Dungeon Crawl Stone Soup version 0.35-a0-718-gd1854f4fe9 (webtiles) character file. Game seed: 16134426204895492758 20 Danft the Ducker (level 2, 0/22 HPs) Began as a Merfolk Gladiator on July 18, 2026. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1089 turns). Danft the Ducker (Merfolk Gladiator) Turns: 1089, Time: 00:02:17 Health: 0/22 AC: 4 Str: 14 XL: 2 Next: 79% Magic: 2/2 EV: 12 Int: 7 God: Gold: 66 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) Scrolls c - a scroll of silence {unknown} e - 2 scrolls of identify {unknown} Potions d - 2 potions of ambrosia {unknown} f - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 3.7 Long Blades - Level 2.2 Throwing + Level 4.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading down here. You climb downwards. You encounter Terence the Veteran, an adder, a kobold and a bat. The kobold is quivering stones. Found 13 gold pieces. Found a stone staircase leading up. Found an escape hatch in the ceiling. Terence shouts! The kobold shouts! There is a stone staircase leading up here. There are monsters nearby! Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (50% to hit) Okay, then. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (61% to hit) You throw a javelin. The javelin pierces through Terence. Terence is lightly wounded. Found an escape hatch in the floor. There is a stone staircase leading up here. You slash the bat! You kill the bat! You hit the kobold. You kill the kobold! The adder hisses angrily. You barely miss Terence. The adder barely misses you. Terence misses you. The adder closely misses you. Terence hits you with a +0 flail. You hit Terence but do no damage. The adder bites you but does no damage. Terence hits you with a +0 flail. The adder bites you. You are poisoned. The adder poisons you! You barely miss Terence. You feel sick. The adder bites you but does no damage. Terence misses you. You barely miss Terence. You feel sick. The adder bites you but does no damage. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence closely misses you. The adder bites you. You slash Terence! Terence is moderately wounded. You feel sick. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ....>......## ............# ............# ......$.....# ........<...# ............# ......<.....# .(......S..# ...##..@@..# ######.# .# # You could see Terence and an adder. Vanquished Creatures 2 dart slugs (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats 3 endoplasms (D:1) 2 goblins (D:1) 2 kobolds 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danft the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1078 | D:2 | Encountered Terence 1089 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners, minmay_misc_feat_roman D:2: layout_rooms, serial_shops, shop, uniq_terence, uniq_jessica, uniq_robin Action || total ---------------------------++------- Attack: Normal || 42 Melee: Long sword || 42 Throw: Javelin || 1 Stab: Sleeping || 1 Armour: Leather armour || 30 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1098 | 1054 | 44 | 15 | 911 | 2 | 549.0 | Dungeon | 1098 | 1054 | 44 | 15 | 911 | 2 | 549.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1084 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+