DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 sling (26, -2, D:1) a +0 whip a kobold skeleton (27, -2, D:1) a +0 club a kobold skeleton (40, 28, D:1) a +0 short sword (48, 46, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xalemetu's Distillery a potion of cancellation (112 gold) a potion of haste (140 gold) a potion of resistance (140 gold) a potion of enlightenment (70 gold) a potion of mutation (112 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) [Shop] Zacueguw's Assorted Antiques a +0 dagger (42 gold) a phial of floods (840 gold) a +6 vampiric lajatang (1617 gold) a +1 plate armour of cold resistance (630 gold) an amulet of magic regeneration (630 gold) a lightning rod (4/4) (840 gold) a wand of warping (4) (201 gold) (3, -10, D:2) a rat skeleton (3, -9, D:2) a +0 club an adder skeleton an adder skeleton (8, -16, D:2) a +0 chain mail (14, -6, D:2) a +0 club (14, 8, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -22, D:2) an adder corpse (skeletalised by now) (20, 1, D:2) 4 large rocks (22, -8, D:2) a +0 chain mail (23, -8, D:2) a +0 whip a kobold skeleton (24, -8, D:2) a ball python skeleton Level 3 of the Dungeon (4, -15, D:3) a +0 quarterstaff (4, -10, D:3) a +0 dagger (8, -8, D:3) a +0 short sword (16, -13, D:3) a +0 long sword (17, -14, D:3) a +0 club (33, 8, D:3) a +1 dagger of speed a goblin skeleton (34, -10, D:3) a +0 broad axe a +2 robe of willpower (34, -2, D:3) a +0 club 2 poisoned darts a kobold skeleton a frilled lizard skeleton (37, -3, D:3) a +0 dagger (39, 14, D:3) a +0 dagger 3 stones (42, -13, D:3) a +0 leather armour (46, -9, D:3) a +0 long sword (46, -8, D:3) a +0 sling (50, -11, D:3) a frilled lizard corpse (skeletalised by now) (50, -10, D:3) a bat corpse (skeletalised by now) (50, -3, D:3) a +0 sling a +0 club (51, -3, D:3) a +0 club (52, -2, D:3) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 9, D:4) a hobgoblin corpse (skeletalised by now) (11, -13, D:4) a +0 spear a gnoll skeleton (12, -13, D:4) a +0 club (13, -14, D:4) a +0 flail a gnoll skeleton (13, -9, D:4) 3 poisoned darts (13, -7, D:4) a +0 sling (24, 0, D:4) an iguana corpse (skeletalised by now) (27, -19, D:4) a +0 short sword a +0 scale mail (27, -17, D:4) a fortress talisman (27, -8, D:4) a ball python skeleton (28, -19, D:4) a +0 mace (28, -15, D:4) a +0 dagger (29, -15, D:4) a +0 club a goblin skeleton (33, 7, D:4) a ball python corpse (skeletalised by now) (37, 4, D:4) a ball python corpse (skeletalised by now) (43, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (43, 6, D:4) an iguana corpse (skeletalised by now) (45, 6, D:4) a +0 whip (48, -2, D:4) a +0 trident (52, -23, D:4) a +0 chain mail (55, 1, D:4) a hobgoblin corpse (skeletalised by now) (60, -21, D:4) a +0 spear Level 5 of the Dungeon (15, -32, D:5) a +0 flail (15, -31, D:5) a +0 club a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (17, -22, D:5) a +0 dagger a +0 leather armour (24, -32, D:5) a +0 long sword (24, -8, D:5) a scarf of harm (25, -20, D:5) a +0 plate armour (30, -16, D:5) a +0 whip (36, -35, D:5) a +0 spear (42, -7, D:5) a +1 spear of entangling (47, -18, D:5) a +0 spear (55, -17, D:5) a hive talisman Level 6 of the Dungeon [Shop] Qotzimuc's Weapon Emporium a +0 morningstar (96 gold) a +0 quarterstaff (80 gold) a +2 orcbow of flaming (307 gold) the +7 mace "Roivue" {antimagic, rPois rN+++ Int-4 SInv} (1152 gold) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear (48 gold) a +5 heavy war axe (532 gold) 4 darts of disjunction (57 gold) a +0 falchion (48 gold) a +0 club (8 gold) 4 atropa-tipped darts (57 gold) [Shop] Imazxel's Jewellery Shoppe an amulet of faith (440 gold) a +4 ring of protection (396 gold) a +6 ring of dexterity (396 gold) a +6 ring of strength (396 gold) an amulet of reflection (330 gold) a ring of positive energy (unknown) (220 gold) the scarab talisman of Insecurity {rF+ Str+2 SInv} (559 gold) [scarab talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a ring of protection from fire (275 gold) a ring of willpower (275 gold) (6, 22, D:6) a +0 morningstar (19, 22, D:6) the inkwell talisman of Ashawodgh {+Blink Fly rC- Int+2 SInv} [inkwell talisman] +Blink: It lets you blink. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Level 7 of the Dungeon (6, -3, D:7) an orb of mesmerism (14, -9, D:7) a +0 ring mail (21, -18, D:7) a +0 leather armour a +0 hand axe (24, -19, D:7) a +0 scale mail a +0 mace (24, -17, D:7) a +0 whip a +0 chain mail a +0 mace (24, -16, D:7) a +0 scale mail a +0 short sword (24, -15, D:7) a +0 leather armour a +0 antimagic morningstar (25, -18, D:7) a +0 robe a +0 dagger (25, -14, D:7) a +0 club a +0 leather armour a +0 trident (26, -17, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Nujah's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a parchment of Call Canine Familiar (123 gold) a scroll of amnesia (56 gold) a scroll of teleportation (42 gold) (11, 11, D:8) a +2 short sword of distortion (11, 26, D:8) a +0 dagger (15, 35, D:8) 4 large rocks (18, 13, D:8) a +0 ring mail a +0 falchion (18, 14, D:8) a +0 hand axe a +0 club (19, 10, D:8) a +0 leather armour 3 stones a +0 club (19, 13, D:8) a +0 flail (19, 14, D:8) a +0 leather armour a +0 falchion (20, 10, D:8) a +0 whip 3 stones (21, 7, D:8) a +2 dagger of distortion (21, 8, D:8) a +0 plate armour (21, 9, D:8) a +0 short sword a +0 club a +0 robe (21, 10, D:8) a +0 hand axe a +0 chain mail (25, 31, D:8) a +0 mace (28, 34, D:8) a +0 robe (31, 14, D:8) a human skeleton (33, 20, D:8) a +0 trident (33, 21, D:8) a kobold skeleton (33, 24, D:8) a +0 spear (35, 14, D:8) a kobold skeleton (35, 19, D:8) a +0 hand axe a +0 spear (35, 23, D:8) a gnoll skeleton (35, 24, D:8) a +0 hand axe (36, 18, D:8) a +0 spear (36, 23, D:8) a +0 long sword (38, 16, D:8) a +0 scale mail (39, 14, D:8) a gnoll skeleton (40, -16, D:8) a +0 robe (42, 17, D:8) a gnoll skeleton (42, 21, D:8) a human skeleton (42, 25, D:8) a kobold skeleton (47, 35, D:8) a +0 short sword (48, 35, D:8) a +0 short sword 4 stones (49, 7, D:8) a +0 whip a +0 whip a +0 halberd (49, 31, D:8) a +0 robe (49, 32, D:8) a +0 mace a +0 robe (49, 33, D:8) a +0 whip a +0 club 10 stones a +0 mace a +0 leather armour a +0 whip 5 poisoned darts (49, 34, D:8) a +1 short sword of electrocution a +0 falchion a +0 giant club a +0 giant club a +0 club a +0 scale mail a +1 mace of draining a +0 dagger a +0 trident 8 stones (49, 35, D:8) a +0 dagger 7 poisoned darts a +0 club a +0 ring mail (50, 7, D:8) a +0 club a +0 robe a +0 flail (51, 7, D:8) a +0 spear (52, -2, D:8) a +0 mace a +0 ring mail (52, -1, D:8) a +0 mace a +0 leather armour a +0 short sword (53, 4, D:8) a +0 arbalest (53, 5, D:8) a +0 club (53, 12, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon (1, -18, D:9) a +0 lajatang (16, 4, D:9) a +0 hand axe (17, 4, D:9) a +0 chain mail a +0 short sword (18, -2, D:9) a +0 dagger (19, 0, D:9) a +2 robe of positive energy a +0 dagger (19, 1, D:9) a +0 chain mail a +0 mace (20, 0, D:9) a +0 leather armour a +2 mace of protection (29, 6, D:9) a +0 dagger (30, 6, D:9) a +0 chain mail a +0 morningstar a +0 chain mail a +0 dagger a +0 scale mail a +0 hand axe (30, 7, D:9) a +0 falchion a +0 dagger of electrocution a +0 whip a +0 dagger a +0 ring mail a +0 short sword a +0 whip a +0 chain mail a +0 flail a +0 ring mail a +0 dagger a +0 hand axe (30, 8, D:9) a +0 chain mail a +0 hand axe a +0 mace (31, 6, D:9) a +0 plate armour a +0 mace a +0 plate armour a +0 long sword (31, 8, D:9) a +0 club (31, 9, D:9) a +0 dagger (32, -21, D:9) a +0 shortbow (32, 9, D:9) a +0 whip a +0 scale mail a +0 hand axe (32, 10, D:9) a +0 chain mail a +0 flail of protection a +0 ring mail a +0 flail (33, -2, D:9) a +0 robe a +0 club (33, 0, D:9) a +0 club (34, -1, D:9) a +0 flail (34, 0, D:9) a +0 halberd (34, 6, D:9) a +0 chain mail (46, 1, D:9) 4 stones a +0 dagger (48, 2, D:9) a +0 ring mail a +0 dagger Level 10 of the Dungeon (3, 1, D:10) a +2 dire flail of freezing a +0 robe a +3 war axe a +0 robe a +0 battleaxe a +0 robe a +5 mace of freezing a +0 robe (20, -20, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -20, D:10) a +0 whip of venom a +0 robe a +0 dagger 4 large rocks (22, -20, D:10) a +0 rapier a +0 whip (22, -19, D:10) a +0 short sword (22, -8, D:10) a +0 whip (23, -9, D:10) 5 large rocks (24, -27, D:10) a staff of earth (24, 7, D:10) a +0 short sword (27, -36, D:10) a +0 club a +0 club (28, -36, D:10) a +0 arbalest a +0 leather armour (28, -35, D:10) a +0 ring mail a +0 spear a +0 short sword 2 stones a +0 short sword (28, -33, D:10) a +0 whip 2 stones a +0 dagger (29, -36, D:10) a +0 dagger (32, -9, D:10) a +0 dagger (34, -34, D:10) a staff of cold (34, -26, D:10) a +0 dagger (35, -36, D:10) a +0 shortbow (35, -21, D:10) a +0 giant club a +0 giant spiked club (42, -34, D:10) an amulet of faith (42, -26, D:10) a +0 dagger (44, -29, D:10) a +0 helmet (45, -29, D:10) a +0 robe a +0 trident (46, -30, D:10) a +0 robe a +0 dagger a +2 heavy shortbow (47, -39, D:10) a +2 morningstar of protection a +0 robe (48, -31, D:10) 5 stones a +0 dagger a +0 club (49, -30, D:10) a +0 whip (54, -16, D:10) a +0 short sword Level 11 of the Dungeon (4, 0, D:11) a +0 dagger (4, 1, D:11) a +0 whip a +0 short sword (4, 2, D:11) a +0 dagger (8, -15, D:11) a +0 falchion (25, 0, D:11) an amulet of reflection (30, -1, D:11) 4 large rocks a +0 sling (32, 23, D:11) a +0 robe a +0 dagger (34, 1, D:11) a -2 halberd a +0 animal skin (43, 0, D:11) a +0 short sword a +0 ring mail (44, 1, D:11) a +0 short sword Level 12 of the Dungeon (6, 8, D:12) a +0 trident (17, 2, D:12) a +0 ring mail (22, 4, D:12) a +0 leather armour (22, 15, D:12) a +0 whip (23, 17, D:12) a +0 robe a +0 dagger (23, 19, D:12) a +0 leather armour of fire resistance a +0 club (24, 19, D:12) a +0 morningstar (24, 20, D:12) a +0 club (25, 18, D:12) a +0 war axe (26, 20, D:12) a +0 pair of boots (29, 2, D:12) a +0 giant club a +0 giant club (40, 17, D:12) 4 large rocks Level 13 of the Dungeon [Shop] Kaota's Weapon Shop a +0 trident of protection (117 gold) a +2 sling of flaming (279 gold) a +0 sling (28 gold) a +0 rapier (104 gold) a +0 whip (47 gold) a +3 executioner's axe of flaming (836 gold) a +0 long sword (66 gold) a +0 sling (28 gold) 4 poisoned darts (45 gold) a +2 antimagic arbalest (655 gold) (0, 0, D:13) a +0 ring mail (5, 42, D:13) a +0 robe (6, 42, D:13) a +0 scale mail a +0 long sword (9, -5, D:13) a +0 giant club (10, -5, D:13) a +0 giant club (11, -5, D:13) a +0 giant spiked club a +0 giant club (12, -6, D:13) a +2 dire flail of holy wrath (12, -5, D:13) a +0 giant spiked club (14, -6, D:13) a +0 giant spiked club (24, -2, D:13) a +0 longbow (44, 38, D:13) a +0 orcbow (54, 31, D:13) 4 large rocks (56, 23, D:13) a +2 vampiric halberd (57, 21, D:13) a +0 flail (57, 22, D:13) a +0 spear a +0 scale mail (57, 23, D:13) a +0 spear (57, 24, D:13) a +0 halberd (63, 8, D:13) a +0 battleaxe a +0 leather armour (64, 8, D:13) a +1 long sword a +0 leather armour a +0 kite shield (64, 43, D:13) a +0 club (67, 39, D:13) an orb of energy (72, -1, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) a +0 flail (2, 1, D:14) a +0 barding a +3 longbow of flaming (2, 27, D:14) a parchment of Searing Ray (9, 11, D:14) 6 large rocks (15, 22, D:14) a +0 robe (16, -5, D:14) a +0 shortbow (34, 21, D:14) a +1 whip of flaming (43, 30, D:14) 2 atropa-tipped darts (43, 31, D:14) 3 large rocks (45, 0, D:14) a +0 plate armour a +2 great sword (46, 0, D:14) a +0 plate armour a +0 great sword a +0 plate armour a +0 battleaxe (46, 1, D:14) 3 large rocks a +0 chain mail of cold resistance a +0 long sword (46, 2, D:14) a +0 shortbow a +0 kite shield a +0 ring mail a +0 broad axe (53, 17, D:14) a +0 trident (55, 15, D:14) a +0 morningstar Level 15 of the Dungeon [Shop] Ujuicud's Jewellery Shop a ring of protection from cold (650 gold) a ring of protection from fire (650 gold) the ring "Boeteiro" {rPois rCorr Dex+5 Slay-4 SInv Stlth+} (865 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a fortress talisman (390 gold) a +5 ring of evasion (936 gold) a storm talisman (1430 gold) a lupine talisman (390 gold) (0, 0, D:15) a +0 shortbow (2, -22, D:15) a +0 robe a +0 dagger (4, -22, D:15) a +1 glaive of freezing (18, -33, D:15) 3 large rocks (25, -30, D:15) 4 large rocks (26, -36, D:15) a +0 rapier a +0 robe (26, -2, D:15) a +3 ring mail (40, -35, D:15) a +4 scimitar of flaming (40, -1, D:15) a +0 robe a +0 whip (42, -15, D:15) a +2 heavy mace (42, -4, D:15) a +0 giant spiked club a +0 giant spiked club (42, -3, D:15) a +0 giant club a +0 giant club (42, -2, D:15) a +0 robe a +0 whip (43, -3, D:15) a +0 giant club (44, -4, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club (44, -3, D:15) a +0 giant spiked club a +0 giant spiked club (45, -4, D:15) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (12, -8, Orc:1) a +0 war axe (13, -8, Orc:1) a +0 leather armour a +0 short sword a +0 ring mail a +0 flail a +0 plate armour a +0 broad axe (13, -7, Orc:1) a +0 mace (14, -9, Orc:1) a +0 ring mail a +0 club (14, -7, Orc:1) a +0 scale mail a +0 dagger (15, -10, Orc:1) a +0 morningstar (15, -9, Orc:1) a +0 robe a +0 dagger (15, 7, Orc:1) a +0 ring mail (16, 7, Orc:1) a +0 leather armour a +0 flail a +0 war axe of electrocution a +0 leather armour a +0 short sword a +0 robe a +3 dagger of venom a +0 robe a +1 dagger of venom a +0 leather armour a +0 flail a +0 giant spiked club (17, 18, Orc:1) a +0 leather armour of fire resistance a +0 club (19, 16, Orc:1) a +0 ring mail a +0 war axe (19, 18, Orc:1) a +0 chain mail a +0 mace (25, -6, Orc:1) a +0 giant club (27, 16, Orc:1) 5 large rocks (37, 15, Orc:1) a +0 robe a +0 dagger (38, 14, Orc:1) a +0 chain mail a +0 scimitar a +1 plate armour of poison resistance a +0 halberd (39, 14, Orc:1) a +0 plate armour a +0 halberd (39, 15, Orc:1) a +0 chain mail a +1 war axe a +0 chain mail a +0 great mace (48, 14, Orc:1) a +0 dagger a +1 robe of willpower (52, -8, Orc:1) a +0 falchion (52, -7, Orc:1) a +1 battleaxe of venom a +0 plate armour (53, -8, Orc:1) a +0 mace a +0 leather armour a +0 short sword (54, -7, Orc:1) a +0 club a +0 ring mail Level 2 of the Orcish Mines [Shop] Etyal's Antique Weapon Shoppe a +2 arbalest of flaming (688 gold) a +0 falchion (81 gold) a +0 dagger (54 gold) a +0 quarterstaff (135 gold) a +0 hand axe of venom (151 gold) a +0 great sword (270 gold) a +0 trident (94 gold) [Shop] Jeskuip's Book Boutique a parchment of Summon Seismosaurus Egg (234 gold) a parchment of Ensorcelled Hibernation (104 gold) a parchment of Orb of Destruction (590 gold) a parchment of Grave Claw (104 gold) a parchment of Summon Hydra (590 gold) a parchment of Swiftness (158 gold) a parchment of Rending Blade (234 gold) a parchment of Diamond Sawblades (590 gold) a parchment of Ozocubu's Armour (158 gold) [Shop] Ydeifo Osod's Jewellery Shoppe a ring of see invisible (225 gold) a +6 ring of strength (540 gold) a ring of see invisible (225 gold) an amulet of the acrobat (unknown) (450 gold) a ring of poison resistance (300 gold) a ring of protection from fire (375 gold) a ring of wizardry (450 gold) [Shop] Cutod's Weapon Boutique a +0 club (7 gold) a +2 heavy mace (243 gold) a +0 long sword (49 gold) a +0 great sword (140 gold) a +0 flail (49 gold) a +0 battleaxe (140 gold) a +0 glaive (140 gold) [Shop] Siaraosch's Weapon Shop 2 silver javelins (360 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1528 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +2 halberd of venom (336 gold) a +4 heavy flail (566 gold) a +0 short sword of protection (112 gold) a +3 great mace of draining (700 gold) the +8 arbalest "Aschoehu" {freeze, Str+4} (1378 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. [Shop] Boadi's Antique Armour Shop a +1 pair of boots of earth (662 gold) a +1 ring mail of cold resistance (400 gold) a +3 leather armour of poison resistance (525 gold) the +4 robe of Kuzufrigg {Harm} (697 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +4 plate armour of archery (1050 gold) a +3 leather armour of fire resistance (600 gold) a +0 scale mail of fire resistance (275 gold) a +0 pair of boots of flying (287 gold) (0, 0, Orc:2) a +0 heavy trident (1, -2, Orc:2) a +0 long sword a +0 arbalest a +0 chain mail a +0 whip (2, -3, Orc:2) a +0 long sword a +0 plate armour (15, -9, Orc:2) a +0 robe a +0 glaive (15, -6, Orc:2) a +0 leather armour a +0 club (16, -30, Orc:2) a +0 flail a +0 robe a +3 heavy war axe (16, -28, Orc:2) a wyvern skeleton (16, -27, Orc:2) a +0 robe a +0 dagger (16, -8, Orc:2) a +0 robe a +0 dagger (16, -6, Orc:2) a +0 ring mail a +0 mace (17, -27, Orc:2) a +0 robe a +0 battleaxe (17, -26, Orc:2) a wyvern skeleton (17, -20, Orc:2) a +0 whip a +0 plate armour a +0 short sword of electrocution (17, -18, Orc:2) a +0 chain mail a +0 hand axe (17, -8, Orc:2) a +0 giant club a +0 dire flail (17, -7, Orc:2) a +0 ring mail a +0 hand axe (17, -6, Orc:2) a +0 robe a +0 dagger (18, -32, Orc:2) a +0 robe a +0 dagger (18, -20, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (18, -19, Orc:2) a +0 whip a +0 robe a +0 dagger (18, -9, Orc:2) a +0 leather armour a +0 club (18, -8, Orc:2) a +0 robe a +0 dagger (19, -33, Orc:2) a +0 dire flail a +0 giant club (19, -32, Orc:2) a +2 robe of willpower a +0 dagger a +0 short sword (19, -26, Orc:2) a +0 leather armour a +0 hand axe a wyvern skeleton (19, -19, Orc:2) a +0 club a +0 mace of protection (20, -29, Orc:2) a wyvern skeleton (20, -28, Orc:2) a yak skeleton (20, -27, Orc:2) a wyvern skeleton (20, -25, Orc:2) a yak skeleton (20, -24, Orc:2) a wyvern skeleton (20, -22, Orc:2) a wyvern skeleton (20, -20, Orc:2) a +0 giant club a +0 dagger a +0 robe a +0 dagger (20, -19, Orc:2) a +0 chain mail a +0 mace (20, -11, Orc:2) a +0 orcbow (21, -33, Orc:2) a +0 plate armour a +0 great mace (21, -12, Orc:2) a +0 arbalest (22, -29, Orc:2) a wyvern skeleton (23, -27, Orc:2) a wyvern skeleton (24, -28, Orc:2) a wyvern skeleton (24, -25, Orc:2) a wyvern skeleton (25, -32, Orc:2) a +0 leather armour a +0 club (25, -31, Orc:2) a +0 chain mail a +0 dire flail (26, -32, Orc:2) a +0 hand cannon of flaming a +0 hand axe (26, -26, Orc:2) the +0 scale mail of Luhanets {Harm Rampage} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +3 scale mail of Fashionability {Rampage +Inv rPois Int-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (27, -33, Orc:2) a +0 leather armour a +0 hand axe (27, -32, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 club (28, -32, Orc:2) a +0 club (28, -22, Orc:2) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (28, -21, Orc:2) a +0 short sword (29, -23, Orc:2) a +0 robe a +0 dagger a +0 mace a +0 whip (29, -22, Orc:2) a +0 flail a +0 plate armour a +0 dire flail a +0 leather armour a +0 hand axe (32, -56, Orc:2) a +0 great mace a +0 dire flail (33, -52, Orc:2) a +0 robe a +0 dagger (34, -53, Orc:2) a +0 ring mail a +1 vampiric dagger a +0 ring mail a +0 short sword (34, -52, Orc:2) a +0 leather armour a +0 flail of holy wrath a +0 plate armour a +0 short sword (35, -53, Orc:2) a +3 short sword Level 1 of the Elven Halls [Shop] Femaosip's Book Shoppe a parchment of Lehudib's Crystal Spear (585 gold) a parchment of Forge Lightning Spire (182 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Mercury Arrow (81 gold) a parchment of Confusing Touch (123 gold) a parchment of Arcjolt (257 gold) a parchment of Summon Horrible Things (585 gold) a parchment of Starburst (350 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Plasma Beam (350 gold) a parchment of Chain Lightning (728 gold) a parchment of Bombard (350 gold) a parchment of Hailstorm (123 gold) a parchment of Dragon's Call (728 gold) [Shop] Zolikap's Magic Scroll Shop a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) (0, 0, Elf:1) a spider talisman (10, -6, Elf:1) a +0 