Danft Level 1 of the Dungeon (1, 2, D:1) a hobgoblin corpse (skeletalised by now) (3, 19, D:1) a +0 sling (7, 8, D:1) a +0 helmet (15, 15, D:1) a bat skeleton (15, 17, D:1) a +0 club a goblin skeleton (17, 15, D:1) a +0 short sword 4 stones a kobold skeleton (17, 30, D:1) a +0 chain mail (22, 27, D:1) a +0 dagger a goblin skeleton (24, 25, D:1) a frilled lizard skeleton (28, 13, D:1) a quokka corpse (skeletalised by now) (32, 43, D:1) a hobgoblin corpse (skeletalised by now) (34, 40, D:1) a +0 ring mail (37, 18, D:1) a +0 war axe (39, 9, D:1) a ball python skeleton (41, 9, D:1) a rat skeleton (46, 10, D:1) a +0 hand axe (47, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bodd's Antique Weapon Shop a +2 bardiche of entangling (594 gold) a +0 hand axe (66 gold) a +0 hand axe (66 gold) the +4 sling of Frustration {chaos, rPois Will+ Dex+3} (1007 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 longbow of flaming (479 gold) a +3 scimitar of flaming (611 gold) a +0 war axe (77 gold) a +0 war axe (77 gold) a +0 whip (55 gold) (1, -13, D:2) a +0 scythe a +0 robe (1, 1, D:2) a +0 whip (4, -6, D:2) a +3 flail of protection a +0 chain mail the human skeleton of Terence (6, -7, D:2) an adder skeleton (7, 0, D:2) a +0 mace (20, 18, D:2) a +0 long sword (26, -18, D:2) a staff of alchemy (37, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (41, -6, D:2) a +0 robe (41, 13, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (41, 16, D:2) a +0 spear Level 3 of the Dungeon (13, 16, D:3) a rat skeleton (13, 17, D:3) a +0 club a +0 halberd a kobold skeleton a gnoll skeleton (14, 18, D:3) a +0 halberd a gnoll skeleton (15, 19, D:3) a +0 halberd (24, 5, D:3) a +0 mace (27, -12, D:3) an adder skeleton an adder skeleton (34, 19, D:3) a +0 ring mail (36, 22, D:3) a +0 whip (40, 22, D:3) a +0 robe (41, 4, D:3) a hobgoblin corpse (skeletalised by now) (47, -7, D:3) a bat corpse (skeletalised by now) (48, -6, D:3) a bat corpse (skeletalised by now) (49, -13, D:3) a +0 flail Level 4 of the Dungeon (4, -36, D:4) a staff of necromancy (5, -11, D:4) a +0 chain mail (13, 2, D:4) a ball python corpse (skeletalised by now) (15, -5, D:4) an inkwell talisman (22, -19, D:4) the +0 scale mail of the Circus Animal {Command, Rampage Fly rF- Str+7} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). It cannot be enchanted further. (23, -12, D:4) a +4 sling (25, -30, D:4) a +0 spear (32, -13, D:4) an adder skeleton (32, -12, D:4) a +0 robe a +0 whip of freezing (32, -11, D:4) a jackal skeleton (33, -12, D:4) a jackal skeleton (33, -11, D:4) a ball python skeleton (35, -27, D:4) a +0 mace (35, -14, D:4) a +0 scale mail (38, -19, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ikhah's Antique Weapon Boutique a +6 hand axe of electrocution (829 gold) a +0 trident (73 gold) a +2 shortbow of flaming (365 gold) a +0 war axe (73 gold) a +0 trident (73 gold) a +0 flail (73 gold) a +0 dagger (42 gold) a +2 heavy mace (365 gold) the +3 shortbow "Juruth" {heavy, rN+ Str+4} (840 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 orcbow of flaming (298 gold) (0, 0, D:5) a +0 spear (4, 13, D:5) a +0 ring mail (6, -21, D:5) a +0 flail (7, -21, D:5) a +0 club a +0 robe (7, -20, D:5) a +0 club a +0 robe a gnoll skeleton (8, -19, D:5) a +0 spear (13, 1, D:5) a jackal corpse (skeletalised by now) (34, -24, D:5) a +2 flail of protection a +0 chain mail the human skeleton of Edmund (41, -28, D:5) a +0 quarterstaff (45, 8, D:5) a +0 hammer (45, 9, D:5) a +3 quarterstaff of chaos (54, 22, D:5) a potion of ambrosia (57, 