DMaster Level 1 of the Dungeon (4, 0, D:1) a +0 ring mail (15, 23, D:1) a +0 club a stone (16, 22, D:1) a jackal corpse (skeletalised by now) (20, -3, D:1) a jackal skeleton (21, 15, D:1) a +0 mace (26, 19, D:1) a frilled lizard skeleton (31, 3, D:1) a +0 leather armour (34, 8, D:1) a +0 leather armour (39, 27, D:1) a +0 short sword (41, 29, D:1) a +0 spear (44, 26, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (14, 6, D:2) a ball python corpse (skeletalised by now) (16, 3, D:2) a +0 war axe (20, -12, D:2) a quill talisman (24, -11, D:2) a quill talisman (25, -18, D:2) an adder skeleton (43, -22, D:2) a ball python corpse (skeletalised by now) (48, -9, D:2) a jackal corpse (skeletalised by now) (49, -8, D:2) a jackal corpse (skeletalised by now) (52, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, -7, D:2) a ball python corpse (skeletalised by now) (63, -37, D:2) a +0 ring mail a ball python corpse (skeletalised by now) (66, -33, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 6, D:3) a +0 short sword (11, 11, D:3) a +0 club a goblin skeleton (12, -8, D:3) a ball python skeleton (15, 21, D:3) 4 atropa-tipped darts (21, 28, D:3) a bat skeleton (24, 29, D:3) a +0 dagger of venom a +0 robe an orc skeleton (25, 2, D:3) a ball python skeleton (25, 29, D:3) a +0 war axe a +0 short sword a +0 flail a +0 dagger an orc skeleton an orc skeleton (26, 3, D:3) a +0 vampiric short sword a kobold skeleton (29, -15, D:3) an adder corpse (skeletalised by now) (30, -9, D:3) a +0 dagger a goblin skeleton (35, 9, D:3) a ball python skeleton (37, 36, D:3) a bat corpse (skeletalised by now) (39, 15, D:3) a +0 leather armour (48, 7, D:3) a quokka skeleton (49, 36, D:3) an inkwell talisman (61, 31, D:3) a +4 quarterstaff of chaos (62, 34, D:3) a +0 hammer Level 4 of the Dungeon (8, 15, D:4) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 23, D:4) a ball python corpse (skeletalised by now) (9, 16, D:4) a +0 dagger a +0 robe (13, 3, D:4) a +0 whip (17, 3, D:4) a +0 club (19, 8, D:4) a water moccasin skeleton (20, 8, D:4) a jackal skeleton (21, 8, D:4) a jackal skeleton (36, 41, D:4) a +0 club (40, 18, D:4) a +0 dagger (42, 39, D:4) a +0 club a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (43, 39, D:4) a +0 mace of protection a +0 club an orc skeleton (45, 14, D:4) a +0 flail (48, 38, D:4) a +0 dagger a goblin skeleton (51, 11, D:4) an adder skeleton (58, 13, D:4) a +0 dagger (58, 30, D:4) a +0 falchion Level 5 of the Dungeon (7, -7, D:5) a +0 scale mail (15, 6, D:5) a +0 shortbow (17, 22, D:5) a +0 giant club an ogre skeleton (24, 19, D:5) a +0 leather armour (31, 9, D:5) a +0 robe a +0 dagger (32, 8, D:5) a +0 hand axe an orc corpse (skeletalised by now) (32, 9, D:5) a +0 leather armour of fire resistance 2 boomerangs a +0 hand axe an orc corpse (skeletalised by now) (39, 14, D:5) a +0 sling (44, 39, D:5) a +0 sling (45, 41, D:5) a +0 scale mail (52, 2, D:5) a +0 leather armour a +0 short sword an orc skeleton (61, 9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, -4, D:6) a +0 rapier (6, -22, D:6) a +0 hand axe of freezing (12, -42, D:6) a +0 ring mail (15, -9, D:6) a +0 club (25, -42, D:6) a +1 flail of protection (26, -39, D:6) a +0 giant club (29, -14, D:6) a +0 chain mail a +0 dire flail (39, -24, D:6) a +0 ring mail a +0 club (43, -34, D:6) a +0 giant spiked club (45, -41, D:6) a +0 scale mail (45, -35, D:6) a +0 hand axe (49, -45, D:6) a +0 trident (57, -33, D:6) a +0 barding of earth Level 7 of the Dungeon (0, 0, D:7) a +0 rapier a boomerang a +0 chain mail (0, 1, D:7) a +0 short sword (1, -1, D:7) a +0 whip a +0 ring mail (1, 0, D:7) a +0 hand axe a +0 war axe (1, 15, D:7) a +0 dagger 5 stones a +0 dagger a +0 robe a +0 dagger a curare-tipped dart (2, 12, D:7) a +0 short sword 5 stones (2, 14, D:7) a +0 halberd a +0 robe (4, 8, D:7) a +0 dagger 2 stones (4, 13, D:7) a +4 short sword a +0 robe (9, -14, D:7) a +0 dagger (10, 0, D:7) a +0 ring mail (11, -5, D:7) a +0 robe a +0 whip (18, 8, D:7) a +3 scimitar a +0 robe (18, 12, D:7) a +0 war axe a +0 robe (19, 11, D:7) a +5 trident a +0 robe (19, 12, D:7) a +0 falchion a +0 robe (21, 30, D:7) a +4 trident of draining a +0 robe an orb of stardust (26, -10, D:7) a