Dachs Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -33, D:1) a quokka corpse (skeletalised by now) (10, -6, D:1) 4 poisoned darts (12, 4, D:1) a +0 cloak (14, -38, D:1) a frilled lizard corpse (skeletalised by now) (17, -5, D:1) a +0 chain mail (17, 15, D:1) a +0 ring mail (39, -41, D:1) a +0 leather armour (40, -39, D:1) a +2 dagger of venom (40, -37, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (40, -31, D:1) a +0 hand axe (54, 5, D:1) a bat corpse (skeletalised by now) (61, -41, D:1) a +0 mace Level 2 of the Dungeon [Shop] Ceines Cudei's Jewellery Emporium a ring of protection from fire (275 gold) the ring "Echyid Narywn" {rElec rF+ rCorr Str-4} (398 gold) [ring of protection from fire] Str-4: It affects your strength (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (396 gold) a ring of positive energy (220 gold) the ring "Unaarr" {Fire rElec Str+4 SInv} (567 gold) [ring of fire] Fire: It enhances your fire magic. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. an amulet of regeneration (330 gold) a granite talisman (660 gold) a ring of wizardry (330 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (0, 13, D:2) a +1 vampiric hand axe (2, 15, D:2) a +0 whip (3, 18, D:2) a +0 pair of gloves of strength (3, 19, D:2) a flux talisman (7, 0, D:2) an adder corpse (skeletalised by now) (11, 7, D:2) a +2 heavy spear a throwing net a throwing net (14, 7, D:2) a +1 pair of boots (18, 4, D:2) 9 stones (21, 16, D:2) a +0 whip (25, 6, D:2) a +0 dagger 5 stones (26, 6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (26, 7, D:2) a +0 club (31, -3, D:2) a +0 spear a gnoll corpse