7, D:5) an adder skeleton (58, 3, D:5) 9 gold pieces (58, 7, D:5) a water moccasin skeleton (58, 13, D:5) a +0 dagger (59, -14, D:5) a +0 ring mail (59, 7, D:5) a hound skeleton (60, 12, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ohuo's Jewellery Boutique a ring of willpower (unknown) (325 gold) the ring of the Hare {EV+10} (1664 gold) [ring of evasion] EV+10: It affects your evasion (+10). an amulet of wildshape (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) a ring of willpower (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) a ring of flight (unknown) (227 gold) (0, 0, D:6) a +0 flail (15, -7, D:6) a +0 scale mail (16, -12, D:6) a +6 chain mail of ponderousness (25, 19, D:6) a +0 sling (27, -20, D:6) an adder corpse (skeletalised by now) (27, 23, D:6) an iguana corpse (skeletalised by now) (28, 0, D:6) a +0 falchion (28, 1, D:6) a +0 mace a +0 ring mail an orc skeleton (28, 3, D:6) a +0 dagger a +0 robe an orc skeleton (29, -22, D:6) a +0 dagger (38, 0, D:6) a +0 spear (44, -12, D:6) a +0 robe (45, -13, D:6) a +2 ring mail of cold resistance (48, 9, D:6) a +0 flail a +0 leather armour a +0 club a +1 falchion of freezing an orc skeleton an orc skeleton an orc skeleton (48, 31, D:6) an inkwell talisman (49, 9, D:6) a +0 short sword a +0 leather armour (53, 24, D:6) a +0 scale mail (56, 8, D:6) a +0 mace Level 7 of the Dungeon [Shop] Yhyich's Antique Weapon Shop a +0 dagger (58 gold) a +1 heavy shortbow (359 gold) a +0 quarterstaff (145 gold) a +0 falchion of holy wrath (214 gold) the +13 scythe of Curses {drain, curses, ^Drain} (2320 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +6 shortbow of Ipsuteuwi {elec, ^Drain rElec Int+6} (1696 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +5 orcbow "Etexeib" {heavy, rPois} (1258 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 rapier (159 gold) a +2 heavy scimitar (661 gold) [Shop] Wommael's Armour Emporium a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +3 chain mail of poison resistance (275 gold) a +0 pair of gloves of strength (126 gold) the +0 scale mail "Zyafop" {Death, Str+3} (228 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (9 gold) a +0 helmet of sniping (126 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) [Shop] Polor's Jewellery Boutique a ring of resist corrosion (unknown) (280 gold) a ring of magical power (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) the eel talisman "Dagiem" {rC- Int+4 Dex+2} (588 gold) [eel talisman] rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). an amulet of dissipation (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) [Shop] Rafuroc's Distillery 2 potions of haste (396 gold) a potion of heal wounds (158 gold) a potion of enlightenment (99 gold) a potion of enlightenment (99 gold) a potion of lignification (59 gold) a potion of curing (59 gold) a potion of heal wounds (158 gold) a potion of haste (198 gold) a potion of enlightenment (99 gold) [Shop] Jerol's Serpentskin Sales a +0 chain mail of poison resistance (160 gold) 6 poisoned darts (57 gold) a +0 robe of poison resistance (78 gold) a scroll of poison (66 gold) a medusa talisman (200 gold) the Vellum of Poor Excuses (779 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Irradiate Conjuration/Alchemy 5 c - Detonation Catalyst Fire/Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 4 curare-tipped darts (76 gold) (6, 10, D:7) a +0 sling (7, 12, D:7) a +0 leather armour a +0 short sword a +0 dagger a +0 club a +0 war axe a +0 whip a +0 club a +0 buckler a +0 scale