parchment of Kiss of Death (29, 13, D:7) a +0 scale mail (30, 20, D:7) a +0 hand axe 2 boomerangs a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 ring mail (31, 20, D:7) a +0 dagger 2 boomerangs (42, 6, D:7) a +3 dagger (42, 7, D:7) a +0 dagger (45, 3, D:7) a +0 dagger a +0 robe (46, 2, D:7) a +0 club a +0 robe a +0 dagger (47, 2, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (3, -22, D:8) a +0 orcbow 6 poisoned darts (11, -22, D:8) a +0 club (17, -35, D:8) a +0 short sword (17, -32, D:8) a +1 long sword of electrocution a +0 robe (21, -36, D:8) a maw talisman (21, 0, D:8) a +0 helmet (27, -26, D:8) a +0 club a +0 leather armour (36, 8, D:8) a +0 rapier (43, -26, D:8) a +0 dagger (44, -30, D:8) a +0 dagger a +0 robe (44, -26, D:8) a +0 shortbow (62, -25, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Sizxal's Distillery a potion of haste (215 gold) a potion of brilliance (86 gold) a potion of brilliance (86 gold) a potion of mutation (172 gold) a potion of brilliance (86 gold) a potion of brilliance (86 gold) a potion of lignification (64 gold) (6, -18, D:9) a +0 ring mail (9, -9, D:9) a +0 robe a +2 short sword of protection (10, -9, D:9) a +0 chain mail 3 boomerangs a +0 dire flail (11, -22, D:9) a +0 dagger (11, -9, D:9) a +0 mace (15, -11, D:9) a +0 morningstar of draining (15, -10, D:9) a +0 hand axe (15, -6, D:9) an orb of attunement (16, -10, D:9) a +0 chain mail a +0 trident (19, -7, D:9) a +0 leather armour a +0 mace a +0 trident (21, -7, D:9) a +0 robe (24, -1, D:9) a +0 leather armour a +0 hand axe a +0 robe a +1 dagger of venom a +0 club (24, 0, D:9) the +1 dagger of Waurin {flame, *Slow Str+4} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). (24, 1, D:9) a +0 chain mail (25, -1, D:9) a +0 dagger (26, -3, D:9) a +0 shortbow (26, -1, D:9) a +0 club (26, 0, D:9) a +0 leather armour a +0 whip (26, 1, D:9) a +0 hand axe (34, 7, D:9) 2 poisoned darts a +0 short sword (35, 7, D:9) a +0 dagger (35, 8, D:9) 4 stones a +0 club (36, -28, D:9) 2 stones a +0 dagger (37, -27, D:9) a +0 short sword a +1 dagger of venom a curare-tipped dart a +0 club (38, -28, D:9) 8 poisoned darts a +0 whip (38, -27, D:9) a +0 short sword 2 stones a +0 antimagic short sword (38, -25, D:9) a +0 dagger (38, 6, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Ditesk's Assorted Antiques a +0 plate armour (468 gold) a sack of spiders (1040 gold) a +0 chain mail (156 gold) a scroll of noise (26 gold) a +0 hand axe (78 gold) (0, 0, D:10) a +0 scale mail (3, -34, D:10) a +0 giant club a +0 giant club (17, -9, D:10) a +0 giant spiked club a +0 giant club (21, 14, D:10) a +0 robe (24, -18, D:10) a +3 long sword a +0 robe a +3 short sword a +0 robe (24, -17, D:10) a +3 hand axe of freezing a +0 robe (25, 11, D:10) a +0 short sword a +0 club a +0 ring mail (25, 14, D:10) a +0 ring mail (26, 11, D:10) a +0 dagger a +0 robe (40, -30, D:10) a +0 battleaxe a +0 orcbow (40, -22, D:10) a +0 short sword (40, -6, D:10) a medusa talisman Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, 2, D:11) a +0 quarterstaff (4, 4, D:11) a +0 leather armour (10, 28, D:11) a +0 club a +0 spear (11, 28, D:11) a +0 whip (12, 28, D:11) a +0 flail a +0 club a +0 scale mail a +0 trident (13, 46, D:11) a +1 hand axe of venom a +0 falchion (14, 45, D:11) a +0 hand axe a +0 chain mail (14, 46, D:11) a +0 hand axe a +0 robe (19, 38, D:11) a +0 hand axe (25, -3, D:11) a +0 dire flail a +0 giant club (40, 23, D:11) a +0 orcbow (42, 16, D:11) a +0 ring mail (43, 6, D:11) a +0 dire flail a +0 giant spiked club a +0 dagger a +0 robe (48, 38, D:11) a +0 dagger Level 12 of the Dungeon (2, -12, D:12) a +0 shortbow (10, 18, D:12) a parchment of Sublimation of Blood (11, -3, D:12) a +0 ring mail (21, -2, D:12) a +0 flail (24, -20, D:12) the scarab talisman of Salvation {Rampage rElec rC+++ Dex-4} [scarab talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Dex-4: It affects your dexterity (-4). (25, 27, D:12) 2 large rocks (28, -11, D:12) a scarf of harm (33, -8, D:12) 4 atropa-tipped darts (34, 20, D:12) a +0 leather armour (37, 16, D:12) a +0 great sword a +0 plate armour (43, -14, D:12) a +0 giant club a +0 giant club (44, -14, D:12) a +0 giant club