DMaster Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (10, 43, D:1) a +0 chain mail (11, 25, D:1) a +0 spear (12, 28, D:1) a rat corpse (skeletalised by now) (13, 27, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (14, 25, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (15, 24, D:1) a rat corpse (skeletalised by now) (18, -3, D:1) a +0 club (19, 2, D:1) a +0 whip (24, -1, D:1) a +0 spear (24, 7, D:1) a jackal corpse (skeletalised by now) (26, 9, D:1) a jackal corpse (skeletalised by now) (27, 1, D:1) a +0 leather armour (27, 9, D:1) a +0 short sword (33, 32, D:1) a +0 dagger (45, 5, D:1) a +0 dagger a kobold skeleton (45, 29, D:1) a +0 robe (45, 33, D:1) a +0 dagger a goblin skeleton (47, 5, D:1) a +0 robe (51, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -1, D:2) a ball python corpse (skeletalised by now) (12, 4, D:2) a +0 ring mail Level 3 of the Dungeon (29, -2, D:3) a parchment of Maxwell's Portable Piledriver (34, 4, D:3) a +0 giant club (35, 7, D:3) a +0 falchion an orc corpse