Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 12835060846068561827 2 Danft the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on July 15, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (35 turns). Danft the Poker (Merfolk Gladiator) Turns: 35, Time: 00:00:23 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 7 God: Gold: 17 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) Skills: + Level 2.2 Fighting + Level 4.4 Polearms - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There are monsters nearby! There are monsters nearby! There are monsters nearby! You encounter a ball python and an endoplasm. The ball python hisses angrily. You reach to attack! You hit the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. You kill the endoplasm! You reach to attack! You barely miss the ball python. You barely miss the ball python. The ball python closely misses you. x2 You hit the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is heavily wounded. The endoplasm freezes you. You are frozen. The ball python barely misses you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! The endoplasm jiggles. The endoplasm freezes you. You are frozen. The endoplasm closely misses you. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You puncture the endoplasm! You kill the endoplasm! The endoplasm freezes you. You are frozen. You die... ####....... .......... .......... ......... ......... ........# ......†j# .......@# ........### ..........# ########## ....#####.## ##......... ... #..###.......... .. #.#.#........... . #.##.......<.... #.#.#........... #..###.......... You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danft the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 9 Melee: Trident || 9 Armour: Leather armour || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 22 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 22 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+