a +0 giant club (45, -14, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +1 battleaxe a +3 plate armour (1, 0, D:13) a +0 great mace a +0 plate armour a +3 long sword a +0 plate armour a +0 dire flail a +0 chain mail a +1 war axe a +0 plate armour a +0 great mace a +0 plate armour a +2 great mace a +0 plate armour a +0 dire flail a +0 chain mail (8, -10, D:13) the +8 hand axe "Furig" {drain, rPois} rPois: It protects you from poison. (9, -34, D:13) a +0 great mace a +0 ring mail (13, -34, D:13) a +0 great sword a +0 leather armour (22, -7, D:13) a +0 quarterstaff (25, -26, D:13) a +0 rapier a +0 robe (32, 1, D:13) a +0 robe (36, 6, D:13) a parchment of Brom's Barrelling Boulder (39, 7, D:13) a +0 orcbow (42, -40, D:13) a +0 dagger a +0 robe (45, -35, D:13) a +0 giant spiked club a +0 giant spiked club (50, -10, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a parchment of Apportation (2, 30, D:14) 3 poisoned darts (8, 6, D:14) a +0 robe (15, 21, D:14) a +0 orcbow (15, 22, D:14) 5 large rocks (19, 18, D:14) a +0 long sword a +0 ring mail a +0 buckler (20, 17, D:14) a +0 dire flail a +3 ring mail 4 large rocks (26, 7, D:14) a fortress talisman (29, 6, D:14) a +0 robe (40, 18, D:14) a parchment of Passwall (42, 2, D:14) a +0 whip Level 15 of the Dungeon (17, -30, D:15) a +0 lajatang (22, -8, D:15) a +3 sling of freezing (28, -30, D:15) a +3 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +2 hand axe of electrocution (3, 2, Orc:1) a +0 giant club (10, -4, Orc:1) a +0 plate armour a +0 trident a +0 plate armour a +0 dire flail a +0 orcbow (11, -7, Orc:1) a +0 trident (11, -4, Orc:1) a +0 falchion (12, -6, Orc:1) a +0 chain mail a +0 halberd a +0 flail (12, -5, Orc:1) a +0 trident (13, -10, Orc:1) a +0 chain mail a +0 war axe (13, -6, Orc:1) a +0 chain mail a +0 club a +0 ring mail a +0 falchion (30, -11, Orc:1) a +0 giant club (42, 1, Orc:1) a +0 chain mail a +0 battleaxe (43, 9, Orc:1) a +0 plate armour a +0 orcbow a +0 long sword of flaming (43, 11, Orc:1) a +0 chain mail a +0 hand axe (46, 8, Orc:1) a +0 plate armour a +0 halberd (46, 9, Orc:1) a +0 dagger (50, 35, Orc:1) a +0 dire flail a +0 chain mail (50, 36, Orc:1) a +2 heavy hand axe (50, 37, Orc:1) a +0 chain mail a +0 mace (51, 37, Orc:1) a +0 club (52, 37, Orc:1) a +0 leather armour a +0 dagger (53, 40, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Qupuos's General Store a +0 quarterstaff (85 gold) a phantom mirror (680 gold) a scroll of amnesia (72 gold) a scroll of teleportation (54 gold) a wand of acid (4) (304 gold) a parchment of Plasma Beam (321 gold) a parchment of Volatile Blastmotes (183 gold) a parchment of Confusing Touch (183 gold) a parchment of Discord (413 gold) [Shop] Bemigoug's General Store a parchment of Rending Blade (202 gold) a +0 scale mail (60 gold) a potion of cancellation (120 gold) a +0 plate armour (270 gold) a phantom mirror (600 gold) a potion of brilliance (60 gold) a scroll of enchant armour (112 gold) [Shop] Zybaef's Jewellery Shoppe an amulet of reflection (450 gold) the storm talisman of Impressiveness {Rampage rF+} (2647 gold) [storm talisman] Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. the amulet of the Cursing Madman {Alch+ ^Contam rElec Regen+ Str-2} (513 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). a ring of positive energy (300 gold) a +4 ring of protection (unknown) (540 gold) a ring of see invisible (225 gold) a rimehorn talisman (375 gold) a ring of willpower (375 gold) [Shop] Pileize's Antique Weapon Emporium a +2 heavy broad axe (733 gold) a +1 rapier of draining (439 gold) the +4 shortbow of Toush {speed, Dex+4} (1154 gold) Dex+4: It affects your dexterity (+4). a +0 sling (39 gold) a +0 orcbow (104 gold) a +0 whip (65 gold) a +0 dagger (52 gold) a +0 scimitar of draining (332 gold) a +0 scimitar (156 gold) [Shop] Qixkev's Armour Shoppe the +2 scale mail of Refuge {rElec} (672 gold) rElec: It insulates you from electricity. +2 ice dragon scales (1488 gold) a +2 robe of willpower (429 gold) a +2 plate armour of willpower (840 gold) the +0 chain mail of the Hills {rCorr Str+2 Int+2 Dex+2} (748 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +2 leather armour of poison