DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 3, D:1) a +0 dagger (7, 4, D:1) a +0 robe (10, -22, D:1) a ball python corpse (skeletalised by now) (17, 4, D:1) a +0 whip a kobold skeleton (20, -16, D:1) a bat skeleton (20, -14, D:1) a bat skeleton (23, 8, D:1) a bat skeleton (24, 5, D:1) a quokka skeleton (25, 9, D:1) a +0 dagger a goblin skeleton (27, -21, D:1) a +0 short sword 3 stones (30, -20, D:1) a +0 club (30, 0, D:1) 2 poisoned darts (36, -21, D:1) a hobgoblin corpse (skeletalised by now) (36, -18, D:1) a hobgoblin skeleton (42, -13, D:1) a hobgoblin corpse (skeletalised by now) (44, 12, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (45, 8, D:1) a ball python corpse (skeletalised by now) (49, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (6, 7, D:2) a +4 ring of protection (8, 7, D:2) a hobgoblin corpse (skeletalised by now) (9, 7, D:2) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 8, D:2) a +0 dagger a +0 whip a rat corpse (skeletalised by now) (17, 4, D:2) a +0 dagger (31, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 14, D:2) a bat skeleton (33, 11, D:2) a rat skeleton (33, 13, D:2) a frilled lizard skeleton (40, 19, D:2) 3 poisoned darts (42, 27, D:2) a +0 leather armour (45, 38, D:2) a frilled lizard corpse (skeletalised by now) (50, 28, D:2) a rimehorn talisman (54, 28, D:2) a +0 flail (58, 19, D:2) a hobgoblin skeleton a jackal skeleton (59, 19, D:2) a +0 club 4 stones a kobold skeleton (61, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (3, -3, D:3) a rat corpse (skeletalised by now) (4, -3, D:3) a rat corpse (skeletalised by now) (12, -6, D:3) a +0 rapier (12, -5, D:3) a +0 club (12, -4, D:3) a +1 mace of venom (unseen) (12, 0, D:3) a +0 mace (17, -7, D:3) a +0 dagger a kobold skeleton (26, 4, D:3) 3 poisoned darts (27, 22, D:3) a +0 flail (32, 11, D:3) a +0 falchion (37, 13, D:3) a +0 mace a +0 chain mail a +0 flail a +0 leather armour the human corpse of Terence (skeletalised by now) (37, 17, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (41, 18, D:3) a +0 mace a +0 leather armour (42, 19, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (5, -4, D:4) a potion of berserk rage (6, -6, D:4) a scroll of identify (6, 29, D:4) a +0 war axe (7, -4, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, -6, D:4) a potion of lignification (9, -4, D:4) a scroll of fog (9, 23, D:4) a +0 whip (11, 11, D:4) 12 gold pieces (11, 13, D:4) a parchment of Static Discharge (12, 9, D:4) 11 gold pieces (15, 4, D:4) a +0 sling (16, 8, D:4) a +0 spear (19, 29, D:4) 8 gold pieces (22, 4, D:4) a scroll of fear (39, 12, D:4) 6 poisoned darts (42, 23, D:4) a +0 club (43, 18, D:4) a +0 club a goblin corpse (skeletalised by now) (45, 17, D:4) a +0 club (46, 16, D:4) a +0 club (46, 17, D:4) a +2 heavy spear a +0 animal skin a +0 helmet a +0 club a goblin corpse (skeletalised by now) (47, 17, D:4) a +0 club a goblin corpse (skeletalised by now) (48, 16, D:4) a +0 club (49, 16, D:4) a +0 dagger (49, 30, D:4) a +0 flail (53, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 3, D:4) a +0 trident a +0 scale mail (54, 5, D:4) a +0 dagger an orc corpse (skeletalised by now) (55, 0, D:4) a +0 sling