DMaster Level 1 of the Dungeon (28, 39, D:1) a quokka corpse (skeletalised by now) (30, 12, D:1) a ball python corpse (skeletalised by now) (31, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (32, 10, D:1) a ball python corpse (skeletalised by now) (32, 13, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (32, 15, D:1) a frilled lizard corpse (skeletalised by now) (42, 28, D:1) a ball python corpse (skeletalised by now) (46, 41, D:1) a +0 robe (47, 25, D:1) a ball python corpse (skeletalised by now) (48, 29, D:1) a ball python corpse (skeletalised by now) (49, 37, D:1) a rat corpse (skeletalised by now) (51, 15, D:1) a +0 short sword (51, 35, D:1) a bat corpse (skeletalised by now) (58, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 1, D:2) a ball python corpse (skeletalised by now) (10, -15, D:2) a hobgoblin skeleton (11, -15, D:2) a +0 club (11, 13, D:2) a +0 flail (12, -24, D:2) an adder skeleton (12, -21, D:2) a +0 short sword 2 stones a kobold skeleton (16, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -6, D:2) a +0 mace (23, 30, D:2) a +0 dagger (24, 12, D:2) the +0 ring mail of Nexose {Harm Fly} Harm: It increases damage dealt and taken. Fly: It grants you flight. (27, 18, D:2) a staff of earth (30, -18, D:2) a +0 whip 2 stones a kobold skeleton (31, 28, D:2) 3 boomerangs (33, -16, D:2) a +0 whip (33, 14, D:2) a hobgoblin corpse (skeletalised by now) (34, 24, D:2) a +0 club (42, -11, D:2) a +0 short sword (45, 0, D:2) a +0 leather armour (48, 0, D:2) a +0 sling (48, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -15, D:3) a +0 leather armour (11, -18, D:3) an adder skeleton (12, -12, D:3) a +0 short sword (15, -16, D:3) a +0 dagger the goblin corpse of Ijyb (skeletalised by now) (27, -3, D:3) a +0 club (31, 13, D:3) a +0 vampiric scythe a +0 robe (37, 7, D:3) a +0 flail (44, -23, D:3) a ball python corpse (skeletalised by now) (44, 13, D:3) a +0 dagger (45, 5, D:3) a bat skeleton Level 4 of the Dungeon (0, 2, D:4) a parchment of Sublimation of Blood (4, 4, D:4) a +0 club (8, 4, D:4) a +0 flail a +0 chain mail (12, 6, D:4) a +0 hand axe a +0 chain mail (12, 7, D:4) a +0 dagger (13, 6, D:4) a +0 dagger a +0 robe (13, 7, D:4) a +0 dagger a +0 leather armour (13, 22, D:4) a +0 trident (20, 38, D:4) a scarf of invisibility (22, 21, D:4) a rimehorn talisman (23, 20, D:4) a +0 club a +0 robe (27, 34, D:4) a +0 hand axe (31, -4, D:4) a +0 robe (34, 0, D:4) a +0 short sword (45, 17, D:4) a +0 hand axe (49, 30, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (23, 9, D:5) a staff of alchemy (29, 10, D:5) a +0 leather armour a +0 short sword (46, -18, D:5) a +0 whip Level 6 of the Dungeon (18, -10, D:6) a +0 dagger (23, 17, D:6) an orb of mayhem (34, -32, D:6) a +0 dagger a +0 leather armour (42, 6, D:6) a +0 hand axe (43, 1, D:6) 6 stones (44, 0, D:6) 4 stones (45, 2, D:6) a +0 animal skin 10 stones (46, -2, D:6) 6 stones (46, 0, D:6) 3 stones (46, 2, D:6) a +0 animal skin a +0 animal skin 12 stones (47, 2, D:6) a +0 animal skin 10 stones a +0 animal skin (47, 3, D:6) a +0 animal skin 6 stones (48, 0, D:6) 6 stones (55, 16, D:6) 5 darts of disjunction (56, 0, D:6) a +0 club a +0 leather armour (57, 0, D:6) a +0 falchion (58, 0, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon [Shop] Sucug's Antique Weapon Shoppe a +1 shortbow of flaming (198 gold) a +2 hand axe of flaming (278 gold) a +1 heavy mace (198 gold) the +1 quarterstaff of the Resonant God {flame, *Noise rC+ Str+3} (492 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Str+3: It affects your strength (+3). a +2 sling of draining (235 gold) [Shop] Jibat's Antique Weapon Emporium a +2 scimitar of protection (384 gold) the +5 halberd of Descent {freeze, rPois Str+4 Int-2} (952 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). the +6 dire flail of Pestilence {pain, rF+} (1130 gold) rF+: It protects you from fire. a +1 hand axe of flaming (248 gold) the +5 rapier of Honour {flame, Int+2} (922 gold) Int+2: It affects your intelligence (+2). a +1 mace of protection (212 gold) a +2 great mace of draining (600 gold) (0, 0, D:7) 7 gold pieces (11, 8, D:7) a +0 ring mail (23, 24, D:7) a +0 ring mail a +0 spear (25, 12, D:7) a +0 ring mail (25, 23, D:7) 4 poisoned darts