DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 4, D:1) a bat skeleton (20, -1, D:1) a +0 dagger (20, 11, D:1) a frilled lizard skeleton (20, 19, D:1) a +0 club (25, 28, D:1) a +0 dagger (30, 9, D:1) a jackal skeleton (30, 10, D:1) a jackal skeleton a jackal skeleton (33, 12, D:1) a +0 short sword (35, 2, D:1) a quill talisman (37, 15, D:1) a jackal skeleton (37, 16, D:1) 4 stones a kobold skeleton a jackal skeleton (37, 17, D:1) a bat skeleton a jackal skeleton (40, -4, D:1) a jackal skeleton (45, 1, D:1) a +0 robe Level 2 of the Dungeon (7, 25, D:2) a ball python corpse (skeletalised by now) (10, 23, D:2) a parchment of Momentum Strike (11, 28, D:2) an adder corpse (skeletalised by now) (25, 35, D:2) a ball python skeleton (27, 51, D:2) an inkwell talisman (30, 48, D:2) a +0 dagger a kobold corpse (33, 7, D:2) a hobgoblin corpse (skeletalised by now) (40, 32, D:2) a +1 vampiric hand axe (42, 45, D:2) a +0 short sword a kobold skeleton (43, 46, D:2) a +0 hand axe (47, 19, D:2) a rat corpse (skeletalised by now) (61, 10, D:2) a +3 leather armour of willpower Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (0, 9, D:3) a ribbon worm corpse an adder corpse (6, -2, D:3) a +0 dagger 4 stones (6, 6, D:3) a +0 dagger (8, 15, D:3) a +0 sling (13, 0, D:3) a potion of mutation