Curzy Level 1 of the Dungeon [Shop] Ehussu's Magic Scroll Shop a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of butterflies (114 gold) a scroll of immolation (48 gold) a scroll of identify (24 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Sunnydghi's Jewellery Boutique a +5 ring of evasion (unknown) (504 gold) the ring "Anlil" {+Blink rN+++ Dex-3 Stlth+} (574 gold) [ring of positive energy] +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the ring of Hiyli {Fly rPois} (407 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. a ring of protection from fire (unknown) (350 gold) an amulet of regeneration (unknown) (420 gold) a ring of flight (unknown) (245 gold) a ring of protection from fire (unknown) (350 gold) the ring of Lecaoseg {MP+6 EV+5 Slay+2} (896 gold) [ring of evasion] MP+6: It affects your magic capacity (+6). EV+5: It affects your evasion (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Beprurghybbu's Antique Weapon Emporium a +0 spear (84 gold) a +0 dagger (56 gold) the +3 whip of Zamom {drain, Fly rPois Dex+2} (1036 gold) Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 mace (84 gold) the +3 arbalest of Obrod {flame, rC+ rN++ Dex+2 SInv} (1719 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (56 gold) a +0 mace (84 gold) (0, 0, D:1) a +0 club (26, 20, D:1) a +0 robe (27, 16, D:1) a +0 dagger (33, 17, D:1) a bat skeleton (37, 52, D:1) a bat corpse (skeletalised by now) (38, 29, D:1) a +0 short sword 4 stones (47, 20, D:1) a scarf of repulsion (49, 4, D:1) a +0 dagger (51, 25, D:1) a bat skeleton (54, 34, D:1) a hobgoblin corpse (skeletalised by now) (55, 0, D:1) a +0 club (58, 15, D:1) a frilled lizard corpse (skeletalised by now) (58, 20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 3, D:2) a hobgoblin corpse (0, 8, D:2) a +0 pair of boots (12, -22, D:2) a +0 scale mail (14, 3, D:2) an adder corpse (20, -21, D:2) a hobgoblin skeleton (22, -13, D:2) a quokka skeleton (22, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -14, D:2) a +0 hand axe (32, -17, D:2) a +0 helmet (32, -2, D:2) a +0 sling (35, -15, D:2) a +1 helmet (35, -14, D:2) a quokka corpse (skeletalised by now) (35, -13, D:2) a hobgoblin corpse (skeletalised by now) (37, -28, D:2) a rat skeleton (37, 1, D:2) a +0 club 3 stones a kobold skeleton (37, 9, D:2) 3 large rocks (42, -23, D:2) a +0 hammer