resistance (384 gold) a +2 ring mail of positive energy (432 gold) the +3 pair of seven-league boots {Rampage+∞} (960 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +1 pair of boots of stealth (396 gold) a +3 leather armour of poison resistance (504 gold) the +4 ring mail of Scuffed Joy {^Drain rElec rCorr SInv} (1012 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. [Shop] Teich's Jewellery Emporium a ring of positive energy (360 gold) a sanguine talisman (1080 gold) a ring of willpower (450 gold) the amulet of Elitism {Dissipate rC+} (792 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. the amulet "Poce" {Faith ^Contam rPois Will++ Int-2} (997 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). (0, 0, Orc:2) a +0 leather armour a +0 short sword (2, 0, Orc:2) a +0 giant club a +0 giant club (2, 1, Orc:2) a +0 chain mail a +1 long sword of draining (7, -4, Orc:2) a +0 chain mail a +0 glaive a +1 arbalest of draining (8, 4, Orc:2) a +0 chain mail a +0 glaive (8, 5, Orc:2) a +0 leather armour a +0 short sword a +0 club (9, 5, Orc:2) a +0 whip (10, -5, Orc:2) a +2 robe of positive energy a +0 dagger (10, 4, Orc:2) a +0 scale mail a +0 whip (10, 6, Orc:2) a +0 hand axe (10, 7, Orc:2) a +0 leather armour a +0 falchion (11, 5, Orc:2) a +0 plate armour a +0 long sword (11, 6, Orc:2) a +0 plate armour 3 boomerangs a +0 mace (12, 5, Orc:2) a +2 heavy mace (14, -7, Orc:2) a +0 robe a +0 dagger (15, -7, Orc:2) a +0 hand axe (15, -6, Orc:2) a +0 robe a +0 dagger (15, -5, Orc:2) a +0 dagger (16, -8, Orc:2) a +0 scale mail a +0 mace a +0 plate armour a +0 war axe a +0 chain mail a +0 trident (17, -8, Orc:2) a +0 short sword (20, 3, Orc:2) a +0 leather armour a +0 whip (21, 3, Orc:2) a +0 leather armour a +0 long sword a +0 scimitar a +0 plate armour a +0 long sword a +0 orcbow a +0 helmet a +0 flail a +0 scale mail a +0 club a +0 plate armour a +0 leather armour (21, 7, Orc:2) a +0 short sword (22, 3, Orc:2) a +0 plate armour a +0 mace a +0 chain mail a +0 dire flail (22, 8, Orc:2) a +0 club (24, 7, Orc:2) a +0 short sword a +0 chain mail a +0 dire flail (24, 8, Orc:2) a +0 club (25, 6, Orc:2) a +0 chain mail a +0 hand axe a +3 mace a +0 short sword a boomerang a +0 hand axe (26, 5, Orc:2) a +0 plate armour a +0 short sword (26, 12, Orc:2) a +0 ring mail a +0 flail (27, 5, Orc:2) a +0 chain mail a +0 long sword (27, 11, Orc:2) a +0 leather armour a +0 long sword a +0 robe a +0 war axe a +0 chain mail a +0 flail a +0 plate armour a +2 war axe of electrocution a +0 plate armour a +0 trident a +0 orcbow a +0 plate armour a +0 mace a +0 orcbow a +0 club a +2 scale mail of cold resistance a +0 flail a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 chain mail a +0 long sword a +0 arbalest a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +1 robe a +0 dagger (28, 3, Orc:2) a +0 hand axe of electrocution (29, 3, Orc:2) a +0 whip (30, 2, Orc:2) a +0 dagger (31, 1, Orc:2) a +0 leather armour a +0 hand axe (31, 2, Orc:2) a +0 club (31, 4, Orc:2) a +0 club (31, 5, Orc:2) a +0 plate armour a +0 mace (31, 6, Orc:2) a +0 chain mail a +0 long sword (32, 12, Orc:2) a +2 robe of cold resistance a +0 dagger (32, 13, Orc:2) a +0 robe a +0 trident (33, -18, Orc:2) a +0 plate armour a +0 halberd of freezing a +0 orcbow (33, -17, Orc:2) a +0 robe a +3 vampiric dagger a +0 robe a +0 dagger a +0 giant club (33, 14, Orc:2) a +0 robe a +2 halberd of flaming (34, -17, Orc:2) a +0 arbalest a +0 orcbow a +0 robe a +0 dagger (34, 14, Orc:2) a +0 robe a +1 dagger of holy wrath (36, 17, Orc:2) a +0 dagger (37, 3, Orc:2) a +0 club (39, 3, Orc:2) a +0 plate armour a boomerang a +0 long sword (50, -3, Orc:2) a +0 hand axe a +0 chain mail 3 boomerangs a +0 mace a +0 hand axe a +0 chain mail a +0 war axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (2, -28, Elf:1) a +0 chain mail (4, -4, Elf:1) a +0 long sword a +0 robe (7, 12, Elf:1) a +0 rapier a +0 leather armour (8, -8, Elf:1) a +0 broad axe (8, -7, Elf:1) a +0 scimitar a +0 robe a +0 buckler (8, -5, Elf:1) a +0 short sword a +0 leather armour (8, -4, Elf:1) a +0 falchion (10, 10, Elf:1) a parchment of Summon Seismosaurus Egg (11, -11, Elf:1) a +0 long sword a +0 leather armour (13, -12, Elf:1) a +0 long sword a +0 ring mail (15, -8, Elf:1) a +0 long sword a +0 leather armour (18, -10, Elf:1) a +0 dagger a +0 robe (18, -9, Elf:1) a +0 shortbow a +0 robe (18, -8, Elf:1) a +0 short sword of venom a +0 shortbow a +0 leather armour (18, 23, Elf:1) a +0 leather armour (19, -7, Elf:1) a +0 long sword a +0 robe a +0 buckler (19, 1, Elf:1) a +2 short sword of electrocution a +0 leather armour (21, -9, Elf:1) a +0 short sword a +0 scale mail (21, 10, Elf:1) a +0 robe (23, -9, Elf:1) a +0 long sword a +0 robe (27, 14, Elf:1) a +0 long sword a +0 leather armour (27, 16, Elf:1) a spider talisman (38, 10, Elf:1) a +0 dagger a +0 longbow a +3 leather armour (39, 9, Elf:1) a +0 short sword a +0 robe (39, 10, Elf:1) a +2 dagger of venom a +0 shortbow a +2 leather armour of willpower Level 2 of the Elven Halls [Shop] Uwiat's Jewellery Shoppe a +6 ring of strength (unknown) (684 gold) a hive talisman (1140 gold) a sanguine talisman (1140 gold) an amulet of faith (unknown) (760 gold) an amulet of alchemy (570 gold) a spider talisman (475 gold) an amulet of the acrobat (570 gold) an amulet of dissipation (570 gold) the ring of Zeitymixzu {*Slow Fly rN+ rCorr Str+2} (625 gold) [ring of flight] *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a ring of protection from cold (475 gold) a +4 ring of protection (unknown) (684 gold) [Shop] Ymotwuelop's Book Emporium a parchment of Hoarfrost Cannonade (307 gold) a parchment of Anguish (256 gold) a parchment of Haunt (410 gold) a parchment of Eringya's Surprising Crocodile (256 gold) a parchment of Metabolic Englaciation (307 gold) a parchment of Cigotuvi's Putrefaction (256 gold) a parchment of Death's Door (513 gold) a parchment of Death Channel (359 gold) a parchment of Permafrost Eruption (359 gold) a parchment of Irradiate (307 gold) a parchment of Sculpt Simulacrum (359 gold) (0, 3, Elf:2) a parchment of Kiss of Death (8, -1, Elf:2) a +0 dagger (10, 0, Elf:2) a +0 falchion (17, -22, Elf:2) a +0 scale mail (21, -19, Elf:2) a +1 short sword of venom a +0 ring mail (21, -3, Elf:2) a +0 arbalest (23, -14, Elf:2) a +0 club (24, 1, Elf:2) a +0 leather armour (29, -21, Elf:2) a parchment of Grave Claw (31, -6, Elf:2) a +0 rapier a +0 robe (32, -10, Elf:2) a +0 long sword a +0 robe (32, 13, Elf:2) a +0 rapier a +0 robe (33, -20, Elf:2) a +0 ring mail a +0 dagger (35, -13, Elf:2) a +0 falchion a +0 scale mail (36, -19, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour a +0 robe a +0 dagger a +0 ring mail a +0 short sword (36, -18, Elf:2) a +0 ring mail a +0 rapier of flaming (36, -11, Elf:2) a +0 short sword a +0 robe (37, -19, Elf:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (37, -10, Elf:2) a +1 long sword of venom a +0 robe (37, -9, Elf:2) a +0 dagger a +0 ring mail (38, -28, Elf:2) a +0 robe a +0 short sword (38, -20, Elf:2) a +0 leather armour a +0 long sword a +0 robe a +0 short sword (38, -19, Elf:2) a +0 rapier a +0 robe a +0 rapier a +0 scale mail a +0 leather armour a +0 dagger a +0 shortbow (38, -10, Elf:2) a +0 short sword a +0 longbow a +0 robe (39, -18, Elf:2) a +0 dagger a +0 scale mail (55, -1, Elf:2) a +0 long sword a +0 robe (55, 0, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (55, 1, Elf:2) a +0 long sword a +0 robe a +0 buckler (57, -1, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (57, 0, Elf:2) a +0 long sword a +0 robe Level 3 of the Elven Halls [Shop] Bimiss's Weapon Emporium a +1 hand axe of flaming (186 gold) a +0 mace (45 gold) a +3 long sword of electrocution (385 gold) a +2 broad axe of venom (342 gold) 4 curare-tipped darts (72 gold) a +0 dagger (30 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (1155 gold) 2 boomerangs (60 gold) a throwing net (45 gold) 6 silver javelins (810 gold) the +5 hand axe of the Hierophant {protect, rElec Str+3 Int+3} (828 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). [Shop] Romov's Magic Scroll Shoppe a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) 3 scrolls of identify (78 gold) [Shop] Jovockah's Distillery a potion of moonshine (15 gold) a potion of lignification (45 gold) a potion of attraction (45 gold) a potion of resistance (150 gold) 2 potions of curing (90 gold) 2 