Dungeon Crawl Stone Soup version 0.35-a0-730-ga04e86051b (webtiles) character file. Game seed: 1452563612213874972 2282 Danft the Spear-Bearer (level 9, -7/71 HPs) Began as a Merfolk Gladiator on July 20, 2026. Was an Initiate of Yredelemnul. Mangled by a merfolk ... wielding a +0 trident (18 damage) ... on level 7 of the Dungeon. The game lasted 00:13:03 (5754 turns). Danft the Spear-Bearer (Merfolk Gladiator) Turns: 5754, Time: 00:13:03 Health: -7/71 AC: 9 Str: 26 XL: 9 Next: 39% Magic: 9/9 EV: 15 Int: 14 God: Yredelemnul [......] Gold: 245 SH: 0 Dex: 15 Spells: 8/8 levels left rFire . . . (100%) a - +2 trident (drain) rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +2 troll leather armour of Exclusion {-Tele rPois Regen+ Str+8} rPois + (33%) c - +1 helmet rElec . (100%) j - +0 cloak rCorr . (100%) (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 1.11/turn k - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation @: hasted, wreathed by umbra, lit torch, very quick A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (1%) You were on level 7 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 245 gold pieces. Inventory: Hand Weapons a - a +2 trident of draining (weapon) i - the +11 whip "Okohekez" {spect, Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles d - 2 throwing nets e - a javelin (quivered) g - 24 poisoned darts Armour b - a scarf of invisibility c - a +1 helmet (worn) f - the +2 troll leather armour of Exclusion (worn) {-Tele rPois Regen+ Str+8} (You acquired it on level 4 of the Dungeon) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+8: It affects your strength (+8). It cannot be enchanted further. j - a +0 cloak (worn) m - a +0 pair of boots (worn) Jewellery h - a ring of positive energy (worn) k - a +6 ring of intelligence (worn) l - a ring of wizardry Wands f - a wand of mindburst (2) Scrolls t - 2 scrolls of teleportation a - 2 scrolls of enchant armour f - a scroll of fear i - 4 scrolls of identify b - a scroll of blinking T - 2 scrolls of torment A - a scroll of acquirement N - 2 scrolls of noise p - a scroll of poison w - a scroll of enchant weapon x - a scroll of amnesia c - a scroll of silence {unknown} W - a scroll of brand weapon Potions e - 2 potions of enlightenment L - 2 potions of lignification k - a potion of moonshine {unknown} d - 3 potions of curing {unknown} h - 4 potions of haste f - 2 potions of attraction {unknown} M - 2 potions of mutation s - a potion of brilliance {unknown} t - 3 potions of heal wounds {unknown} Skills: + Level 6.5 Fighting - Level 12.0 Polearms + Level 4.8 Throwing + Level 8.6 Dodging + Level 1.0 Invocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Call Imp Summ 0% N/A 45% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 45% 2 Jinxbite Hex 0% 2d2 45% 2 Scorch Fire 0% 2d5 45% 2 Static Discharge Conj/Air 0% 3-3/arc 45% 2 Fugue of the Fallen Necr 0% N/A 69% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 69% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 69% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 97% 4 Leda's Liquefaction Alch/Erth 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +2 trident (drain) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (moderately wounded, umbra, 63% to hit) You reach to attack! You hit the merfolk but do no damage. The merfolk is moderately wounded. The merfolk misses you. Reach: a) +2 trident (drain) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (moderately wounded, umbra, 63% to hit) You reach to attack! You miss the merfolk. The merfolk is moderately wounded. Reach: a) +2 trident (drain) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (moderately wounded, umbra, 63% to hit) You reach to attack! You closely miss the merfolk. The merfolk is moderately wounded. The merfolk misses you. Reach: a) +2 trident (drain) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (moderately wounded, umbra, 63% to hit) You reach to attack! You closely miss the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident! Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, umbra, chance to affect: 46%) Okay, then. Reach: a) +2 trident (drain) Press: ? - help, Dir - move target Aim: a merfolk, wielding a +0 trident (moderately wounded, umbra, 63% to hit) You reach to attack! You barely miss the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident! The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Okay, then. You feel yourself speed up. The merfolk hits you with a +0 trident!! You die... Your body rises from the dead as a mindless zombie. Σ≈≈ΣF.### ~~≈≈~...# ..≈≈≈~..##...#.# }.≈≈≈~.......#. ..~≈≈.........# ~~≈≈≈~..##....# ~≈≈≈~~.<##....# ~~~~~..m.#....# ~.~.....@#....# ........#.....