DMaster Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -10, D:1) a hobgoblin corpse (skeletalised by now) (8, 1, D:1) a ball python corpse (skeletalised by now) (16, -3, D:1) a +0 dagger (24, -9, D:1) a frilled lizard corpse (skeletalised by now) (24, 28, D:1) a frilled lizard corpse (skeletalised by now) (28, 7, D:1) a rat corpse (skeletalised by now) (30, 8, D:1) a rat corpse (skeletalised by now) (33, 18, D:1) a +0 robe (34, 7, D:1) a rat corpse (skeletalised by now) (36, 5, D:1) a rat corpse (skeletalised by now) (43, -1, D:1) a ball python skeleton (44, 19, D:1) a rat skeleton (48, -7, D:1) a +0 short sword (61, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a parchment of Mephitic Cloud (0, 3, D:2) a ball python corpse (skeletalised by now) (10, -8, D:2) a bat corpse (skeletalised by now) (11, 6, D:2) a +0 whip (12, 10, D:2) a +0 dagger (16, 19, D:2) a +0 sling (19, -13, D:2) a +0 club a goblin skeleton (32, -19, D:2) a +0 dagger a +0 sling (32, -18, D:2) a rat corpse (skeletalised by now) (35, -10, D:2) a frilled lizard skeleton (41, -13, D:2) 2 stones Level 3 of the Dungeon [Shop] Ote Doa's Magic Scroll Shop a scroll of fog (52 gold) a scroll of poison (52 gold) a scroll of noise (13 gold) a scroll of poison (52 gold) a scroll of blinking (123 gold) a scroll of identify (26 gold) [Shop] Ezaint's Weapon Shop 2 javelins (78 gold) a +0 vampiric lajatang (611 gold) 6 large rocks (117 gold) a +0 flail (45 gold) 2 datura-tipped darts (23 gold) a +0 whip (32 gold) the +1 whip of Ezawkom {antimagic, rElec rN+ Int+3} (481 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 glaive of protection (247 gold) 4 large rocks (78 gold) [Shop] Yriule's Distillery 2 potions of curing (72 gold) a potion of moonshine (12 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of magic (96 gold) a potion of curing (36 gold) (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (9, 2, D:3) a +0 falchion (17, 9, D:3) a +0 dagger a +0 robe (20, 20, D:3) a +0 club a +0 sling a +0 short sword of draining (26, -9, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (28, 4, D:3) a +0 club a goblin skeleton (50, 9, D:3) a +0 short sword (54, 6, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club 5 stones a kobold skeleton (5, 2, D:4) a hobgoblin corpse (skeletalised by now) (13, 31, D:4) a +2 trident a +0 robe (13, 32, D:4) a +3 great sword a +0 robe a +4 dire flail a +0 robe a +3 spear a +0 robe (13, 33, D:4) a +2 hand axe a +0 robe (14, 6, D:4) an orb of attunement (18, 7, D:4) 5 datura-tipped darts (27, 16, D:4) a jackal skeleton a jackal skeleton (29, 16, D:4) a jackal skeleton (30, 43, D:4) a +0 whip a +0 ring mail a +0 club a +0 hand axe a +0 dagger of venom an orc skeleton (31, -4, D:4) an inkwell talisman (32, 10, D:4) a +0 club a +0 sling (33, 43, D:4) a +0 leather armour a +0 dagger a ball python skeleton (36, -13, D:4) a +0 scale mail (37, 8, D:4) a +0 short sword (46, 1, D:4) a parchment of Call Imp (47, 11, D:4) 3 stones a +0 short sword (49, 5, D:4) a +0 club a +0 dagger an orc skeleton an orc skeleton (49, 6, D:4) a hobgoblin skeleton (50, 5, D:4) a +0 hand axe an orc skeleton (51, 5, D:4) a +0 club (51, 6, D:4) an iguana skeleton Level 5 of the Dungeon (8, 26, D:5) a +0 giant club (26, 45, D:5) a +0 spear Level 6 of the Dungeon [Shop] Geob's Armour Emporium a +0 scale mail (44 gold) the +4 leather armour of the Everdark {Bane Dex+5} (434 gold) Bane: It inflicts you with a random bane when you equip it. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 cloak (49 gold) a +0 scale mail (44 gold) a +1 helmet (126 gold) a +0 scale mail of fire resistance (121 gold) a +0 scale mail (44 gold) the +0 leather armour of Least Resistance {^Drain rElec Regen+ Dex+2} (160 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 crystal plate armour (792 gold) (0, 0, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (1, 1, D:6) a +0 ring mail a +0 short sword (3, -5, D:6) a +0 giant club a black bear skeleton an ogre skeleton (4, -6, D:6) a +0 mace an orc skeleton (9, 14, D:6) a +0 short sword (19, 8, D:6) a +0 chain mail (29, 15, D:6) a +0 flail a +0 robe (34, -9, D:6) a +4 war axe of freezing a +2 leather armour of willpower (40, 23, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (43, 24, D:6) a +0 longbow (51, 21, D:6) a +4 dire flail a +0 robe (55, -6, D:6) a +0 ring mail (57, 6, D:6) a +0 flail (57, 8, D:6) a +0 dagger (57, 9, D:6) a +0 robe a +0 dagger (57, 10, D:6) a +0 robe a +0 dagger a +0 dagger (59, 21, D:6) a +0 scimitar of valour a +0 robe a +0 great sword a +0 robe Level 7 of the Dungeon (10, -33, D:7) a +0 scale mail (18, -6, D:7) a +0 hand axe (18, -5, D:7) a +0 club (21, -6, D:7) a +0 morningstar a +0 leather armour (27, -37, D:7) a +0 sling (31, -18, D:7) a +0 spear (38, -27, D:7) a +0 short sword (49, -36, D:7) a +0 robe of willpower (54, -29, D:7) 5 boomerangs Level 8 of the Dungeon (3, 5, D:8) a +0 leather armour (6, 11, D:8) a +0 scale mail (17, 20, D:8) a +0 short sword (18, 20, D:8) a +0 club a +0 short sword (19, -15, D:8) 4 atropa-tipped darts (25, -22, D:8) a +1 antimagic falchion (25, -17, D:8) a +0 shortbow (35, -16, D:8) a +0 dagger a +0 flail a +0 chain mail (36, -16, D:8) a +0 short sword a +0 chain mail (37, -16, D:8) a +0 dagger a +0 leather armour Level 9 of the Dungeon (1, -5, D:9) a +0 dagger a +0 robe (31, -24, D:9) a +3 short sword (32, -37, D:9) a +0 helmet (36, -4, D:9) a +0 dagger (37, -6, D:9) a +0 dagger (37, -4, D:9) a +0 hand axe a +0 leather armour (48, -1, D:9) a +0 short sword a +0 flail (49, -1, D:9) a +0 whip a +0 ring mail (49, 0, D:9) a +0 hand axe a +0 chain mail (49, 1, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Reanio Sola's Jewellery Shoppe a ring of resist corrosion (460 gold) a ring of see invisible (345 gold) a rimehorn talisman (287 gold) a ring of wizardry (unknown) (690 gold) a +6 ring of strength (unknown) (828 gold) an amulet of wildshape (unknown) (690 gold) the ring "Gaufu" {rF+ rN+ Will- Wiz Dex+2} (1108 gold) [ring of wizardry] rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). a +6 ring of intelligence (unknown) (828 gold) a +6 ring of dexterity (unknown) (828 gold) [Shop] Usewniul's Antique Armour Emporium a +3 chain mail of death (371 gold) the +1 leather armour of the Fiddle {rN+ Stlth+} (294 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 plate armour of resonance (469 gold) a +1 leather armour of poison resistance (154 gold) a +2 cloak of willpower (301 gold) [Shop] Lusmudil's Jewellery Shoppe the ring of Gepyst {rF+ Str+3 Dex-2 Stlth+} (664 gold) [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. a ring of see invisible (270 gold) a riddle talisman (540 gold) a +6 ring of strength (unknown) (648 gold) a storm talisman (990 gold) a ring of protection from fire (unknown) (450 gold) an amulet of guardian spirit (unknown) (540 gold) the amulet "Ehuly" {rC+ RegenMP+ Str+3 Int+3 Slay-6} (565 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). [Shop] Sociz's Armour Boutique a +2 ring mail of fire resistance (420 gold) a +3 plate armour of poison resistance (740 gold) a +0 robe of willpower (158 gold) the +1 troll leather armour of Lugonu's Hope {Harm Regen+ Slay+2} (708 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +2 helmet of sniping (430 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (698 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the +2 leather armour of the Fife {rElec Dex+3 SInv Stlth+} (786 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Gousm's Book Boutique a parchment of Vhi's Electric Charge (169 gold) a parchment of Fugue of the Fallen (114 gold) a manual of Staves (1040 gold) a parchment of Permafrost Eruption (325 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Fortress Blast (325 gold) a parchment of Dragon's Call (676 gold) a parchment of Splinterfrost Shell (426 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Magnavolt (426 gold) a parchment of Spellspark Servitor (426 gold) a parchment of Manifold Assault (426 gold) a parchment of Summon Forest (239 gold) a manual of Staves (1040 gold) a parchment of Metabolic Englaciation (239 gold) (0, 0, D:10) a staff of alchemy (19, -6, D:10) a +0 short sword (19, -5, D:10) a +0 whip (20, -5, D:10) a +0 short sword a +0 dagger (21, -6, D:10) a +0 whip of electrocution 2 stones a +1 dagger of pain (22, 7, D:10) a +0 ring mail a +0 club (23, 9, D:10) a +0 hand axe a +0 plate armour a +0 short sword a +0 arbalest a +0 mace a +0 flail a +2 whip of flaming (23, 10, D:10) a +0 club (23, 16, D:10) a +1 chain mail of cold resistance (25, 16, D:10) a +2 ring mail of cold resistance the +5 ring mail "Usiupuuc" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 robe of willpower a +0 cloak a +0 pair of boots a +0 long sword a +2 whip of electrocution a +0 helmet a +0 leather armour a +2 long sword of freezing (30, -18, D:10) a +0 chain mail (30, -15, D:10) a +0 war axe (42, 5, D:10) a +0 sling (43, 5, D:10) a +0 hand axe a +0 mace (44, 5, D:10) a +0 dagger a +2 dagger of speed (48, 29, D:10) a +0 giant club a +0 giant spiked club (52, 35, D:10) a +0 trident (66, 23, D:10) a +0 dagger a +0 club a +0 dagger 5 stones a +0 short sword (66, 33, D:10) a +0 club a +0 short sword (67, 34, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (25, -41, D:11) a +0 dagger a +0 robe (25, -1, D:11) a +0 war axe (26, -41, D:11) a +0 dagger (26, -40, D:11) a +0 club (26, -39, D:11) a +0 robe a +0 dagger (26, -38, D:11) a +0 dagger (27, -39, D:11) a +0 dagger (27, -29, D:11) a +0 hand axe (29, -44, D:11) a +0 leather armour (29, -30, D:11) a +0 robe a +0 dagger (29, -29, D:11) a +0 shortbow (31, -29, D:11) a +0 dagger of venom a +0 robe a +0 dagger (32, -50, D:11) a +0 giant club a +0 giant spiked club (34, -49, D:11) a +0 long sword (34, -31, D:11) a staff of fire (34, -2, D:11) 4 large rocks (35, -18, D:11) a +0 orcbow (53, -23, D:11) an orb of guile (54, -14, D:11) a +0 robe a +0 whip (60, -32, D:11) a +3 spear of entangling a +0 mace a +1 leather armour of fire resistance (63, 0, D:11) a +2 robe of positive energy (65, 0, D:11) a parchment of Irradiate (68, -10, D:11) a +0 pair of gloves (68, -8, D:11) 4 large rocks Level 12 of