mail a +0 spear a gnoll skeleton an orc skeleton an orc skeleton an orc skeleton a gnoll skeleton (7, 13, D:7) a +0 flail an orc skeleton (7, 14, D:7) a +0 halberd (8, 13, D:7) a +0 club (19, 38, D:7) a +0 falchion a +0 mace a +0 leather armour the goblin skeleton of Sprozz (26, 21, D:7) a +0 leather armour (33, 39, D:7) a ball python skeleton (37, 36, D:7) a +0 flail (41, 24, D:7) a water moccasin corpse (skeletalised by now) (47, 19, D:7) a +0 falchion (47, 24, D:7) the +3 quarterstaff "Giomm" {flame, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, 21, D:7) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (48, 22, D:7) a +0 whip a +0 chain mail a water moccasin corpse (skeletalised by now) (49, 30, D:7) a +0 dagger a +0 robe (50, 35, D:7) a +0 flail an orc corpse (skeletalised by now) (51, 33, D:7) a +0 robe (54, 25, D:7) the +6 flail of the Gloaming {elec, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 flail an orc corpse (skeletalised by now) (1, -1, D:8) a +0 trident a boomerang a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:8) a +2 dagger of protection a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (2, 0, D:8) a +0 dagger (3, 10, D:8) a parchment of Blink (14, 4, D:8) a +4 falchion (17, 8, D:8) a +0 robe a +0 dagger (23, -22, D:8) a parchment of Awaken Armour (29, -4, D:8) a +0 quarterstaff (30, -11, D:8) a +0 club a kobold skeleton (30, -10, D:8) 5 stones a +0 club (31, -11, D:8) a +1 dagger of venom a +0 short sword 2 stones a +0 whip a +0 short sword a kobold skeleton (32, -11, D:8) a stone a +0 dagger (37, -16, D:8) a staff of alchemy (50, -22, D:8) 5 boomerangs Level 9 of the Dungeon (6, 6, D:9) a steam dragon corpse (skeletalised by now) (8, 52, D:9) a +0 club a +0 robe (8, 55, D:9) a +0 club a gnoll corpse (skeletalised by now) (9, 52, D:9) a +0 club a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (9, 53, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (10, 52, D:9) a +0 whip (10, 55, D:9) a +0 halberd (19, 58, D:9) a +0 flail (20, 52, D:9) a +0 giant club a +0 giant spiked club (24, 19, D:9) a +0 ring mail (25, 27, D:9) a +0 rapier (31, 39, D:9) a +0 dagger (32, 41, D:9) a +0 short sword an orc skeleton (34, 44, D:9) a +0 club (34, 45, D:9) a +0 dagger a +0 robe a troll skeleton (40, 31, D:9) a scroll of noise (40, 40, D:9) a +0 quarterstaff (41, 39, D:9) a +0 quarterstaff (41, 42, D:9) a +0 dagger a +0 leather armour an orc skeleton (43, 28, D:9) a +0 long sword a +0 robe (44, 18, D:9) a +0 shortbow (46, 23, D:9) a +0 chain mail (49, 38, D:9) a +4 ring mail (67, 44, D:9) an orb of attunement Level 10 of the Dungeon (0, 0, D:10) a +0 club (3, 21, D:10) a +0 broad axe +0 steam dragon scales the human corpse of Maggie (skeletalised by now) (4, 29, D:10) a +0 chain mail (16, -18, D:10) a +4 athame (17, 30, D:10) a +0 mace a +0 scale mail the human corpse of Harold (skeletalised by now) (22, -28, D:10) a +0 scale mail (23, -15, D:10) a +0 dagger (27, 10, D:10) a +0 giant club a +0 dire flail (37, -24, D:10) a +0 mace (49, -29, D:10) an ugly thing corpse (skeletalised by now) (59, -4, D:10) a +0 shortbow (61, -21, D:10) a +0 club a +0 leather armour a +0 dagger a +0 short sword a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (9, 6, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (10, 6, D:11) a +0 giant club a +0 giant spiked club (15, 8, D:11) a +0 rapier (18, -6, D:11) a +0 ring mail (21, 3, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 club of freezing (1, -1, IceCv) a +0 helmet (1, 0, IceCv) a +1 partisan of freezing