+ #########.....# #.....# #.....##... #.......... ##....##... #.##### . #.....##+#.# You could see a merfolk. Vanquished Creatures 4 yaks (D:6) A water moccasin (D:4) An orc warrior (D:6) A sky beast (D:6) A black bear (D:6) An ogre (D:5) A kobold brigand (D:6) 5 brain worms (Sewer) 3 bullfrogs A bombardier beetle (D:3) 3 hounds A jelly (D:6) 4 clockroaches 4 iguanas 3 orc wizards 11 adders 4 gnolls (D:3) A white imp (D:5) 8 ribbon worms 7 dart slugs 7 orcs 10 endoplasms 6 hobgoblins 2 jackals (D:1) 12 ball pythons 5 bats 3 frilled lizards 10 goblins 11 kobolds 4 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danft the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 149 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 265 | D:1 | Reached skill level 5 in Polearms 711 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 762 | D:2 | Reached skill level 5 in Dodging 1013 | D:2 | Reached skill level 6 in Polearms 1013 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1383 | D:3 | Identified the alchemy staff of Valiance {rPois Dex+2 Conj | Alch} 1459 | D:3 | Reached skill level 7 in Polearms 1610 | D:3 | Reached XP level 5. HP: 31/38 MP: 5/5 2368 | D:3 | Encountered Crazy Yiuf 2544 | D:4 | Reached skill level 8 in Polearms 2574 | D:4 | Found a glowing drain. 2578 | Sewer | Entered a sewer 2739 | Sewer | Reached skill level 9 in Polearms 2739 | Sewer | Reached XP level 6. HP: 35/46 MP: 3/6 2922 | Sewer | Reached XP level 7. HP: 52/52 MP: 7/7 3212 | D:4 | Identified a scroll of acquirement 3212 | D:4 | Acquired the +2 troll leather armour of Exclusion {-Tele | rPois Regen+ Str+8} 3300 | D:4 | Reached skill level 5 in Fighting 4162 | D:4 | Identified the +11 whip "Okohekez" {spect, Str+3} 4168 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4168 | D:4 | Found a transporter. 4180 | D:4 | Reached XP level 8. HP: 57/62 MP: 8/8 4192 | D:4 | Reached skill level 10 in Polearms 4320 | D:5 | Entered Level 5 of the Dungeon 4481 | D:5 | Reached skill level 11 in Polearms 4598 | D:5 | Found a statue of an orb of winter. 4598 | D:5 | Found a staircase to the Ecumenical Temple. 4599 | D:5 | Found a statue of an orb of winter. 4606 | Temple | Entered the Ecumenical Temple 4900 | D:6 | Reached skill level 12 in Polearms 5068 | D:6 | Reached XP level 9. HP: 60/69 MP: 9/9 5162 | D:6 | Found a basalt altar of Yredelemnul. 5164 | D:6 | Found a shimmering blue altar of Sif Muna. 5164 | D:6 | Found a glowing silver altar of Zin. 5168 | D:6 | Became a worshipper of Yredelemnul the Fallen 5415 | D:6 | Reached skill level 1 in Invocations 5754 | D:7 | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, minmay_misc_feat_columns, amcnicky_mini_rare_corridor_liquid, nicolae_titane, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, grunt_nemelex_the_gamble, lightli_sewer_entry_pipes, nicolae_ossuary_entry_false_entrances D:5: layout_gridville, minmay_temple_entry_statues_fountains, hangedman_decor_peaks_small D:6: black_bear_nest_1, layout_loops_ring, chequers_temple_overflow_statue_of_worship D:7: layout_gridville, mainiacjoe_overflow_concentric_impassable, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_broadway_a, co_window_unsneaky_path_d, co_window_broadway_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, nicolae_rank_and_phial Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Polearms | 5 6 7 9 12 | 12.0 Dodging | 5 6 7 8 | 8.6 Fighting | 3 5 6 | 6.5 Throwing | 3 4 | 4.8 Invocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 88 | 118 | 228 || 434 Melee: Trident | 88 | 118 | 228 || 434 Tailslap | | 8 | 7 || 15 Throw: Boomerang | 26 | 58 | || 84 Throwing net | 3 | | || 3 Javelin | | | 2 || 2 Dart | | | 15 || 15 Invoke: Light the Black T | | | 2 || 2 Drink: Haste | | | 1 || 1 Read: Identify | | | 4 || 4 Enchant weapon | | | 2 || 2 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Enchant armour | | | 1 || 1 Torment | | | 1 || 1 Blinking | | | 1 || 1 Fog | | | 1 || 1 Acquirement | | | 1 || 1 Brand weapon | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Stab: Sleeping | 1 | 2 | 4 || 7 Armour: Leather armour | 38 | 39 | 19 || 96 Troll leather arm | | | 47 || 47 Dodge: Dodged | 46 | 51 | 92 || 189 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5632 | 5239 | 393 | 278 | 3906 | 9 | 625.8 | Dungeon | 4982 | 4654 | 328 | 155 | 3626 | 7 | 711.7 | Temple | 66 | 1 | 65 | 0 | 0 | 1 | 66.0 | Sewer | 583 | 583 | 0 | 123 | 280 | 1 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1147 daAuts D:3: 1122 daAuts D:6: 837 daAuts D:2: 695 daAuts D:1: 690 daAuts Sewer: 583 daAuts D:5: 457 daAuts Temple: 66 daAuts D:7: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 50516 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------