the Dungeon (12, 0, D:12) a +0 orcbow (18, -7, D:12) a +2 short sword of venom (21, 2, D:12) a +0 plate armour (25, -2, D:12) a +0 sling (27, -5, D:12) a +0 scimitar (28, -4, D:12) a +0 spear (30, 5, D:12) a +0 flail (34, -27, D:12) a +0 leather armour a +0 club a +0 leather armour a +0 club (36, -28, D:12) a +0 robe a +0 dagger (36, 10, D:12) a +0 war axe a +0 animal skin (37, -29, D:12) a +0 leather armour a +0 whip (39, -24, D:12) a +2 battleaxe of distortion a +0 chain mail a +0 giant club a +0 giant club (39, -15, D:12) a +0 flail (41, 2, D:12) 6 large rocks (42, -6, D:12) a +0 leather armour (42, -5, D:12) a +0 helmet of sniping (52, 2, D:12) a ring of poison resistance Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (0, 3, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 robe a +0 flail (0, 4, D:13) a +0 giant spiked club a +0 giant spiked club (4, -18, D:13) a +0 club (5, -15, D:13) 4 large rocks (25, 27, D:13) a +0 club (27, 20, D:13) a +0 sling (29, 23, D:13) a spider talisman (29, 24, D:13) a scroll of amnesia (30, 0, D:13) a +0 shortbow of flaming (31, 0, D:13) a +0 shortbow (31, 1, D:13) a +0 orcbow a +0 shortbow (31, 12, D:13) a +0 shortbow (31, 25, D:13) a scroll of noise (31, 26, D:13) a parchment of Olgreb's Toxic Radiance (32, 0, D:13) a +0 shortbow (33, -17, D:13) a +0 robe (33, 25, D:13) 8 gold pieces (39, 23, D:13) a +0 sling (50, 12, D:13) a +0 orcbow Level 14 of the Dungeon (15, -2, D:14) a +0 great sword (15, 9, D:14) a +0 scale mail (18, 1, D:14) a +0 orcbow (18, 35, D:14) a +0 scale mail (25, 8, D:14) a +0 mace (27, 11, D:14) a +0 short sword a +0 orcbow (28, 14, D:14) a +3 long sword a +0 chain mail (34, 18, D:14) a +0 war axe a +0 leather armour (35, 16, D:14) a +0 shortbow (36, 17, D:14) a +0 shortbow a +0 orcbow (36, 18, D:14) a +0 shortbow (43, 42, D:14) a parchment of Launch Clockwork Bee (47, 31, D:14) a spore talisman (48, 15, D:14) a +0 orcbow (50, 30, D:14) a +0 orcbow (50, 33, D:14) a +0 flail (51, 33, D:14) a +0 long sword a +0 robe (52, 26, D:14) a +0 mace (54, 22, D:14) a +0 halberd a +1 scimitar of protection (54, 23, D:14) a +0 hand axe (54, 24, D:14) a +0 mace a +0 trident (55, 1, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (3, -14, D:15) a +0 club (5, -15, D:15) a +0 hand axe a +0 robe (6, -12, D:15) a +0 war axe a +0 leather armour a +3 hand axe a +0 robe (7, 19, D:15) a +0 chain mail (25, -7, D:15) a +0 halberd (26, -3, D:15) a +0 battleaxe (27, -2, D:15) a +0 dire flail (28, -3, D:15) a +0 robe a +0 dagger (29, -8, D:15) a +0 shortbow (30, -4, D:15) a +0 club (36, -7, D:15) a +1 battleaxe a +0 leather armour (53, -32, D:15) a +0 plate armour (58, 8, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 leather armour (0, 1, Orc:1) a +0 whip a +0 leather armour a +0 broad axe a +0 plate armour (1, 1, Orc:1) a +0 dagger a +0 robe (2, 1, Orc:1) a +0 hand axe (11, 5, Orc:1) a +0 leather armour a +0 dagger (12, 4, Orc:1) a +0 plate armour a +0 mace (12, 5, Orc:1) a +0 ring mail a +0 short sword (13, 4, Orc:1) a +0 robe a +0 dire flail (13, 5, Orc:1) a +2 robe of cold resistance a +0 dagger (13, 6, Orc:1) a +0 hand axe (14, 4, Orc:1) a +0 chain mail a +0 hand axe (14, 5, Orc:1) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour a boomerang a +0 club a +0 robe a +0 flail (14, 6, Orc:1) a +0 dagger a +0 plate armour a +0 mace a +0 orcbow (15, 4, Orc:1) a +0 plate armour a +0 