DMaster Level 1 of the Dungeon (0, 0, D:1) a quill talisman (3, -10, D:1) a jackal corpse (skeletalised by now) (9, -10, D:1) a ball python corpse (skeletalised by now) (10, 22, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (10, 23, D:1) a hobgoblin corpse (skeletalised by now) (12, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -4, D:1) a quokka corpse (skeletalised by now) (17, 28, D:1) a quokka corpse (skeletalised by now) (18, 13, D:1) 4 stones (21, 3, D:1) a ball python corpse (skeletalised by now) (30, 27, D:1) a +0 leather armour (35, -5, D:1) a +0 whip (35, -2, D:1) a +0 whip (35, 26, D:1) a +0 club 2 stones (35, 27, D:1) a ball python skeleton (37, -1, D:1) a hobgoblin skeleton (43, 14, D:1) a quokka skeleton (44, -16, D:1) an inkwell talisman (44, 14, D:1) a +0 whip (53, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 25, D:1) a +0 long sword (66, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (8, 1, D:2) a +0 helmet (9, 21, D:2) a +0 dagger a goblin skeleton (10, 33, D:2) a bat skeleton (10, 55, D:2) an adder corpse (skeletalised by now) (12, 35, D:2) a +0 club a goblin skeleton (26, 19, D:2) a +0 club a +0 leather armour (28, 19, D:2) a +0 short sword (32, 19, D:2) a quokka skeleton (32, 23, D:2) a +0 helmet (36, 6, D:2) a +0 sling (38, 25, D:2) a +0 dagger (48, 11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, 6, D:3) a +0 hand axe (12, -13, D:3) a +0 dagger (23, -15, D:3) 2 poisoned darts (25, 1, D:3) a +0 long sword (31, -27, D:3) a ball python skeleton (35, -20, D:3) a +0 club (40, 1, D:3) a +0 leather armour (47, -24, D:3) a +0 short sword (48, -25, D:3) a +0 mace a +3 scale mail (51, -15, D:3) a +0 club (52, -14, D:3) a +0 leather armour a +0 robe a +0 whip a +0 scale mail a +0 dagger of protection a +0 hand axe a +0 dagger (56, -12, D:3) the +1 leather armour of Hubris {MP+5 Int+2 SInv} MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (56, 6, D:3) a +0 leather armour (57, -26, D:3) 2 boomerangs (62, -24, D:3) a +0 long sword Level 4 of the Dungeon (3, -18, D:4) a stone (3, -7, D:4) a +0 short sword (6, -18, D:4) a stone (6, -17, D:4) a stone (6, -16, D:4) a stone (7, -17, D:4) a stone (7, -16, D:4) a stone (8, -19, D:4) a stone (8, -18, D:4) a large rock (8, -16, D:4) a stone (8, -13, D:4) a stone (8, 10, D:4) a +0 scale mail a +0 spear (9, -18, D:4) a stone (9, 8, D:4) a +0 flail (10, 9, D:4) a +0 whip (15, 13, D:4) a +0 ring mail (19, -9, D:4) a +0 dagger (29, 3, D:4) 3 stones a +0 whip (29, 6, D:4) a +0 war axe (33, 0, D:4) a +0 spear (34, -16, D:4) a +0 long sword (37, -14, D:4) a +0 hand axe (44, 0, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Beatah's Antique Armour Shoppe the +0 robe of Tatsur {Str+4 Slay-5} (20 gold) Str+4: It affects your strength (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. a +2 pair of gloves of dexterity (494 gold) +1 acid dragon scales (1081 gold) a +3 chain mail of willpower (644 gold) a +1 helmet of sniping (379 gold) a +1 robe of willpower (296 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (952 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 leather armour of fire resistance (322 gold) (3, 14, D:5) a +0 halberd (4, 14, D:5) a +0 spear (5, -19, D:5) a +0 club (5, -18, D:5) a +0 spear (5, -15, D:5) a +0 whip (5, 12, D:5) a +0 dagger (6, -16, D:5) a +0 spear (13, 4, D:5) a +0 giant club (15, -2, D:5) a +0 spear (15, 3, D:5) a +0 chain mail (21, 2, D:5) a +0 club (22, 3, D:5) a +0 hand axe a +0 scale mail (24, -6, D:5) a +0 scythe (25, -6, D:5) a +1 spectral quarterstaff (32, -7, D:5) a +0 club Level 6 of the Dungeon (1, 9, D:6) a +0 ring mail (5, 9, D:6) a +0 giant club (7, -16, D:6) a +2 dagger of flaming (8, -6, D:6) a +0 morningstar (18, 8, D:6) a +5 flail a +0 chain mail (20, -6, D:6) a +0 ring mail (27, -11, D:6) a +0 club (32, 1, D:6) a +0 leather armour (36, 31, D:6) a +2 heavy mace (37, -5, D:6) 6 atropa-tipped darts (42, 12, D:6) a parchment of Slow Level 7 of the Dungeon [Shop] Madosh's Magical Supplies a wand of iceblast (4) (unknown) (144 gold) a +0 helmet of ice (322 gold) the Dissertation on Flinty Company (540 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Magnavolt Earth/Air 7 Sif Muna's Codex of the Consolidated Curse (420 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Imp Summoning 2 c - Confusing Touch Hexes 3 d - Gloom Hexes/Necromancy 3 a scroll of brand weapon (unknown) (142 gold) a manual of Earth Magic (1200 gold) (5, -3, D:7) a +0 shortbow (10, -7, D:7) a +3 quarterstaff (16, -24, D:7) a +0 war axe (24, -25, D:7) the +2 quarterstaff "Newtslayer" {drain, rElec rF- Will+ Str+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (25, -11, D:7) a +0 orcbow (33, -11, D:7) a +0 short sword (33, -10, D:7) 2 poisoned darts a +0 dagger (34, -11, D:7) a +0 whip Level 8 of the Dungeon (14, 12, D:8) a +0 dagger (15, 12, D:8) a +0 plate armour 3 boomerangs a +0 scimitar (15, 13, D:8) a +0 leather armour a +0 trident (17, -14, D:8) a +0 whip (17, -13, D:8) a +0 whip (18, -14, D:8) a +0 dagger (18, -5, D:8) 6 poisoned darts (27, -6, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a black bear skeleton (0, 11, D:9) a +0 leather armour (1, 3, D:9) a +0 long sword (2, -6, D:9) a black bear skeleton (2, -2, D:9) a black bear skeleton (2, -1, D:9) a black bear skeleton (10, 18, D:9) a +0 robe (12, 13, D:9) a +0 trident (12, 21, D:9) a +0 ring mail (14, 21, D:9) a +0 long sword (19, 20, D:9) a +0 dire flail a +0 plate armour (20, 19, D:9) a +0 dagger a +0 chain mail a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 19, D:9) a +0 short sword (41, -9, D:9) a +0 shortbow (42, 11, D:9) a +0 chain mail (43, -23, D:9) a potion of attraction (45, 9, D:9) a +0 halberd (46, 8, D:9) a +0 halberd (46, 10, D:9) a +0 spear (47, 9, D:9) a +0 halberd (48, -17, D:9) 15 gold pieces a +0 shortbow (51, 8, D:9) a +0 arbalest (52, 15, D:9) a +0 chain mail a +0 heavy hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (52, 16, D:9) a +0 ring mail a +0 whip a +0 leather armour a +0 short sword (52, 20, D:9) a +0 robe a +0 dagger