DMaster Level 1 of the Dungeon (2, -1, D:1) a quokka skeleton (6, -3, D:1) a +0 dagger a +0 sling (19, 23, D:1) a ball python skeleton (21, 26, D:1) a +0 whip a gnoll skeleton (23, -3, D:1) a +0 dagger (26, 33, D:1) a bat skeleton (27, 33, D:1) a +0 club (28, 7, D:1) a ball python skeleton (29, -10, D:1) a ball python corpse (skeletalised by now) (29, -5, D:1) a bat corpse (skeletalised by now) (31, 27, D:1) a hobgoblin skeleton (35, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (10, -28, D:2) a bat corpse (skeletalised by now) (19, -10, D:2) a +0 club 5 stones (28, -10, D:2) a +0 whip (28, 9, D:2) a +0 dagger (31, 10, D:2) a +0 whip (31, 16, D:2) a +0 buckler (35, -29, D:2) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 20, D:2) a +0 robe (45, -8, D:2) an adder skeleton (62, -10, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (1, -35, D:3) 4 atropa-tipped darts (8, -7, D:3) a +0 short sword a +0 war axe a +0 chain mail a +4 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -23, D:3) a book of Spatial Translocations (18, -24, D:3) a +0 helmet (21, -12, D:3) an adder corpse (23, -34, D:3) a bombardier beetle corpse