Curzy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 3, D:1) a hobgoblin skeleton (0, 4, D:1) a quokka skeleton (5, 17, D:1) a +0 short sword (8, 2, D:1) a +0 short sword 2 stones (9, -2, D:1) a ball python skeleton (14, -25, D:1) a staff of necromancy (17, 5, D:1) a dwarf skeleton (17, 6, D:1) a dwarf skeleton (19, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -8, D:1) a +0 short sword (20, 6, D:1) a dwarf skeleton (21, 11, D:1) a dwarf skeleton (23, 3, D:1) a +0 ring mail (27, -10, D:1) a frilled lizard corpse (skeletalised by now) (27, 11, D:1) a dwarf skeleton (36, -29, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (36, -4, D:1) 4 poisoned darts (37, 25, D:1) a +0 club (38, -11, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, -5, D:1) a +0 ring mail (39, -21, D:1) a quill talisman (42, -21, D:1) a rat corpse (skeletalised by now) (43, 3, D:1) a quokka corpse (skeletalised by now) (44, 13, D:1) 5 large rocks (50, 16, D:1) a bat corpse (skeletalised by now) (51, 6, D:1) a +0 leather armour (55, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 13, D:1) a +0 robe (60, 16, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (12, 24, D:2) a +0 spear (13, 0, D:2) an adder corpse (skeletalised by now) (19, 30, D:2) a +0 whip (20, 31, D:2) a ball python skeleton (28, 32, D:2) a +0 robe (33, -3, D:2) a rat skeleton (36, 29, D:2) 2 poisoned darts (39, 7, D:2) a +0 short sword 5 stones (42, 8, D:2) a +0 pair of boots (44, 22, D:2) a +0 leather armour (50, 4, D:2) a +0 short sword (50, 14, D:2) a +0 spear (52, 19, D:2) a +0 pair of gloves (54, 0, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger (2, 1, D:3) a +0 dagger a +0 robe (3, 18, D:3) a +0 dagger 3 poisoned darts (4, -5, D:3) a +0 club a +0 club (9, 6, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, 21, D:3) a +0 dagger (21, -5, D:3) a ball python skeleton (22, 26, D:3) a +0 club (22, 29, D:3) a +0 whip an orc skeleton (23, 35, D:3) a hobgoblin skeleton (24, -4, D:3) a +0 hand axe a +0 dagger of venom a +0 robe a +0 mace a +0 club a +0 short sword an orc skeleton a ball python skeleton an orc skeleton an iguana skeleton (29, 6, D:3) a +0 hand axe (29, 20, D:3) the +1 leather armour of the Rhinotaur {+Inv Regen+} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (30, 27, D:3) 5 large rocks (31, -18, D:3) a +0 scale mail (33, -7, D:3) a +0 leather armour (49, 14, D:3) a +0 flail (50, 20, D:3) a frilled lizard corpse (skeletalised by now) (57, 4, D:3) a +0 hand axe (58, 8, D:3) a +0 cloak (59, 8, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (4, -6, D:4) a +0 dagger (4, 6, D:4) a +0 dagger (10, -11, D:4) a +0 sling (11, -20, D:4) a +0 falchion (13, -20, D:4) a +0 dagger of venom a +0 sling (13, -13, D:4) a +0 short sword (14, -10, D:4) a +0 short sword 3 stones (18, 22, D:4) a +0 heavy war axe 5 boomerangs a +0 leather armour (19, -4, D:4) a +0 whip (19, 24, D:4) a +0 whip a boomerang a +0 leather armour (20, 26, D:4) a +0 club (23, 29, D:4) a +2 flail of protection (24, 23, D:4) a +0 long sword (25, 31, D:4) a +0 whip a +0 robe a +0 giant club (26, 29, D:4) a +0 leather armour (26, 31, D:4) a +0 short sword (43, 20, D:4) a +0 dagger a +0 robe (45, 25, D:4) a +0 whip 4 poisoned darts (50, -6, D:4) a +0 robe (50, -4, D:4) a +0 club a +0 chain mail (50, -3, D:4) a +2 dagger of protection a boomerang (50, -2, D:4) a +0 dagger (50, -1, D:4) a +0 dagger a +0 robe (50, 0, D:4) a +0 trident (54, 11, D:4) an orb of pyromania Level 5 of the Dungeon (1, 37, D:5) a +2 falchion of electrocution a +0 scale mail a +0 dagger a +0 robe (2, 38, D:5) a +0 flail (3, 3, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 falchion a +0 ring mail a +0 mace a +0 scale mail (3, 38, D:5) a +0 falchion (5, 0, D:5) a +0 club (15, 11, D:5) a +0 whip (16, 25, D:5) a +0 ring mail of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 whip a +3 flail (2, 10, D:6) the +1 leather armour of Anarchy {rF- Str+3 Stlth+} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, -9, D:6) a +0 dagger of chaos (14, -32, D:6) a +0 leather armour (17, -17, D:6) a +0 trident (17, 3, D:6) a +0 short sword (17, 4, D:6) a +0 dagger (17, 5, D:6) a +0 club (20, -1, D:6) a +0 leather armour (22, 13, D:6) a +2 flail of protection a +0 chain mail (27, 18, D:6) 5 poisoned darts (38, -6, D:6) a +0 spear (39, -6, D:6) a +0 flail (40, -14, D:6) an orb of guile (40, -8, D:6) a +0 spear (40, -7, D:6) a +0 halberd (43, 19, D:6) a rimehorn talisman (44, 19, D:6) a parchment of Rimeblight (46, 4, D:6) a +0 giant club (52, -18, D:6) a +0 halberd a +0 spear (52, -17, D:6) a +0 club a +0 leather armour a +0 flail (52, -16, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (1, -6, D:7) 6 gold pieces a +0 club (1, -5, D:7) 4 gold pieces a +0 flail 2 boomerangs a +0 leather armour (2, -5, D:7) 6 gold pieces a +0 club a +0 ring mail (5, -4, D:7) a parchment of Vhi's Electric Charge