robe a +0 short sword (11, -32, Elf:1) a +0 sling a +0 scale mail a +0 hand axe (11, -31, Elf:1) a +0 chain mail a +1 long sword of holy wrath (12, -34, Elf:1) a +0 leather armour a +0 short sword (12, -32, Elf:1) a +0 robe a +0 short sword (13, -33, Elf:1) a +0 chain mail a +0 halberd (13, -32, Elf:1) a +0 chain mail a +0 club a +0 robe a +0 war axe (13, -26, Elf:1) a +0 robe a +0 long sword (14, -32, Elf:1) a +0 robe a +0 dagger (14, -31, Elf:1) a +0 hand axe (16, -32, Elf:1) a +0 plate armour a +2 trident of flaming a +0 arbalest (16, -30, Elf:1) a +0 leather armour a +0 long sword (20, -31, Elf:1) a +0 leather armour a +0 dagger (20, -17, Elf:1) a +0 short sword (24, -34, Elf:1) a +0 robe a +0 long sword (28, 3, Elf:1) a +0 short sword a +0 robe (31, -8, Elf:1) a +0 ring mail (32, -13, Elf:1) a +0 dagger (32, 1, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (33, -20, Elf:1) a +0 robe a +0 long sword (34, -19, Elf:1) an orb of guile a +0 robe a +0 short sword (35, 6, Elf:1) a +0 scimitar (39, -35, Elf:1) a +0 long sword a +0 robe (39, -2, Elf:1) a maw talisman (56, -13, Elf:1) a +0 chain mail (61, -7, Elf:1) a +2 rapier of protection a +0 robe (65, -12, Elf:1) a +0 hand axe Level 2 of the Elven Halls (14, 7, Elf:2) a +0 rapier of electrocution a +0 ring mail (19, -38, Elf:2) a +0 shortbow a +0 long sword a +0 scale mail (20, -39, Elf:2) a +0 long sword a +0 robe a +0 buckler (21, -45, Elf:2) a +0 dagger a +0 robe (21, -41, Elf:2) a +0 dagger a +0 robe (21, -39, Elf:2) a +0 short sword a +0 robe (21, -38, Elf:2) a +0 long sword a +0 robe (21, -37, Elf:2) a +0 rapier a +0 robe a +0 short sword a +0 robe (24, -45, Elf:2) a +0 quick blade a +0 quick blade a +0 leather armour (26, -43, Elf:2) a +0 long sword a +0 robe (32, -8, Elf:2) a +0 leather armour a +0 short sword (34, -6, Elf:2) a +0 robe a +0 long sword (39, -27, Elf:2) a staff of earth a +0 robe of positive energy (39, -25, Elf:2) a +0 short sword a +0 robe (39, -11, Elf:2) a +0 buckler a +0 ring mail a +0 short sword (39, -1, Elf:2) a +0 long sword a +0 robe (40, -12, Elf:2) a +0 robe a +0 short sword (40, -11, Elf:2) a +0 buckler a +0 ring mail a +0 long sword (41, -13, Elf:2) a +1 leather armour of poison resistance a +0 dagger a +0 shortbow (44, -32, Elf:2) a +0 long sword a +0 shortbow of draining a +0 robe (46, 4, Elf:2) a +0 robe a +0 rapier (47, -33, Elf:2) a +0 long sword a +0 ring mail (52, -18, Elf:2) a +0 ring mail (54, 10, Elf:2) a +0 short sword a +0 robe a +0 buckler (54, 11, Elf:2) a +0 short sword a +0 ring mail a +0 short sword a +0 robe a +0 long sword a +0 ring mail (55, 11, Elf:2) a +2 scimitar of freezing a +0 scale mail (57, -41, Elf:2) a +2 rapier of holy wrath Level 3 of the Elven Halls [Shop] Jumapt's Book Boutique a parchment of Leda's Liquefaction (182 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a manual of Staves (1120 gold) a parchment of Dispel Undead (182 gold) a parchment of Vhi's Electric Charge (182 gold) a parchment of Teleport Other (123 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Animate Dead (182 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Scorch (81 gold) a parchment of Confusing Touch (123 gold) a parchment of Kinetic Grapnel (56 gold) a parchment of Conjure Ball Lightning (350 gold) (13, -28, Elf:3) a +0 short sword a +0 robe (15, -28, Elf:3) a +0 long sword a +0 leather armour (22, -10, Elf:3) a +0 dagger a +0 robe (28, -2, Elf:3) a +0 mace a +4 shortbow a +0 leather armour (30, 23, Elf:3) a +1 scimitar of freezing a +0 robe (31, 21, Elf:3) a +0 rapier a +0 robe (36, -33, Elf:3) a +0 short sword (36, -23, Elf:3) a +0 long sword a +0 robe (36, -4, Elf:3) a +0 glaive (37, -32, Elf:3) a +0 falchion (39, -35, Elf:3) a +0 scale mail (39, -23, Elf:3) the necromancy staff of Horghien {rN+ Will+ Conj Necro} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (40, -9, Elf:3) a +3 rapier of flaming a +0 robe (41, -36, Elf:3) a staff of earth (41, -34, Elf:3) a parchment of Olgreb's Toxic Radiance (41, -21, Elf:3) a +0 scale mail (42, -36, Elf:3) a +0 leather armour (42, -35, Elf:3) a parchment of Ozocubu's Armour (43, -37, Elf:3) the +1 helmet of Decompression {Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (43, -36, Elf:3) a staff of fire (43, -35, Elf:3) a +0 athame of freezing (43, -13, Elf:3) a +0 rapier a +0 ring mail (43, -11, Elf:3) a +0 scimitar a +0 shortbow a +0 ring mail a ring of flight (43, -2, Elf:3) a +0 robe a +0 short sword (44, -37, Elf:3) a +0 robe (44, -14, Elf:3) a +0 short sword a +1 troll leather armour (45, -24, Elf:3) a +3 rapier of venom a +0 crystal plate armour (46, -22, Elf:3) a +0 long sword of flaming a +0 leather armour (46, -21, Elf:3) a +0 longbow a +0 leather armour (46, -20, Elf:3) a +2 scimitar of flaming a +0 leather armour an orb of stardust a +0 rapier a +0 rapier a +0 leather armour (46, -19, Elf:3) a +0 long sword a +0 leather armour the +0 glaive "Suiplia" {entangle, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe a ring of see invisible (46, -18, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (46, -17, Elf:3) a +0 long sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 leather armour (47, -25, Elf:3) a +0 longbow a +0 robe of fire resistance (47, -20, Elf:3) a +1 mace of venom a +0 robe a +0 long sword a +0 ring mail a +0 short sword a +0 leather armour (47, -18, Elf:3) a +0 scimitar a +0 robe a +0 scimitar a +0 robe the +6 quarterstaff of Hiypuu {pain, +Blink Dex+4 SInv} +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (48, -22, Elf:3) a +0 long sword a +0 robe (48, -21, Elf:3) a +4 flail of holy wrath a +0 scale mail (48, -20, Elf:3) the +2 longbow "Obushoisch" {drain, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +5 shortbow of freezing the +1 chain mail "Aduri" {Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. an amulet of reflection (49, -22, Elf:3) a +0 heavy hand axe the +2 robe "Peikhymy" {rPois Will- rCorr MP+12 Stlth+} rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+12: It affects your magic capacity (+12). Stlth+: It makes you more stealthy. It cannot be enchanted further. (50, -36, Elf:3) a +2 spectral giant spiked club (50, -13, Elf:3) a +0 rapier a +0 leather armour a +0 long sword a +4 scale mail of fire resistance a +0 longbow a +0 leather armour a +1 rapier of freezing a +0 robe a +0 scimitar of flaming a +0 robe a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +0 scimitar a +0 ring mail (51, -21, Elf:3) a +0 short sword (51, -19, Elf:3) a granite talisman (52, -36, Elf:3) a +0 athame of flaming (52, -20, Elf:3) a staff of fire (53, -36, Elf:3) a +1 ring mail of cold resistance (53, -30, Elf:3) a +0 long sword a +0 leather armour (53, -10, Elf:3) a +2 scimitar of freezing a +0 robe a +0 scimitar a +0 robe (54, -34, Elf:3) a staff of fire (55, -34, Elf:3) the cold staff of Kepagik {rPois rC+ Forge Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (55, -21, Elf:3) a parchment of Borgnjor's Vile Clutch (56, -34, Elf:3) a +0 robe (58, -33, Elf:3) a +0 rapier (58, -23, Elf:3) a +0 robe (59, -32, Elf:3) a +0 robe (59, -23, Elf:3) a ring of poison resistance Level 1 of the Lair of Beasts (6, -6, Lair:1) a +0 flail (6, 25, Lair:1) a scarf of shadows (19, -8, Lair:1) a +0 scimitar (19, 26, Lair:1) a +0 robe (36, 9, Lair:1) a +0 dagger a +0 robe (43, 50, Lair:1) a parchment of Sublimation of Blood (51, 11, Lair:1) a +0 scale mail (73, 28, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts [Shop] Ruku's Antique Armour Shop a +2 robe of fire resistance (447 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1500 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +2 leather armour of fire resistance (475 gold) (0, 0, Lair:2) the +1 buckler of Qilastewn {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (1, 0, Lair:2) the +0 chain mail of Cinkir {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 chain mail of Tempters {Regen+ Str+4} Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. (1, 2, Lair:2) a +2 robe of willpower a +2 hat of intelligence the +6 crystal plate armour of the Necropolis {rF- Regen+ Dex+5} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (15, 3, Lair:2) a +0 robe (21, 24, Lair:2) a +0 robe (40, -10, Lair:2) a +0 sling (40, 5, Lair:2) the +0 chain mail of Lust {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (43, -15, Lair:2) a +0 cloak Level 3 of the Lair of Beasts [Shop] Ehorogguy's Weapon Boutique a +1 flail of draining (252 gold) the +6 flail of Popular Demand {heavy, rPois Dex+6 Stlth-} (1115 gold) rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. 2 silver javelins (342 gold) the +1 quarterstaff of Eternal Harmony {elec, rN+ Str+3} (665 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dire flail of protection (152 gold) the +8 storm bow {elec, penet} (1415 gold) It cannot be enchanted further. the +4 partisan "Diha" {protect, rElec} (805 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 whip of Viselalu {elec, Dex+3} (465 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 hand axe of electrocution (275 gold) a +0 partisan of venom (197 gold) [Shop] Ofozazogg's Assorted Antiques a phantom mirror (1000 gold) a wand of warping (4) (240 gold) a ring of see invisible (375 gold) the scarab talisman of the Game of Life {rC- Str+4} (672 gold) [scarab talisman] rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). a scroll of identify (50 gold) a scroll of identify (50 gold) (19, 15, Lair:3) a +0 pair of boots (40, 16, Lair:3) a +1 pair of boots (54, 21, Lair:3) a +0 chain mail (61, -10, Lair:3) a +0 spear (62, -11, Lair:3) a +0 spear (63, -12, Lair:3) a +0 spear (63, -11, Lair:3) a +0 spear Level 4 of the Lair of Beasts (1, 0, Lair:4) a +0 plate armour (5, -13, Lair:4) a +0 flail (8, -33, Lair:4) a +0 flail (9, -33, Lair:4) a +0 broad axe (24, -7, Lair:4) a +0 robe (25, -24, Lair:4) a +0 spear (26, -4, Lair:4) a +2 hat of see