Dowan (38, -6, D:5) a +0 ring mail a boomerang an orc skeleton (43, -15, D:5) a +2 whip of pain (43, -14, D:5) a +0 chain mail a +0 rapier the elf skeleton of Duvessa (50, 14, D:5) a +0 robe (51, -16, D:5) a +0 ring mail (53, 12, D:5) an adder corpse (skeletalised by now) (55, 15, D:5) a parchment of Searing Ray (67, 23, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 18, D:6) a +0 short sword a +0 short sword 12 poisoned darts a kobold corpse (1, 18, D:6) a +0 club (8, 30, D:6) a +0 long sword an adder corpse (12, -9, D:6) a +0 falchion an orc corpse (17, -15, D:6) a +0 short sword (17, -14, D:6) a sky beast corpse (17, 28, D:6) a +0 club (18, 19, D:6) a +0 dagger a +0 robe (18, 28, D:6) a +0 short sword 2 boomerangs a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 28, D:6) a +0 falchion an orc corpse (skeletalised by now) (20, 15, D:6) a staff of necromancy (21, 32, D:6) a +0 leather armour (23, 10, D:6) a +0 chain mail (32, 19, D:6) a +0 trident (38, 1, D:6) an iguana corpse (skeletalised by now) (42, 13, D:6) a parchment of Stone Arrow (45, 5, D:6) a +0 ring mail (47, 1, D:6) a +0 short sword (51, 4, D:6) a +0 robe of willpower