DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (5, 13, D:1) a +0 dagger (6, -3, D:1) a +0 dagger (7, 13, D:1) a ball python skeleton (8, -36, D:1) a +0 scale mail (11, -28, D:1) a rat corpse (skeletalised by now) (14, -36, D:1) a ball python corpse (skeletalised by now) (14, 18, D:1) a quokka skeleton (16, -21, D:1) a +0 ring mail (17, -28, D:1) a bat skeleton (17, -18, D:1) a +0 club (21, 1, D:1) a +0 ring mail (28, -19, D:1) a +0 short sword a bat corpse (skeletalised by now) (35, -26, D:1) a +0 club (35, -22, D:1) a bat skeleton (42, -15, D:1) a +0 dagger a goblin skeleton (43, -14, D:1) a +0 dagger a kobold skeleton (44, -10, D:1) a hobgoblin corpse (skeletalised by now) (45, -23, D:1) a +0 ring mail (46, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 12, D:2) a +2 cloak (5, 46, D:2) 3 boomerangs (6, 21, D:2) a +0 hand axe (13, 23, D:2) a giant cockroach corpse (18, 41, D:2) a +3 short sword of venom