potions of curing (90 gold) a potion of brilliance (60 gold) [Shop] Eduysm's Assorted Antiques a wand of acid (7) (823 gold) a +0 rapier (154 gold) a +0 long sword (98 gold) a +4 ring mail of cold resistance (868 gold) a sack of spiders (1120 gold) a +1 plate armour of poison resistance (756 gold) (0, 0, Elf:3) a +0 great sword (2, -8, Elf:3) a +0 robe (7, -2, Elf:3) a +2 rapier of venom a +0 scale mail (8, 4, Elf:3) a +1 morningstar of draining (10, -9, Elf:3) a +0 war axe (11, -16, Elf:3) 525 gold pieces (still there?) the +10 morningstar "Reahu" {venom, rC+} (still there?) rC+: It protects you from cold. a +0 scale mail (still there?) a wand of acid (5) (still there?) an amulet of reflection (still there?) a +0 antimagic morningstar (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) the fire staff "Duqoch" {+Blink rF+ rN++ Fire} (still there?) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. a +0 ring mail (still there?) a +0 spear (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword of electrocution (still there?) a +0 robe (still there?) a +0 longbow (still there?) a +3 scale mail of command (still there?) a +2 long sword of electrocution (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +4 broad axe of venom (still there?) a +3 leather armour of cold resistance (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +0 robe (still there?) a +1 orcbow of flaming (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the ring "Oqudiwam" {Wiz Int+4} (still there?) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). a +0 flail (still there?) a +0 robe (still there?) a +2 dagger of holy wrath (still there?) a +0 robe (still there?) a +3 longbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a wand of charming (6) (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a ring of willpower (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +3 chain mail of cold resistance (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 rapier (still there?) a +0 robe (still there?) (12, -11, Elf:3) a +0 rapier a +0 robe (14, -13, Elf:3) a +0 rapier a +0 robe (15, 1, Elf:3) a +0 battleaxe (23, -2, Elf:3) a +0 chain mail (33, 4, Elf:3) a +0 long sword a +0 ring mail (39, -22, Elf:3) a +0 long sword a +0 robe Level 1 of the Lair of Beasts [Shop] Katamec's Armour Shop +1 ice dragon scales (1368 gold) +2 swamp dragon scales (1368 gold) the +1 plate armour of Snakes and Ladders {rC+ Regen+} (888 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the +0 hat of Alotie {rC- Str+2 Dex+2} (297 gold) rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +2 chain mail of archery (480 gold) the +7 scale mail of Pelumyufy {rCorr} (1238 gold) rCorr: It protects you from acid and corrosion. the +2 robe "Romeat" {rElec rPois rF+} (866 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. (0, 0, Lair:1) an orb of pyromania (8, -41, Lair:1) a +0 hand axe a +0 leather armour a +0 dagger (25, -23, Lair:1) a rimehorn talisman (39, -41, Lair:1) 2 poisoned darts (50, -22, Lair:1) a +1 pair of boots a +0 leather armour of cold resistance (52, -21, Lair:1) a +0 robe Level 2 of the Lair of Beasts (3, -11, Lair:2) a +0 ring mail (14, -15, Lair:2) a +0 long sword (15, -10, Lair:2) a +0 falchion (21, 4, Lair:2) a +0 ring mail (25, 7, Lair:2) a +1 scimitar of flaming (32, -20, Lair:2) a +0 mace Level 3 of the Lair of Beasts [Shop] Maxuejal's Antique Weapon Shop a +4 halberd of venom (428 gold) the +3 scimitar of the Chain {elec, Stlth+} (636 gold) Stlth+: It makes you more stealthy. a +1 long sword of electrocution (251 gold) a +2 great sword of holy wrath (480 gold) a +1 heavy war axe (212 gold) the +3 falchion of Beogh's Approval {heavy, +Blink Str+5} (718 gold) +Blink: It lets you blink. Str+5: It affects your strength (+5). a +3 rapier of draining (430 gold) a +1 rapier of draining (270 gold) a +0 dagger of holy wrath (89 gold) a +2 mace of holy wrath (278 gold) (20, 34, Lair:3) 5 atropa-tipped darts (24, 2, Lair:3) a +0 scale mail (26, 19, Lair:3) a +0 scale mail (58, 23, Lair:3) 5 boomerangs Level 4 of the Lair of Beasts (26, 52, Lair:4) a +0 spear (33, 37, Lair:4) a +1 scimitar a +3 chain mail of cold resistance (35, 12, Lair:4) a +0 pair of gloves (40, 10, Lair:4) a +0 leather armour (45, 12, Lair:4) the +7 whip of Quotirpho {flame, rElec rC+ Int+3 SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (52, 43, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 chain mail (3, -11, Lair:5) a +0 arbalest (9, -12, Lair:5) a +0 dagger (36, -30, Lair:5) a +0 dagger a +0 robe (38, -29, Lair:5) a +0 short sword a +0 robe (40, -30, Lair:5) a +0 rapier a +0 robe (46, -30, Lair:5) a +0 dagger a +0 robe (55, -34, Lair:5) a +0 rapier a +0 robe (57, -35, Lair:5) a +0 dagger a +0 robe (63, -23, Lair:5) a +0 robe a +0 dagger (64, -33, Lair:5) the +1 longbow "Nicoet" {freeze, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (65, -20, Lair:5) a +0 robe a +2 short sword of draining (65, -19, Lair:5) a +0 spear (71, -29, Lair:5) a +0 longbow (71, -22, Lair:5) a +0 rapier a +0 robe a +0 buckler (71, -16, Lair:5) a +0 dagger a +0 robe (72, -30, Lair:5) a +0 scimitar (72, -28, Lair:5) a +0 sling of flaming (72, -19, Lair:5) a +0 short sword a +0 robe a +0 buckler Level 1 of the Shoals (2, 4, Shoals:1) a +0 sling (2, 30, Shoals:1) a +0 spear (5, 24, Shoals:1) a +0 orcbow (14, 15, Shoals:1) a +0 club (16, 3, Shoals:1) a +0 robe (18, 1, Shoals:1) a +0 mace (21, 5, Shoals:1) a +0 scale mail (24, 21, Shoals:1) a parchment of Volatile Blastmotes (25, 16, Shoals:1) 4 large rocks (26, 13, Shoals:1) 3 boomerangs a +0 trident (41, 21, Shoals:1) a +1 trident of venom a +0 robe (42, 10, Shoals:1) 3 large rocks (44, -15, Shoals:1) a +0 cloak (44, -2, Shoals:1) 3 gold pieces Level 2 of the Shoals (0, 0, Shoals:2) a +4 spear of venom a +0 leather armour (0, 1, Shoals:2) a +0 trident 3 boomerangs a +0 robe a +0 heavy trident a +0 leather armour (0, 2, Shoals:2) a +0 trident 5 boomerangs (1, -1, Shoals:2) a +2 glaive of flaming (1, 1, Shoals:2) a +0 spear (1, 3, Shoals:2) a +0 trident a boomerang (2, -2, Shoals:2) a +0 halberd a boomerang (2, 25, Shoals:2) 18 gold pieces (3, -2, Shoals:2) a +0 trident (3, 26, Shoals:2) 19 gold pieces (4, -2, Shoals:2) a +3 trident of holy wrath a +0 robe (4, 30, Shoals:2) a human skeleton (12, 6, Shoals:2) a +0 spear (12, 7, Shoals:2) a +0 robe a +1 rapier of speed (13, 6, Shoals:2) a +0 trident (13, 7, Shoals:2) a +0 quarterstaff a +0 sling (14, 6, Shoals:2) a +0 quarterstaff a +0 sling (14, 7, Shoals:2) a +2 spectral quarterstaff a +0 sling (15, 8, Shoals:2) a +0 robe (18, 7, Shoals:2) a +0 quarterstaff a +0 sling (18, 9, Shoals:2) a +0 trident (31, 21, Shoals:2) a medusa talisman (35, 21, Shoals:2) 6 curare-tipped darts (42, 23, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Jedaghi's Gadget Gallery a wand of polymorph (4) (174 gold) a wand of iceblast (6) (448 gold) a wand of acid (5) (655 gold) a wand of charming (3) (223 gold) a Gell's gravitambourine (2/2) (960 gold) an orb of guile (216 gold) (11, 37, Shoals:3) the medusa talisman "Oczixo" {+Inv rC++ rCorr Int-5} [medusa talisman] +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (12, 40, Shoals:3) a +0 orcbow (15, 21, Shoals:3) a +0 spear (20, 48, Shoals:3) a +0 long sword (26, 38, Shoals:3) a +5 trident of flaming a +0 robe (27, 27, Shoals:3) a +0 leather armour (30, 30, Shoals:3) a +0 robe (33, 22, Shoals:3) a medusa talisman (37, 29, Shoals:3) a +0 spear (37, 36, Shoals:3) a +0 spear a +0 longbow (42, 33, Shoals:3) a +0 spear (48, 1, Shoals:3) a +1 trident of protection (49, -4, Shoals:3) a +0 spear (50, 1, Shoals:3) a +0 leather armour Level 4 of the Shoals (0, 0, Shoals:4) a +1 mace of holy wrath (0, 12, Shoals:4) a +0 leather armour (2, 0, Shoals:4) a +0 spear a +0 sling the alchemy staff of the Blessed Realm {rPois rF- Str+4 Dex+2 Earth Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (3, -2, Shoals:4) a +0 longbow a +0 quarterstaff a +0 trident a +0 cloak (4, 22, Shoals:4) a +0 robe a +2 trident of flaming (6, -7, Shoals:4) a +0 leather armour (9, 17, Shoals:4) 3 boomerangs a +0 trident (10, 3, Shoals:4) a +0 longbow a +0 club (11, 18, Shoals:4) a boomerang a +0 trident (12, 17, Shoals:4) a +0 trident (13, -13, Shoals:4) the +0 helmet of Ydint {Snipe, +Inv Will- Regen+ SInv} +Inv: It lets you turn invisible. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (13, 6, Shoals:4) a +0 longbow a +0 quarterstaff (14, 6, Shoals:4) a +0 rapier (14, 26, Shoals:4) a +0 spear a +0 sling (14, 31, Shoals:4) a +0 pair of gloves of hurling (15, -13, Shoals:4) a staff of fire (15, 16, Shoals:4) a +0 longbow a +0 spear (15, 19, Shoals:4) a +0 trident a +0 chain mail (15, 21, Shoals:4) a +0 spear a +0 sling (17, 20, Shoals:4) a +0 scale mail (18, -7, Shoals:4) a +0 longbow a +0 spear (19, -7, Shoals:4) a +0 longbow a +0 quarterstaff a +0 cloak (21, 0, Shoals:4) a +2 longbow of draining a +0 spear (22, 6, Shoals:4) a +0 longbow a +0 spear (22, 17, Shoals:4) the +5 dagger of the Valley {venom, +Blink Int+3 Dex+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (22, 24, Shoals:4) a +0 robe a +2 demon trident of draining (23, 16, Shoals:4) a +3 trident 3 boomerangs (23, 23, Shoals:4) the serpent talisman "Cogimp" {rN+ Stlth+} [serpent talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (23, 32, Shoals:4) a +0 quarterstaff (24, 17, Shoals:4) a +0 spear a +0 sling a +0 war axe the +9 ring mail "Qurchuot" {Int+3} Int+3: It affects your intelligence (+3). a +0 spear a +0 sling a +0 sling a +0 quarterstaff (25, 23, Shoals:4) a +0 longbow a +0 quarterstaff (26, 0, Shoals:4) a +0 plate armour (26, 10, Shoals:4) a +0 longbow a +0 spear (27, 8, Shoals:4) a +0 trident (28, 10, Shoals:4) a +2 trident of freezing 3 boomerangs a +1 robe (28, 17, Shoals:4) a +0 spear a +0 sling (28, 18, Shoals:4) 2 large rocks (28, 19, Shoals:4) a +0 club a +0 sling (29, 1, Shoals:4) a +0 trident 2 poisoned darts (29, 4, Shoals:4) a +0 trident a +0 leather armour (29, 16, Shoals:4) a +0 heavy sling a +0 spear (31, 13, Shoals:4) a ring of flight Level 1 of the Spider Nest [Shop] Eppudio's Weapon Shop a +0 long sword of electrocution (160 gold) a +0 heavy hand axe (111 gold) 5 atropa-tipped darts (67 gold) the +5 dagger "Jywip" {heavy, rPois Str+3} (691 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). a +3 heavy hand axe (336 gold) the +10 short sword "Ichyucup" {elec, rF- rCorr Dex+6} (1135 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a +3 heavy quarterstaff (390 gold) a +2 short sword of speed (315 gold) 4 silver javelins (540 gold) a +2 heavy shortbow (261 gold) a +3 war axe of freezing (349 gold) (1, 3, Spider:1) a +2 short sword of electrocution (8, -18, Spider:1) a +0 scimitar of flaming (8, 1, Spider:1) a +0 scale mail (9, -19, Spider:1) a +0 heavy quarterstaff a +0 robe (14, -1, Spider:1) a +0 flail (23, -19, Spider:1) a +0 pair of gloves (29, -8, Spider:1) an orb of glass (35, -6, Spider:1) a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) a +0 dagger (5, -24, Spider:2) a +0 chain mail (23, -5, Spider:2) a +0 scale mail (25, -16, Spider:2) a +0 robe (27, -2, Spider:2) the +1 chain mail of Precision Catastrophes {rF+ rC+ rN+++ Str-4} rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). a +0 ring mail Level 3 of the Spider Nest [Shop] Coewk's Antique Armour Boutique the +4 chain mail "Rikketz" {rC+ Int+2} (663 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +3 ring mail of willpower (390 gold) a +2 buckler of positive energy (277 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (600 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +3 plate armour of poison resistance (555 gold) the +4 chain mail of Mames {Harm rElec rPois Dex-3} (568 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). (26, 0, Spider:3) a +0 leather armour (32, -41, Spider:3) a +0 great sword (65, -40, Spider:3) a +0 falchion Level 4 of the Spider Nest (3, -17, Spider:4) 3 boomerangs (4, -23, Spider:4) the +0 scale mail "Detsakhi" {Rampage Int+4} Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). (4, -3, Spider:4) a maw talisman (8, -21, Spider:4) a +0 leather armour a +0 hand axe of venom (11, -21, Spider:4) a +0 leather armour a +0 hand axe (11, -15, Spider:4) a +0 leather armour a +0 hand axe (13, -17, Spider:4) a +0 hand axe (16, -10, Spider:4) a black bear skeleton (18, -8, Spider:4) a black bear skeleton (19, -11, Spider:4) a black bear skeleton (35, -21, Spider:4) an orb of mesmerism (36, -21, Spider:4) an orb of attunement (37, -23, Spider:4) an orb of stardust (38, -12, Spider:4) a +0 broad axe a +0 robe