DMaster Level 1 of the Dungeon (0, 0, D:1) a +0 dire flail (2, 0, D:1) a rat skeleton (2, 21, D:1) a +0 club (4, 23, D:1) a bat corpse (skeletalised by now) (12, 11, D:1) a ball python skeleton (12, 21, D:1) 7 stones (13, -7, D:1) 4 stones (14, 10, D:1) a +0 hand axe (15, 8, D:1) a +0 dagger (16, -27, D:1) a hobgoblin corpse (skeletalised by now) (16, -25, D:1) 4 stones (17, 6, D:1) 7 stones (18, 15, D:1) a ball python skeleton (19, 27, D:1) 2 poisoned darts (20, -10, D:1) a quokka corpse (skeletalised by now) (24, -9, D:1) a quokka corpse (skeletalised by now) (25, -18, D:1) 7 stones (29, 4, D:1) a ball python corpse (skeletalised by now) (29, 7, D:1) a bat corpse (skeletalised by now) (34, -12, D:1) a ball python corpse (skeletalised by now) (43, 4, D:1) a +0 ring mail (50, 5, D:1) a +0 dagger (52, 5, D:1) a hobgoblin corpse (skeletalised by now) (56, 5, D:1) a +0 robe Level 2 of the Dungeon (2, 0, D:2) a rat corpse (skeletalised by now) (7, -8, D:2) a +0 leather armour (9, -15, D:2) a +0 robe (15, -15, D:2) a ball python corpse (skeletalised by now) (17, -13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -13, D:2) a rat corpse (skeletalised by now) (25, -1, D:2) a +0 robe (29, -24, D:2) a bat corpse (32, -7, D:2) a +0 club (36, -33, D:2) a quokka corpse (44, -32, D:2) a potion of mutation (47, 11, D:2) a dart slug corpse (50, -28, D:2) 13 gold pieces (51, -9, D:2) a +0 ring mail