DANddo Level 1 of the Dungeon [Shop] Nojinug's Armour Shoppe a scarf of harm (126 gold) a +0 chain mail (84 gold) quicksilver dragon scales (700 gold) a +8 chain mail of ponderousness (322 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) a +2 pair of gloves of parrying (301 gold) a +0 ring mail (56 gold) [Shop] Wuineoll's Antique Weapon Boutique a +0 short sword (57 gold) a +1 halberd of flaming (269 gold) a +1 vampiric morningstar (475 gold) a +0 sling (28 gold) a +5 falchion of protection (581 gold) a +3 hand axe of flaming (425 gold) a +0 hand axe (57 gold) a +0 spear (57 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1067 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +1 broad axe of draining (440 gold) [Shop] Gitrekk's Armour Boutique a +0 pair of gloves (49 gold) a +0 chain mail of resonance (126 gold) a +2 ring mail of poison resistance (198 gold) a +0 robe (9 gold) a +2 ring mail of cold resistance (231 gold) an orb of pyromania (286 gold) a +0 plate armour (198 gold) a +1 buckler of cold resistance (181 gold) a +2 pair of boots of rampaging (236 gold) a +0 leather armour (22 gold) [Shop] Ruesor's Jewellery Boutique a ring of positive energy (220 gold) a ring of flight (192 gold) a scarab talisman (137 gold) the amulet "Nigux" {Dissipate ^Contam rN+ Dex+2} (437 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (3, -11, D:1) a +0 dagger (5, -21, D:1) a +0 whip (5, -16, D:1) a +0 robe (9, -6, D:1) a +0 dagger (11, -24, D:1) a +0 hand axe (17, -48, D:1) a ring of flight (17, -2, D:1) a ball python skeleton (30, -37, D:1) a quill talisman (37, -10, D:1) a +0 hand axe (43, -17, D:1) an amulet of guardian spirit 5 javelins 5 poisoned darts a +6 ring of dexterity a ring of see invisible (44, -3, D:1) a ring of magical power (45, -3, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (55, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -16, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 5, D:2) a ball python corpse (skeletalised by now) (5, 4, D:2) a bat corpse (skeletalised by now) (11, 12, D:2) a +0 mace (13, -6, D:2) a +0 dagger a goblin skeleton (17, -19, D:2) a ball python skeleton (18, -29, D:2) a ball python corpse (skeletalised by now) (18, -19, D:2) 2 boomerangs (19, 9, D:2) a +0 dagger (20, -29, D:2) a +0 hand axe a +0 club an orc skeleton (21, -36, D:2) a +0 leather armour (21, -30, D:2) a +0 hand axe a +0 short sword (28, -34, D:2) a +0 leather armour (28, -32, D:2) a frilled lizard skeleton (33, 4, D:2) a rat skeleton (36, -15, D:2) a ball python skeleton (40, 1, D:2) a +0 mace (43, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, -24, D:2) a +0 sling (44, -17, D:2) a +0 dagger (49, -2, D:2) a +0 scale mail (54, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 10, D:3) a frilled lizard corpse (skeletalised by now) (6, 9, D:3) a +0 dagger (14, 10, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 11, D:3) a +0 whip an orc corpse (skeletalised by now) (16, 26, D:3) a +0 club (25, 27, D:3) a bat skeleton (29, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -2, D:3) a bat corpse (skeletalised by now) (30, 20, D:3) a +0 robe (45, 25, D:3) a +0 dagger (46, 26, D:3) 2 stones a +0 club (47, 2, D:3) a stone a +0 dagger (52, 26, D:3) a quokka skeleton Level 4 of the Dungeon [Shop] Gur Asko's General Store a +0 leather armour (28 gold) a +1 dagger of draining (148 gold) a +0 dagger (28 gold) a +0 club (7 gold) a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Ignite Poison (182 