Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 2714872745874243663 301 Danft the Spear-Bearer (level 6, -1/47 HPs) Began as a Merfolk Gladiator on July 16, 2026. Shot with a sling bullet by a goblin (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (2697 turns). Danft the Spear-Bearer (Merfolk Gladiator) Turns: 2697, Time: 00:03:19 Health: -1/47 AC: 5 Str: 16 XL: 6 Next: 37% Magic: 6/6 EV: 12 Int: 7 God: Gold: 209 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + f - +4 ring of slaying HPRegen 0.27/turn h - ring of willpower MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets e - 7 javelins (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) j - a +0 pair of gloves (worn) Jewellery f - a +4 ring of slaying (worn) g - a +4 ring of protection h - a ring of willpower (worn) i - a ring of resist corrosion Scrolls i - a scroll of identify p - a scroll of poison c - a scroll of blinking {unknown} Potions d - a potion of magic {unknown} L - 2 potions of lignification c - 3 potions of curing Skills: - Level 3.0 Fighting + Level 9.2 Polearms + Level 2.3 Throwing + Level 4.4 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Jinxbite Hex 0% 2d2 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Qazlal Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The sleepcap is heavily damaged. The goblin shouts! The sleepcap misses you. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The sleepcap misses you. You puncture the sleepcap! The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. The goblin shoots a sling bullet. The sling bullet hits you. You puncture the sleepcap! You destroy the sleepcap! The sleepcap barely misses you. The goblin shoots a sling bullet. The sling bullet completely misses you. You puncture the sleepcap! The sleepcap is moderately damaged. The sleepcap barely misses you. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The goblin shoots a sling bullet. The sling bullet barely misses you. The sleepcap releases spores at you!! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The goblin shoots a sling bullet. The sling bullet barely misses you. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap. The sleepcap is severely damaged. The goblin shoots a sling bullet. The sling bullet hits you. You die... *********,*,***,,,,,,,,,,,,,,,,,* *,,,*,#.##..........,,,,,,,,* *,*,#,#.#...........,,,,,,,,* *.#,#.#.............,,,,,,,,* #.#.#.#.............,,,,***** #.#.#...............,,,,,** #.#.................,,,,,,*** #.##................,,,,,,,,, #####...........@f......,,,,,,,** #......[#...............,,,,,,** .........%..............,,,,,**** #.......###............),,,,**,,, #.............)........g,,,***,,, #.......................,,,,,,,,, #............#..........,*****,,* #............##.........** ***, #........)............,** *, You could see a sleepcap and a goblin. Vanquished Creatures An ogre (D:4) An orc priest (D:4) A drude (D:4) A sleepcap (D:4) 7 adders A white imp (D:4) A ribbon worm (D:2) 2 dart slugs 4 orcs (D:4) 11 endoplasms 11 hobgoblins 2 quokkas 2 ball pythons (D:1) 7 bats 4 frilled lizards 6 goblins 8 kobolds 3 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danft the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 301 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 764 | D:2 | Reached skill level 5 in Polearms 900 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1145 | D:2 | Reached skill level 6 in Polearms 1358 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1591 | D:3 | Found a stormy altar of Qazlal. 1693 | D:3 | Found a white marble altar of Elyvilon. 1741 | D:3 | Reached skill level 7 in Polearms 1897 | D:3 | Found a faded altar of an unknown god. 2196 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 2264 | D:4 | Encountered an ogre 2269 | D:4 | Killed an ogre 2270 | D:4 | Reached skill level 8 in Polearms 2329 | D:4 | Reached skill level 9 in Polearms 2329 | D:4 | Reached XP level 6. HP: 37/47 MP: 6/6 2697 | D:4 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, due_unseen_surprise D:2: minmay_skewed_foursquare, layout_rooms, minmay_statues_item D:3: layout_loops_ring, grunt_qazlal_clouds, nicolae_overflow_four_foyers_diagonal, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_columns, minmay_quantized D:4: layout_basic, serial_demonic, serial_demonic_e, serial_demonic_b, serial_demonic_a, serial_demonic_e, serial_demonic_b, serial_bayou_pond_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 7 9 | 9.2 Fighting | 3 | 3.0 Throwing | | 2.3 Dodging | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 85 | 85 || 170 Melee: Trident | 85 | 85 || 170 Throw: Javelin | | 3 || 3 Read: Identify | | 2 || 2 Poison | | 2 || 2 Noise | | 1 || 1 Torment | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 5 | 2 || 7 Distracted | | 1 || 1 Armour: Leather armour | 32 | 33 || 65 Dodge: Dodged | 42 | 28 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2694 | 2629 | 65 | 18 | 2179 | 4 | 673.5 | Dungeon | 2694 | 2629 | 65 | 18 | 2179 | 4 | 673.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 751 daAuts D:2: 745 daAuts D:3: 692 daAuts D:4: 505 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+