DMaster Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 24, D:1) a +0 leather armour (6, 48, D:1) a +0 mace (8, 26, D:1) a jackal skeleton (8, 27, D:1) a jackal skeleton (9, 28, D:1) a jackal skeleton (12, 2, D:1) a +0 short sword (15, 34, D:1) 5 stones (17, 34, D:1) 3 stones (18, 51, D:1) 3 flux baubles (34, -2, D:1) a +0 dagger (44, 1, D:1) a +0 flail (44, 35, D:1) a +0 club a goblin skeleton (45, 30, D:1) a +0 club (46, 30, D:1) a +0 animal skin a +0 club (46, 31, D:1) a +0 dagger a +0 club a bat corpse a hobgoblin corpse a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (46, 32, D:1) a +0 whip a +0 club a +0 club a +0 club a ball python corpse a goblin skeleton (56, 16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (2, -24, D:2) a +0 pair of gloves (8, -30, D:2) a +0 dagger a goblin corpse (8, -22, D:2) a potion of magic (8, -20, D:2) 11 gold pieces (9, -20, D:2) a throwing net (13, -19, D:2) a rat corpse (16, -20, D:2) 10 gold pieces (16, -17, D:2) 13 gold pieces