trident (25, 28, Orc:1) a +0 athame (33, 33, Orc:1) a +0 giant club a +0 giant club (34, 32, Orc:1) a +0 giant club (43, 28, Orc:1) a +0 ring mail a +0 war axe a +0 plate armour a +0 long sword (44, 27, Orc:1) a +0 ring mail a +0 club (44, 28, Orc:1) a +0 dagger (46, 39, Orc:1) a +0 robe a +0 dagger (46, 40, Orc:1) a +0 robe a +0 dagger (47, 38, Orc:1) a +0 plate armour a +0 mace (47, 40, Orc:1) a +2 mace of holy wrath Level 2 of the Orcish Mines [Shop] Qyim's Antique Armour Emporium the +0 pair of gloves of the Wilderness {rPois Str+5 Int-4} (302 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +2 robe of fire resistance (304 gold) a +1 leather armour of poison resistance (187 gold) a +1 robe of cold resistance (219 gold) a +2 robe of positive energy (253 gold) a +2 helmet of ice (535 gold) a +4 chain mail of willpower (561 gold) a +2 scale mail of death (331 gold) [Shop] Liawk's Weapon Boutique a +0 falchion (36 gold) 5 poisoned darts (36 gold) the +5 quarterstaff of Uskayaw's Esteem {flame, ^Fragile rElec Dex+4 Stlth+} (643 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 great sword (120 gold) a +0 quarterstaff (60 gold) a +0 spear (36 gold) a +0 war axe (42 gold) a +0 spear (36 gold) [Shop] Emoovvat's Assorted Antiques a phantom mirror (1160 gold) a potion of berserk rage (145 gold) a lightning rod (4/4) (1160 gold) a Gell's gravitambourine (2/2) (1160 gold) a scroll of identify (58 gold) a +0 broad axe (261 gold) a condenser vane (1160 gold) [Shop] Wusasoyn's Weapon Shoppe a +0 war axe (63 gold) the +7 flail of Capnip {speed, rC+ rN+} (1146 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. 4 silver javelins (648 gold) a +0 shortbow (54 gold) a +0 rapier (99 gold) a +0 hand axe (54 gold) 3 boomerangs (108 gold) [Shop] Gukiomes's Antique Weapon Shop a +0 arbalest (232 gold) a +0 club (15 gold) a +4 flail (790 gold) a +0 great mace (310 gold) a +0 scimitar (186 gold) a +3 halberd of holy wrath (750 gold) (0, 0, Orc:2) a +0 giant club (6, -4, Orc:2) a +0 giant spiked club (7, 8, Orc:2) a +0 giant club a +0 giant club (19, 18, Orc:2) a +0 mace a +0 plate armour (25, 6, Orc:2) a +0 giant club (26, -25, Orc:2) a +0 war axe a +0 robe a +2 dagger of venom (26, -24, Orc:2) a +0 hand axe (26, 7, Orc:2) a +0 giant club (28, 4, Orc:2) a +0 giant spiked club (30, 3, Orc:2) a +0 giant spiked club (32, 1, Orc:2) a +0 giant spiked club a +0 giant spiked club (32, 4, Orc:2) a +0 dagger (33, 1, Orc:2) a +0 giant club a +0 giant club a +0 dire flail (33, 2, Orc:2) a +0 giant spiked club (33, 5, Orc:2) a +0 giant club (34, 0, Orc:2) a +0 dagger a +0 robe (36, -4, Orc:2) a +0 robe a +0 spear a +0 robe a +0 halberd a +0 robe a +0 spear (36, -2, Orc:2) a +0 dagger a +0 robe a +3 flail a +0 war axe a +0 chain mail a +0 giant club (37, -4, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (37, -3, Orc:2) a +0 falchion a +0 leather armour a +0 giant spiked club a +0 giant spiked club (37, -2, Orc:2) a +0 dagger a +0 robe (38, -4, Orc:2) a +0 glaive a +0 chain mail a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 giant club a +0 dire flail a +0 giant club a +0 halberd a +0 plate armour a +0 giant club a +0 giant spiked club a +0 giant club (39, -11, Orc:2) a +0 dire flail a +0 chain mail (43, -6, Orc:2) a +0 trident a +0 chain mail (45, -4, Orc:2) 3 large rocks a +0 giant spiked club a +0 giant club (46, -4, Orc:2) a +0 robe a +0 dagger (47, 4, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (48, 5, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (49, 5, Orc:2) a +0 giant club a +0 giant club (50, -2, Orc:2) a +0 giant spiked club a +0 giant club (53, -14, Orc:2) a +0 leather armour a +0 mace (54, 3, Orc:2) a +0 giant club (55, -15, Orc:2) a +0 flail a +0 club (55, -14, Orc:2) a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 mace a +0 dagger a +0 robe (56, -18, Orc:2) a +0 giant club a +0 giant club (56, -16, Orc:2) a +0 dire flail a +0 orcbow a +0 plate armour a +0 whip (56, 5, Orc:2) a +0 giant club (57, -21, Orc:2) a +0 whip (64, 3, Orc:2) a +0 giant club a +0 giant club (66, 1, Orc:2) a +0 robe a +0 halberd Level 1 of the Lair of Beasts (3, 20, Lair:1) a +0 quarterstaff (11, -6, Lair:1) a potion of moonshine (11, -5, Lair:1) an amulet of wildshape (12, -6, Lair:1) a +0 quarterstaff (13, -6, Lair:1) a +0 plate armour (13, -5, Lair:1) a +1 pair of gloves of fire (unseen) (22, -30, Lair:1) a +0 robe (30, 10, Lair:1) a +0 partisan (36, -30, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts [Shop] Kiumni's Assorted Antiques a potion of curing (81 gold) a wand of polymorph (6) (226 gold) a condenser vane (1080 gold) the ring of the Cichlid {rN+ Str+2 Int+8} (1501 gold) [ring of intelligence] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). the +9 orcbow of Uclisat {heavy, Will+ Int+3 Stlth+} (1995 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a wand of flame (11) (207 gold) a +0 robe of cold resistance (213 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) (1, 8, Lair:2) a +0 chain mail (21, 23, Lair:2) a +0 quarterstaff (22, 4, Lair:2) a staff of alchemy (37, 21, Lair:2) a +0 barding (38, -14, Lair:2) a parchment of Frozen Ramparts (43, 28, Lair:2) a +0 scale mail (56, -3, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (4, 18, Lair:3) a scarab talisman (14, -20, Lair:3) a +0 rapier (25, 2, Lair:3) a +0 quarterstaff (44, -33, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (4, -8, Lair:4) a +0 trident (20, -43, Lair:4) a +5 long sword a +0 scale mail (25, -36, Lair:4) a +0 hand axe (45, -7, Lair:4) a +0 shortbow (46, -13, Lair:4) a +0 quarterstaff (48, -17, Lair:4) a +0 hand axe (49, -9, Lair:4) a +0 war axe (64, -11, Lair:4) a +0 robe Level 5 of the Lair of Beasts (7, -4, Lair:5) 2 boomerangs (14, 15, Lair:5) a +0 robe (16, 41, Lair:5) a +0 club (23, 4, Lair:5) a human skeleton (24, 21, Lair:5) a human skeleton (25, 35, Lair:5) a human skeleton (32, 43, Lair:5) a +0 rapier (35, 15, Lair:5) a +0 robe (43, 16, Lair:5) a human skeleton (49, 12, Lair:5) a +0 quarterstaff (53, -8, Lair:5) a +0 chain mail (53, -5, Lair:5) a +0 dagger a +0 robe (54, 4, Lair:5) a +2 whip of electrocution a +0 robe (55, 10, Lair:5) a +0 ring mail (55, 11, Lair:5) a +0 spear (56, 11, Lair:5) a +1 ring mail of cold resistance (56, 40, Lair:5) a +2 triple sword of draining (57, 13, Lair:5) a +0 sling of flaming (57, 22, Lair:5) a +0 whip a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a throwing net (0, 19, Swamp:1) a rimehorn talisman (2, -1, Swamp:1) a +3 short sword of flaming (unseen) (8, -4, Swamp:1) a +0 leather armour (15, 8, Swamp:1) a +0 robe a +0 quarterstaff Level 2 of the Swamp (6, 14, Swamp:2) a +0 whip (14, 6, Swamp:2) 7 gold pieces a +0 mace a +2 scale mail of willpower (28, -1, Swamp:2) a +0 pair of boots Level 1 of the Spider Nest