Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34-a0-1985-g92a84f719c Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 1726428322427718278, deterministic pregen: 1 Command line: /usr/games/crawl-git-92a84f719c -name DIVBAD -rc /dgldir/rcfiles/crawl-git/DIVBAD.rc -macro /dgldir/rcfiles/crawl-git/DIVBAD.macro -morgue /dgldir/morgue/DIVBAD/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/DIVBAD:2026-01-10.03:07:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-92a84f719c(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x61619846a35e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-92a84f719c(_Z13do_crash_dumpv+0x43a) [0x61619847859a]: do_crash_dump() /usr/games/crawl-git-92a84f719c(_Z20crash_signal_handleri+0x1fa) [0x61619846a83a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7328a2c4f330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7328a2ca8b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7328a2c4f27e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x7328a2c328ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x7328a2c337b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8ff5) [0x7328a2cb2ff5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab12c) [0x7328a2cb512c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x7328a2cb7dae]: /usr/games/crawl-git-92a84f719c(+0xcdf9d1) [0x616198c589d1]: /usr/games/crawl-git-92a84f719c(+0xcd1029) [0x616198c4a029]: /usr/games/crawl-git-92a84f719c(+0xcce399) [0x616198c47399]: /usr/games/crawl-git-92a84f719c(+0xcd0786) [0x616198c49786]: /usr/games/crawl-git-92a84f719c(+0xcd6496) [0x616198c4f496]: /usr/games/crawl-git-92a84f719c(_ZN4CLua5closeEv+0xbe) [0x61619845155e]: CLua::close() /usr/games/crawl-git-92a84f719c(+0x2f2c6e) [0x61619826bc6e]: /usr/games/crawl-git-92a84f719c(+0x2f5c3a) [0x61619826ec3a]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7328a2c341ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7328a2c3428b]: /usr/games/crawl-git-92a84f719c(_start+0x25) [0x61619839cf35]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007328a2d1a7a7 in __GI___wait4 (pid=2818806, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007328a2d1a7a7 in __GI___wait4 (pid=2818806, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000061619846aa0c in call_gdb (file=0x7328a2e0e4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2810807\000\000\000\000\000" #2 0x00006161984785b8 in do_crash_dump () at dbg-asrt.cc:673 t = 1768014549 dir = "/dgldir/morgue/DIVBAD/" name = "/dgldir/morgue/DIVBAD/crash-DIVBAD-20260110-030909.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7328a2e0e4e0 <_IO_2_1_stderr_> #3 0x000061619846a83a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {281470681743360}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007328a2c4f27e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00007328a2c328ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {107071797221370, 107072438262496, 107072438262592, 107072437100984, 107072438262528, 107072434090088, 107072434708440, 107072434708440, 107072438655664, 0, 107072434713952, 107072438656016, 107071802727760, 65535, 0, 281470681743360}}, sa_flags = -1139600128, sa_restorer = 0x0} #10 0x00007328a2c337b6 in __libc_message_impl (fmt=fmt@entry=0x7328a2dd88d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:134 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7ffddc13b7e0, reg_save_area = 0x7ffddc13b770}} fd = 2 iov = {{iov_base = 0x7328a2ddbae0, iov_len = 33}, {iov_base = 0x7328a2dd88d9, iov_len = 1}, {iov_base = 0x7ffddc145f70, iov_len = 16}, {iov_base = 0xf809927f6c8627ef, iov_len = 0}, {iov_base = 0x6161be6fa038, iov_len = 107072434708440}, {iov_base = 0x7328a3460000 <_rtld_global>, iov_len = 572566660098435055}, {iov_base = 0x3acaa3f7f19027ef, iov_len = 140724603453440}} iovcnt = total = cp = #11 0x00007328a2cb2ff5 in malloc_printerr (str=str@entry=0x7328a2ddbae0 "double free or corruption (!prev)") at ./malloc/malloc.c:5772 No locals. #12 0x00007328a2cb512c in _int_free_merge_chunk (av=0x7328a2e0dac0 , p=0x6161beabefb0, size=256) at ./malloc/malloc.c:4679 nextchunk = 0x6161beabf0b0 nextsize = #13 0x00007328a2cb7dae in __GI___libc_free (mem=0x6161beabefc0) at ./malloc/malloc.c:3398 ar_ptr = p = 0x6161beabefb0 err = 0 #14 0x0000616198c589d1 in l_alloc () No symbol table info available. #15 0x0000616198c4a029 in luaM_free_ () No symbol table info available. #16 0x0000616198c47399 in luaF_freeproto () No symbol table info available. #17 0x0000616198c49786 in luaC_freeallobjects () No symbol table info available. #18 0x0000616198c4f496 in close_state () No symbol table info available. #19 0x000061619845155e in CLua::close (this=0x616199315fe0 ) at clua.cc:84 slisteners = #20 0x000061619826bc6e in _reset_game () at main.cc:355 No locals. #21 0x000061619826ec3a in _launch_game_loop () at main.cc:403 ge = @0x6161beb83a00: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #22 main (argc=13, argv=0x7ffddc146c28) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-92a84f719c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-92a84f719c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-92a84f719c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson5 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (20, 45): feature (stone_stairs_up_iii) Marker #6, type 0 at (22, 45): feature (stone_stairs_up_i) Marker #8, type 0 at (24, 45): feature (stone_stairs_up_ii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn about gods and how to use their powers. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a mace. Found three staircases leading out of the dungeon. You see here a +0 mace. There is a staircase leading out of the dungeon here. You see here a +0 mace. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You open the door. You see here a +0 mace. There is an open door here. Found a bloodstained altar of Trog. There is an open door here. You see here a +0 mace. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. b - a +0 mace (weapon) There is an open door here. Up ahead is an altar to Trog the Wrathful! Trog is just one of many gods. In a real game, you can check [Ctrl-O] for a list of all altars and other interesting features found so far. You can pray on an altar with [>] to get an idea what a god offers you, and to join the faith. If you press [!] on the religion screen, you can see a more detailed description. Confirm your choice with [J] or [Enter]. There is a bloodstained altar of Trog, spattered with blood here. You kneel at the altar of Trog. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. You kneel at the altar of Trog. Trog welcomes you! You can now go berserk at will. Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. No target in view! Some gods really like it if you kill monsters in their name. Let the slaughter begin! You encounter a rat. A rat is nearby! A rat is nearby! You encounter 2 rats. The rat squeaks loudly. x2; You hear a loud squeak. You encounter a rat. The rat squeaks loudly. x2 The rat twitches its whiskers. The rat bites you but does no damage. You hit the rat. You kill the rat! Trog accepts your kill. You closely miss the rat. The rat barely misses you. The rat bites you. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Trog accepts your kill. The rat bites you. You hit the rat but do no damage. The rat bites you. You hit the rat. You kill the rat! Trog accepts your kill. You hit the rat. You kill the rat! Trog accepts your kill. No target in view! No target in view! Things that are here: a rat corpse; a rat corpse; a rat corpse Against particularly tough foes, you may want to use Trog's Berserk power with [a]. You open the door. You encounter a gnoll. It is wielding a +0 mace. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You sock the gnoll! You kill the gnoll! Trog accepts your kill. You have reached level 2! Unknown command. Things that are here: a +0 mace; a gnoll corpse Okay, then. Okay, then. You feel a strong urge to attack something. A berserker rage is truly exhausting. After it ends, you cannot berserk again for a short while and are slowed. It's best to rest with [5] until you feel fit again. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You encounter a rat. The rat squeaks loudly. You hear a shout! x2; You hear a loud squeak. Unknown command. You encounter a rat. You hit the rat. The rat is heavily wounded. The rat bites you. You completely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat bites you. You encounter a rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat squeaks loudly. The rat closely misses you. You completely miss the rat. The rat completely misses you. The rat barely misses you. You barely miss the rat. The rat barely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! Trog accepts your kill. The rat closely misses you. You hit the rat. You kill the rat! Trog accepts your kill. You barely miss the rat. You encounter an orc wizard. It is wielding a +0 dagger. The rat bites you. x2 You thump the rat! You kill the rat! Trog accepts your kill. The orc wizard shouts! You see here a rat corpse. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard gestures at you while chanting. The magic dart hits you. You sock the orc wizard! You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Things that are here: a +0 dagger; a +0 robe You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You encounter a hobgoblin. It is wielding a +0 short sword. Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. The hobgoblin shouts! You hear a shout! You encounter a hobgoblin. It is wielding a +0 short sword. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 short sword. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You can now call upon Trog for regeneration and willpower. You see here a +0 short sword. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you with a +0 short sword. x2 You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you with a +0 short sword. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you with a +0 short sword. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 short sword. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin hits you with a +0 short sword. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You see here a +0 short sword. You see here a +0 short sword. You see here a +0 short sword. You start resting. HP restored. You see here a +0 short sword. Found two exits from the tutorial. Found an exit from the tutorial. Congratulations! You've finished the last tutorial lesson and are now ready for the real game. Good luck! To exit the tutorial, just go down these stairs. There is an exit from the tutorial here. notify_dgn_event: Lua error: ...wl-master/crawl-git-92a84f719c/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (49, 29) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34-a0-1985-g92a84f719c) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DIVBAD] Species: Human Job: Fighter HP: 30/30; mods: 0/0 MP: 5/5; mod: 2 Stats: 18 8 12 Position: (49, 29), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 29 | 3 | 441 | 141/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 15 | 0 | 14 | 14/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 26 | 3 | 409 | 109/200 Dodging | X | 1 | 9 | 0 | 10 | 10/50 Stealth | X | 1 | 12 | 0 | 24 | 24/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 9 | 2 | 173 | 23/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 21 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #1: +0 mace }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###### .....## ......# ......# ......# .....## ### ##.### #####@###### #.# #>........># #.# #.........## #.# #.........# #.# ##........# #.# ##......## #.# ##.....# ##'## #....## #...# #....# dlua errors: ...wl-master/crawl-git-92a84f719c/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (49, 29) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.