gold) 2 potions of cancellation (224 gold) a parchment of Magnavolt (459 gold) 2 potions of heal wounds (224 gold) a tin of tremorstones (2/2) (560 gold) a +0 cloak (63 gold) (3, 24, D:4) a +0 dagger (4, 0, D:4) a +0 leather armour (14, 37, D:4) a +0 robe (16, 38, D:4) a +0 spear a gnoll skeleton (16, 39, D:4) a +0 spear a gnoll skeleton (18, 16, D:4) a ball python corpse (skeletalised by now) (18, 38, D:4) a +0 whip (25, 14, D:4) a +0 barding (37, 47, D:4) a +0 club (43, 16, D:4) a +0 dagger a +0 robe (44, 14, D:4) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (47, 15, D:4) 9 poisoned darts a +6 ring of dexterity 3 javelins (47, 18, D:4) a +0 leather armour (49, 6, D:4) a +0 dagger (53, 49, D:4) a +0 club Level 5 of the Dungeon [Shop] Eqirch's Jewellery Shoppe a talisman of death (660 gold) a ring of flight (210 gold) the spore talisman of the Salmon {Int+3} (423 gold) [spore talisman] Int+3: It affects your intelligence (+3). a ring of resist corrosion (unknown) (240 gold) a +6 ring of dexterity (432 gold) an amulet of magic regeneration (unknown) (360 gold) an amulet of the acrobat (unknown) (360 gold) a ring of see invisible (180 gold) a +6 ring of strength (unknown) (432 gold) a sanguine talisman (360 gold) an amulet of guardian spirit (360 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (15, -20, D:5) a +0 dagger a +0 robe an orc skeleton (15, -10, D:5) a +0 robe (15, -9, D:5) a +3 dagger a kobold corpse (skeletalised by now) (16, -21, D:5) a +0 dagger a +0 robe a quokka skeleton (16, -1, D:5) a +0 club (17, -21, D:5) a +0 dagger a +0 robe a kobold skeleton (19, -28, D:5) a +0 dagger a +0 robe a kobold skeleton (20, -33, D:5) a +0 dagger (20, -30, D:5) a curare-tipped dart (still there?) a +0 whip (still there?) a +0 whip (still there?) 7 poisoned darts (still there?) a kobold skeleton (still there?) a kobold skeleton (still there?) (21, -29, D:5) a +4 dagger (23, -17, D:5) a howler monkey skeleton (23, -16, D:5) a ring of protection from fire (23, 5, D:5) a +0 battleaxe (24, -23, D:5) a +0 hand axe a +0 leather armour (28, 17, D:5) a +0 heavy spear (29, 6, D:5) an iguana skeleton (34, -23, D:5) a +0 whip a kobold skeleton (39, -32, D:5) a +0 short sword (41, -30, D:5) 3 poisoned darts (43, 3, D:5) a +0 giant spiked club an ogre skeleton (45, -8, D:5) a +0 dagger a +0 robe (45, -6, D:5) an iguana skeleton (50, -5, D:5) a +0 leather armour (54, -27, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Genug's Overcharged Wands a wand of quicksilver (18) (1134 gold) a wand of digging (11) (unknown) (693 gold) a wand of polymorph (18) (unknown) (378 gold) a wand of roots (18) (648 gold) a wand of digging (11) (unknown) (693 gold) a wand of mindburst (30) (unknown) (630 gold) (0, 0, D:6) an iguana corpse (skeletalised by now) (5, 8, D:6) a +0 club a +0 leather armour an orc skeleton (6, 9, D:6) a +0 club an orc skeleton (6, 29, D:6) a manual of Armour (7, -13, D:6) a +0 robe (7, 7, D:6) a +0 dagger of venom a +0 robe (7, 9, D:6) a +0 dagger a +0 robe (9, -4, D:6) 3 boomerangs (10, 23, D:6) 3 poisoned darts (14, -4, D:6) an amulet of faith an adder skeleton (17, 26, D:6) a quill talisman (20, 13, D:6) a +0 giant club (29, -14, D:6) a +0 dagger (38, 16, D:6) a +0 arbalest (40, 9, D:6) a +1 heavy flail (40, 10, D:6) a +0 club a gnoll skeleton (42, 9, D:6) a +0 short sword a kobold skeleton (42, 10, D:6) a +0 club a +0 robe a +0 club (43, 8, D:6) a +3 spear (50, 1, D:6) a +0 chain mail (53, -4, D:6) a staff of cold (65, -4, D:6) a +0 mace Level 7 of the Dungeon (2, -27, D:7) a +0 flail a +0 ring mail (2, -25, D:7) a +2 hand axe of flaming an orc corpse (skeletalised by now) (3, -28, D:7) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (3, -27, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -26, D:7) a +0 club (8, -35, D:7) a yak corpse (skeletalised by now) (10, -32, D:7) a +0 leather armour (10, -24, D:7) a +0 spear (11, -8, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -7, D:7) a +0 hand axe a +0 trident a +0 plate armour a +0 mace an orc corpse (skeletalised by now) (11, -5, D:7) a +0 dagger a +0 robe (14, -45, D:7) a +0 whip (18, -18, D:7) a +0 plate armour (29, -29, D:7) a +0 leather armour (31, -5, D:7) a +0 whip (32, 1, D:7) a +0 falchion (33, -1, D:7) a +0 whip a +0 flail a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (34, -1, D:7) a +0 whip a +0 flail (37, -20, D:7) the +5 flail "Onine" {holy, rF+ Int+3 Dex+2} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 2 boomerangs (43, -35, D:7) 4 large rocks a cyclops skeleton (54, -31, D:7) a +0 cloak (56, -12, D:7) a +0 dagger (58, -4, D:7) a +0 hand axe Level 8 of the Dungeon (0, 19, D:8) a +3 scimitar of flaming (5, 21, D:8) a +0 sling (8, 29, D:8) a +0 ring mail (13, 38, D:8) a +0 quarterstaff (16, 31, D:8) a +0 short sword a +0 robe of positive energy (18, 34, D:8) a +0 falchion a +0 robe (18, 35, D:8) a +2 dagger a +0 robe (23, 27, D:8) a +0 robe (24, 20, D:8) a parchment of Ensorcelled Hibernation (29, 2, D:8) the inkwell talisman of Daek Irhec {Dex+4} [inkwell talisman] Dex+4: It affects your dexterity (+4). an inkwell talisman (36, 20, D:8) a +0 orcbow (38, 20, D:8) a +0 short sword of electrocution (44, -2, D:8) a +2 sling of freezing a +0 quarterstaff a +1 leather armour of poison resistance (45, 6, D:8) +0 acid dragon scales an acid dragon skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 robe (1, -1, D:9) a +3 dagger of freezing a +0 robe a +0 leather armour a +0 hand axe an orc skeleton (1, 1, D:9) a +0 dagger a +0 leather armour (2, 0, D:9) a +0 scimitar a +0 robe (2, 1, D:9) a +0 flail an orc skeleton (3, 0, D:9) a howler monkey skeleton (4, -3, D:9) a +0 shortbow (9, 14, D:9) a wolf skeleton (9, 34, D:9) 4 boomerangs (17, 3, D:9) a +0 flail a +0 chain mail (20, -9, D:9) a +0 quarterstaff (21, 36, D:9) a ring of protection from cold a ring of willpower 5 poisoned darts (24, 33, D:9) a +0 robe (25, 5, D:9) a manticore skeleton (31, -3, D:9) a wyvern skeleton (32, -2, D:9) a +0 trident a +0 leather armour a +0 plate armour a +0 broad axe an orc skeleton (33, -1, D:9) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 dagger (35, -8, D:9) a troll corpse (skeletalised by now) (38, -3, D:9) a staff of necromancy (40, -7, D:9) a +0 ring mail of fire resistance (41, -10, D:9) a +0 dire flail a +0 dire flail Level 10 of the Dungeon [Shop] Mol Ekhu's Distillery a potion of curing (45 gold) a potion of curing (45 gold) a potion of heal wounds (120 gold) a potion of mutation (120 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of attraction (45 gold) a potion of haste (150 gold) a potion of moonshine (15 gold) (0, 0, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (3, 27, D:10) a ring of magical power (5, 14, D:10) +0 acid dragon scales an acid dragon skeleton (8, 14, D:10) a +0 orcbow (10, 10, D:10) a +0 dagger an orc skeleton (15, -2, D:10) a +0 dagger a +0 robe an orc skeleton (15, -1, D:10) a +0 dagger a +0 ring mail (15, 0, D:10) a +0 dagger a +0 robe (15, 5, D:10) a +0 short sword a +0 helmet of sniping a +0 leather armour (16, -2, D:10) a +0 dagger a +0 robe (16, 1, D:10) a ring of positive energy 21 poisoned darts (16, 3, D:10) a +0 club a +0 dagger an orc skeleton (17, 3, D:10) a +1 short sword of electrocution an orc skeleton (18, 5, D:10) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club an ogre skeleton the ogre skeleton of Lodul (18, 6, D:10) a +0 giant club a +0 giant club (19, -1, D:10) a +0 short sword an orc skeleton (19, 3, D:10) a +0 flail an orc skeleton (21, -2, D:10) a +0 dagger a +0 robe a +0 chain mail a +0 hand axe an orc skeleton (21, -1, D:10) a +0 hand axe a +0 leather armour (25, -3, D:10) a +0 hand axe a +0 scale mail an orc skeleton (26, 32, D:10) a +0 helmet of light (27, -1, D:10) a +0 hand axe (39, -13, D:10) a +2 flail of holy wrath a +0 short sword (42, 26, D:10) a +5 scimitar of freezing a +0 robe (43, 25, D:10) a +0 morningstar a +0 robe (43, 26, D:10) a +0 spear a +0 robe of cold resistance (45, 9, D:10) 3 scrolls of fear (45, 10, D:10) a +0 plate armour Level 11 of the Dungeon (10, 3, D:11) a yak skeleton (11, 2, D:11) a +0 ring mail (12, 1, D:11) an acid dragon corpse (skeletalised by now) (14, -1, D:11) 6 large rocks (14, 16, D:11) a +0 mace (15, 15, D:11) a +0 mace (15, 16, D:11) a +2 dagger of distortion a +0 robe (16, 18, D:11) a +0 club (22, -4, D:11) the +2 scale mail of Verdant Joy {Regen+ Dex-2 Slay-4 Stlth+} Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, -13, D:11) a parchment of Iskenderun's Battlesphere (35, 5, D:11) a +4 dagger of distortion the kobold skeleton of Sonja (37, -14, D:11) a +0 mace (41, 14, D:11) a +0 dagger (41, 15, D:11) a +0 short sword a kobold skeleton (42, 13, D:11) a stone a +0 short sword (42, 14, D:11) a +0 whip a kobold skeleton (43, 16, D:11) 3 stones a +0 dagger (43, 17, D:11) 3 stones a +0 short sword (57, -5, D:11) a +0 helmet of ice Level 12 of the Dungeon (0, 0, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, -2, D:12) a +5 morningstar of protection (1, -1, D:12) a yak corpse (skeletalised by now) (3, 31, D:12) an ugly thing skeleton (5, 38, D:12) a +0 long sword a +0 leather armour an elf skeleton (20, 41, D:12) a +0 leather armour (21, 33, D:12) a yak skeleton (22, 33, D:12) a yak skeleton (23, 7, D:12) the fire staff of Living Prudence {rElec rF+ Str+4 Dex+3 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. a riddle talisman 2 poisoned darts the fire staff of Amortisation {rF+ Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the amulet of Erchuat {Reflect rF+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). an amulet of wildshape (23, 27, D:12) a +0 chain mail (23, 34, D:12) a yak skeleton (37, 21, D:12) a +0 great sword (46, 46, D:12) a +0 mace (47, 42, D:12) a +0 trident (50, 3, D:12) a +0 robe (50, 51, D:12) a +0 ring mail Level 13 of the Dungeon (4, -26, D:13) 5 large rocks a cyclops skeleton (12, -27, D:13) a ring of see invisible the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 ring of intelligence (21, -14, Lair:1) a bullfrog skeleton (23, -11, Lair:1) a wyvern skeleton (24, -17, Lair:1) a +1 demon whip of venom (34, 3, Lair:1) a +0 scale mail (36, -15, Lair:1) the ring of the Ancients {+Blink rC- rCorr Str+6} [ring of strength] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (37, 2, Lair:1) a potion of haste (38, 2, Lair:1) a +0 spear (41, -1, Lair:1) a cane toad corpse (skeletalised by now) (43, -2, Lair:1) a bullfrog corpse (skeletalised by now)