invisible (35, -20, Lair:4) a +0 lajatang (35, -7, Lair:4) a +0 robe (36, 3, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (28, -6, Lair:5) a +0 flail (32, -12, Lair:5) a +0 club (32, -11, Lair:5) a +0 mace (33, -19, Lair:5) a +0 flail (36, -12, Lair:5) a +1 trident of venom (38, 8, Lair:5) a +0 rapier (45, 12, Lair:5) a +0 robe (50, 10, Lair:5) a human skeleton Level 1 of the Shoals [Shop] Gaorhuas's Assorted Antiques a +0 club (20 gold) a +0 scale mail (160 gold) a phial of floods (1600 gold) a lightning rod (4/4) (1600 gold) a lightning rod (4/4) (1600 gold) a phial of floods (1600 gold) 3 scrolls of poison (480 gold) [Shop] Riytei's Book Emporium a parchment of Summon Ice Beast (140 gold) a parchment of Haunt (524 gold) a parchment of Forge Blazeheart Golem (208 gold) a parchment of Conjure Ball Lightning (400 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Sticky Flame (208 gold) a parchment of Malign Gateway (524 gold) a parchment of Brom's Barrelling Boulder (208 gold) a parchment of Frozen Ramparts (140 gold) a parchment of Polar Vortex (832 gold) a parchment of Fulsome Fusillade (668 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Cigotuvi's Putrefaction (208 gold) (2, 16, Shoals:1) a parchment of Blink (9, 7, Shoals:1) a +0 mace (17, 37, Shoals:1) a +0 robe (21, -4, Shoals:1) a +0 chain mail (22, 39, Shoals:1) a +0 robe a +1 trident of venom (24, 34, Shoals:1) a spider talisman (35, 2, Shoals:1) a +0 robe (35, 16, Shoals:1) a +0 shortbow (37, 28, Shoals:1) a +0 shortbow (46, 2, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Wogor's Armour Shoppe a +2 plate armour of fire resistance (525 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 chain mail (90 gold) a +2 scale mail of fire resistance (315 gold) a +2 pair of boots of rampaging (322 gold) the orb of Kuze {Attunement, rC+ rN+ Dex+3 Stlth+} (769 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (0, 0, Shoals:2) a +0 club a +0 sling (1, -2, Shoals:2) a +0 spear a +0 sling (2, 0, Shoals:2) a +0 club a +0 longbow (3, 1, Shoals:2) a +0 spear a +0 sling (5, 20, Shoals:2) a +0 sling a +0 club (8, 1, Shoals:2) a +0 trident (10, 3, Shoals:2) a +0 trident (16, -16, Shoals:2) a +4 rapier of electrocution a +0 robe (17, -16, Shoals:2) a +0 trident (17, -13, Shoals:2) a +0 trident (18, -16, Shoals:2) a +0 trident (21, -10, Shoals:2) a +0 trident of protection (23, -31, Shoals:2) a +0 trident a +0 robe (23, -30, Shoals:2) a +0 glaive (24, -31, Shoals:2) a +0 glaive (25, -30, Shoals:2) a +0 glaive (49, 10, Shoals:2) a +0 spear (52, -3, Shoals:2) a +0 trident (57, 22, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 broad axe (10, -26, Shoals:3) a +0 ring mail (12, -20, Shoals:3) a +0 orcbow (15, -15, Shoals:3) a +0 sling a +0 club (15, -8, Shoals:3) a +0 cloak of poison resistance (16, -8, Shoals:3) a +0 quarterstaff a +0 sling (16, -7, Shoals:3) a +0 spear a +0 sling (16, -4, Shoals:3) a +0 robe (16, 15, Shoals:3) a +0 trident (17, -32, Shoals:3) a +0 trident a +0 robe (17, -7, Shoals:3) a +0 spear a +2 antimagic sling (17, 15, Shoals:3) a +0 robe a +5 rapier of speed (17, 16, Shoals:3) a +0 heavy trident (17, 18, Shoals:3) a +0 leather armour a +3 spear of pain (18, 15, Shoals:3) a +0 robe a +2 rapier of venom (20, -13, Shoals:3) a +0 spear a +0 sling (25, 8, Shoals:3) a +0 orcbow (29, 18, Shoals:3) a +0 spear (39, -31, Shoals:3) a +0 shortbow (43, 13, Shoals:3) a +0 battleaxe Level 4 of the Shoals (0, 0, Shoals:4) a +0 leather armour (11, 11, Shoals:4) a +1 trident of venom a +0 robe a +0 rapier of draining a +0 robe (11, 12, Shoals:4) a +4 trident of venom a +1 robe of fire resistance (12, 9, Shoals:4) a +1 trident of protection a +0 robe (12, 10, Shoals:4) a +0 quarterstaff a +0 leather armour a +0 trident of freezing a +0 robe (13, 7, Shoals:4) a +0 chain mail (15, 30, Shoals:4) a +2 rapier of freezing a +0 robe (16, 9, Shoals:4) a +2 trident of entangling a +0 plate armour of cold resistance (17, 30, Shoals:4) a +0 sling a +0 club a +1 rapier of venom a +0 robe (18, -2, Shoals:4) a +0 vampiric demon trident a +0 leather armour (18, 15, Shoals:4) a +0 chain mail (19, -1, Shoals:4) a +0 trident a +0 leather armour (19, 30, Shoals:4) a +0 spear a +0 sling a +0 trident of freezing (20, 30, Shoals:4) a +0 vampiric trident a +0 robe (20, 32, Shoals:4) a +0 club a +0 antimagic sling (21, 19, Shoals:4) a +0 robe (21, 30, Shoals:4) a +2 demon trident of venom a +0 robe (21, 32, Shoals:4) a +0 spear a +0 longbow (22, 0, Shoals:4) a +3 trident of flaming a +0 robe (22, 19, Shoals:4) a staff of air (22, 20, Shoals:4) a staff of air (22, 31, Shoals:4) a +0 quarterstaff a +0 sling (31, 24, Shoals:4) a +0 spear (34, 19, Shoals:4) a +0 trident (34, 23, Shoals:4) a +0 trident of venom a +1 leather armour of willpower (34, 31, Shoals:4) a +0 club (35, 10, Shoals:4) a +0 scale mail (35, 22, Shoals:4) a +4 trident of freezing a +0 robe (42, 9, Shoals:4) a +0 trident (43, 17, Shoals:4) a +0 trident a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 long sword (9, 20, Spider:1) a +0 robe (10, 1, Spider:1) a +0 long sword Level 2 of the Spider Nest (7, -5, Spider:2) a +0 scale mail (7, 17, Spider:2) a +0 leather armour a +0 flail (25, -6, Spider:2) a +0 war axe (28, 12, Spider:2) a spore talisman (30, -13, Spider:2) a +0 scimitar (30, 18, Spider:2) a +0 giant spiked club Level 3 of the Spider Nest (0, 0, Spider:3) a +3 great mace of venom a +2 robe of cold resistance a +0 kite shield (22, -9, Spider:3) a +0 falchion (23, -17, Spider:3) a staff of conjuration (40, -36, Spider:3) a large rock (41, -37, Spider:3) a large rock (43, -34, Spider:3) a large rock (44, -38, Spider:3) a large rock (44, -35, Spider:3) a large rock (45, -34, Spider:3) a large rock (46, -33, Spider:3) a large rock (55, -53, Spider:3) a parchment of Summon Small Mammal (57, -44, Spider:3) a riddle talisman (70, -21, Spider:3) a storm talisman (72, -14, Spider:3) a +0 sling Level 4 of the Spider Nest (0, 0, Spider:4) an orb of mesmerism (11, -2, Spider:4) a +1 hat of see invisible (21, 23, Spider:4) a rimehorn talisman (27, 25, Spider:4) the +1 chain mail "Veizeruw" {Ponderous, Int+4 Dex+2 Stlth-} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (29, 16, Spider:4) a +0 dagger (30, 17, Spider:4) a +0 leather armour (31, 31, Spider:4) a +0 great sword (37, 38, Spider:4) a +0 orcbow (38, 8, Spider:4) a +0 hand axe Level 1 of the Depths [Shop] Fiuhiec's Antique Armour Emporium a +0 chain mail (174 gold) a +0 plate armour (522 gold) a +0 ring mail (116 gold) the +8 chain mail of Rocsiogh {rF++ rN+ Int-4 Slay+3} (2288 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 tower shield (232 gold) the +0 robe of the Barber Surgeon {rPois MP+9 Str+4 Dex-4} (899 gold) rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 ring mail (116 gold) a +3 ring mail of fire resistance (754 gold) a +2 ring mail of willpower (609 gold) a +0 robe (26 gold) (8, 21, Depths:1) a +0 trident (9, -8, Depths:1) a +0 chain mail (9, 7, Depths:1) 3 datura-tipped darts (9, 8, Depths:1) a parchment of Searing Ray (10, 0, Depths:1) a +1 great mace of protection a +0 scale mail of cold resistance (19, 8, Depths:1) a +0 dire flail a +0 dire flail (21, -23, Depths:1) a +0 buckler (24, -17, Depths:1) a +0 ring mail (24, 16, Depths:1) the +0 pair of boots of Diesen {Harm Regen+ Int+2} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (28, -22, Depths:1) a +0 robe a +0 whip (33, -8, Depths:1) a parchment of Hoarfrost Cannonade Level 2 of the Depths (0, 0, Depths:2) 10 stones (1, 3, Depths:2) a large rock (3, 0, Depths:2) a large rock (4, -6, Depths:2) 23 gold pieces (5, -9, Depths:2) a javelin (5, -6, Depths:2) 49 gold pieces (still there?) a +1 great sword of flaming (still there?) a +1 great sword of flaming (still there?) (5, -5, Depths:2) 6 gold pieces (still there?) a +1 great sword of holy wrath (still there?) a +0 scale mail (still there?) (6, -10, Depths:2) 3 gold pieces (still there?) a +5 heavy long sword (still there?) a +0 chain mail (still there?) (7, -12, Depths:2) a javelin (7, -11, Depths:2) 2 silver javelins (unseen) (7, -7, Depths:2) 16 gold pieces (9, -11, Depths:2) a silver javelin (unseen) (11, 6, Depths:2) a +2 demon blade of flaming a +0 plate armour (12, 6, Depths:2) a +0 war axe a +0 ring mail a +2 buckler (13, 5, Depths:2) a +1 battleaxe of flaming a +0 chain mail (14, 7, Depths:2) a +2 dire flail 10 stones a +2 ring mail of cold resistance (20, -10, Depths:2) a +4 partisan of flaming 20 stones a +0 plate armour (22, -18, Depths:2) a large rock (22, -5, Depths:2) a +2 great sword of flaming (22, 3, Depths:2) a +1 triple sword of electrocution a +2 scale mail of death (23, -15, Depths:2) a +0 dagger (23, -4, Depths:2) a +0 whip a +0 robe (23, 0, Depths:2) a +0 great sword of flaming (23, 3, Depths:2) a +0 great mace of distortion a +0 plate armour a +1 war axe a +0 ring mail a +0 buckler (24, 3, Depths:2) a +1 battleaxe of freezing a +2 scale mail of cold resistance (35, -28, Depths:2) a +0 robe (37, -22, Depths:2) a +0 plate armour a +2 demon blade of flaming (37, -21, Depths:2) a +0 chain mail a +3 great sword of flaming a +0 great sword of flaming (37, -20, Depths:2) a +0 robe a +0 whip (38, -20, Depths:2) a +0 chain mail a +2 demon whip (39, -22, Depths:2) a +0 plate armour a +1 war axe a +0 robe a +0 dagger (41, 9, Depths:2) a +0 flail (47, -6, Depths:2) a +0 club (49, 3, Depths:2) 4 large rocks (50, 16, Depths:2) a +1 scimitar of draining a +0 robe (50, 17, Depths:2) a +3 scimitar of venom a +0 robe (51, 2, Depths:2) a +1 long sword a +0 plate armour (52, 0, Depths:2) a +2 demon whip of flaming a +0 plate armour (52, 2, Depths:2) a +3 demon blade of pain a +0 chain mail (53, 0, Depths:2) a +4 heavy scimitar a +1 plate armour of command (53, 2, Depths:2) a +0 dagger a +0 robe (54, 0, Depths:2) a +3 long sword of pain a +0 plate armour (57, -4, Depths:2) a +0 great mace