Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2313279167890224421 120 Dahaka1e the Magician (level 4, 0/24 HPs) Began as a Deep Elf Hedge Wizard on Sept 17, 2026. Slain by an endoplasm (2 damage) ... in a sewer. The game lasted 00:16:48 (1798 turns). Dahaka1e the Magician (Deep Elf Hedge Wizard) Turns: 1798, Time: 00:16:48 Health: 0/24 AC: 2 Str: 7 XL: 4 Next: 75% Magic: 8/12 EV: 11 Int: 21 God: Gold: 137 SH: 0 Dex: 14 Spells: 4/11 levels left rFire . . . (100%) e - +0 spear rCold . . . (100%) g - orb {Mayhem} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: mayhem @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 spear (weapon) Missiles d - 3 javelins f - 7 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) g - an orb of mayhem (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} j - a scroll of revelation {unknown} g - 2 scrolls of fog m - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} l - a potion of moonshine {unknown} Skills: + Level 0.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting - Level 2.1 Conjurations - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 34% N/A 4% 2 c - Blink Tloc 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 34% N/A 3% 1 Summon Small Mammal Summ 68% N/A 3% 1 Shock Conj/Air 36% 1d5 8% 1 Maxwell's Portable Pile Tloc 17% (3-9)d3 10% 3 Freeze Ice 16% 1d4 12% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Eringya's Surprising Cr Summ 17% N/A 32% 4 Swiftness Air 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Airstrike Air 2% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Cheibriados Gozag The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The clockroach is lightly wounded. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the clockroach. The clockroach bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the clockroach from afar with a -3 spear. The clockroach is warded from harm. Your cerulean imp hits the clockroach from afar with a -3 spear. The clockroach is warded from harm. You enter the shallow water. Moving in this stuff is going to be slow. Your cerulean imp barely misses the clockroach. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the clockroach. The clockroach is warded from harm. Your cerulean imp hits the clockroach from afar with a -3 spear. The clockroach is warded from harm. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (ally target, damage-immune at range, 100% to hit) The magic dart hits the clockroach. The clockroach is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (ally target, damage-immune at range, 100% to hit) The magic dart hits the clockroach. The clockroach is heavily wounded. The clockroach bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ####### ~~~~.~~### ~~..~~.~.## .~~~...~~.#### #~†~5~##∩# ###.~~~#~~ ##JBB#~.## ##@~##..# #~~.#.∩# ##~†#~.# #~~##.## #~~~#~.# ###~#~~# #~#.~# #~#~~# #~#~~# You could see 2 clockroaches, an endoplasm and a friendly cerulean imp (summoned). Vanquished Creatures A clockroach (D:3) 3 adders 4 dart slugs An orc (D:2) 2 hobgoblins 3 quokkas A ball python (D:1) 4 bats (D:2) 2 endoplasms (D:2) 2 frilled lizards 6 goblins 2 kobolds (D:2) 5 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) A dart slug (D:3) A ball python (D:2) 2 bats (D:2) A kobold (D:2) A rat (D:3) 9 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dahaka1e the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 364 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/9 399 | D:1 | Learned a level 2 spell: Call Imp 781 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 961 | D:2 | Learned a level 2 spell: Blink 964 | D:2 | Learned a level 2 spell: Grave Claw 1500 | D:3 | Found an opulent altar of Gozag. 1500 | D:3 | Found a glowing golden altar of the Shining One. 1500 | D:3 | Found a snail-covered altar of Cheibriados. 1529 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/12 1632 | D:3 | Found a glowing drain. 1636 | Sewer | Entered a sewer 1798 | Sewer | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_loops_ring D:3: minmay_angry_zag, layout_loops_ring, grunt_temple_overflow_open, mainiacjoe_sewer_entry_somewhere_in_here_2, minmay_gold_behind_fungi Sewer: sewer_frog_island_02 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 2 3 | 3.0 Translocations | 3 | 3.0 Necromancy | 2 3 | 3.0 Fighting | | 0.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.4 Conjurations | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 3 || 5 Melee: Dagger | 2 | || 2 Spear | | 3 || 3 Cast: Magic Dart | 80 | 30 || 110 Call Imp | 8 | 3 || 11 Read: Fog | | 1 || 1 Armour: Robe | 10 | 12 || 22 Dodge: Dodged | 13 | 14 || 27