Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0-6-gc09a8b0c2f Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 14018597898628267801, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name Curzy -rc /dgldir/rcfiles/crawl-0.34/Curzy.rc -macro /dgldir/rcfiles/crawl-0.34/Curzy.macro -morgue /dgldir/morgue/Curzy/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/Curzy:2026-02-15.10:01:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ae50424af4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5ae5042591aa]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5ae50424b42a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x788b4b7eb330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x788b4b844b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x788b4b7eb27e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x788b4b7ce8ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x788b4b7cf7b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8ff5) [0x788b4b84eff5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab38c) [0x788b4b85138c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x788b4b853dae]: /usr/games/crawl-0.34(+0xcea181) [0x5ae504a40181]: /usr/games/crawl-0.34(+0xcdb7d9) [0x5ae504a317d9]: /usr/games/crawl-0.34(+0xcd8b81) [0x5ae504a2eb81]: /usr/games/crawl-0.34(+0xcdaf36) [0x5ae504a30f36]: /usr/games/crawl-0.34(+0xce0c46) [0x5ae504a36c46]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x5ae50423214e]: CLua::close() /usr/games/crawl-0.34(+0x2f5666) [0x5ae50404b666]: /usr/games/crawl-0.34(+0x2f8632) [0x5ae50404e632]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x788b4b7d01ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x788b4b7d028b]: /usr/games/crawl-0.34(_start+0x25) [0x5ae50417d5d5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000788b4b8b67d7 in __GI___wait4 (pid=1454744, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000788b4b8b67d7 in __GI___wait4 (pid=1454744, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ae50424b5fc in call_gdb (file=0x788b4b9aa4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1390059\000\000\000\000\000" #2 0x00005ae5042591c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1771150335 dir = "/dgldir/morgue/Curzy/" name = "/dgldir/morgue/Curzy/crash-Curzy-20260215-101215.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x788b4b9aa4e0 <_IO_2_1_stderr_> #3 0x00005ae50424b42a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000788b4b7eb27e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000788b4b7ce8ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {99940591957360, 99940594508000, 99939666263626, 99940595704096, 99940595704192, 99940594424888, 99940595704128, 99940591326040, 99940591951848, 99940591951848, 99940594976240, 0, 99940591957360, 99940594976592, 99939671790848, 0}}, sa_flags = 303908608, sa_restorer = 0xffff} #10 0x0000788b4b7cf7b6 in __libc_message_impl (fmt=fmt@entry=0x788b4b9748d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:134 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7fff3a94a910, reg_save_area = 0x7fff3a94a8a0}} fd = 2 iov = {{iov_base = 0x788b4b972672, iov_len = 23}, {iov_base = 0x788b4b9748d9, iov_len = 1}, {iov_base = 0x5ae504a2f0b0 , iov_len = 0}, {iov_base = 0x7fff3a9550c0, iov_len = 16}, {iov_base = 0xc029095c2f10697f, iov_len = 0}, {iov_base = 0x5ae53b7b6048, iov_len = 99940591951848}, {iov_base = 0x788b4bffc000 <_rtld_global>, iov_len = 4600282388473342335}} iovcnt = total = cp = #11 0x0000788b4b84eff5 in malloc_printerr (str=str@entry=0x788b4b972672 "free(): invalid pointer") at ./malloc/malloc.c:5772 No locals. #12 0x0000788b4b85138c in _int_free (av=, p=, have_lock=0) at ./malloc/malloc.c:4507 size = fb = #13 0x0000788b4b853dae in __GI___libc_free (mem=0x5ae53ba99be0) at ./malloc/malloc.c:3398 ar_ptr = p = 0x5ae53ba99bd0 err = 0 #14 0x00005ae504a40181 in l_alloc () No symbol table info available. #15 0x00005ae504a317d9 in luaM_free_ () No symbol table info available. #16 0x00005ae504a2eb81 in luaF_freeproto () No symbol table info available. #17 0x00005ae504a30f36 in luaC_freeallobjects () No symbol table info available. #18 0x00005ae504a36c46 in close_state () No symbol table info available. #19 0x00005ae50423214e in CLua::close (this=0x5ae505100c60 ) at clua.cc:84 slisteners = #20 0x00005ae50404b666 in _reset_game () at main.cc:355 No locals. #21 0x00005ae50404e632 in _launch_game_loop () at main.cc:403 ge = @0x5ae53ba1d350: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #22 main (argc=13, argv=0x7fff3a955d78) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (17, 30): feature (stone_stairs_up_i) Marker #8, type 0 at (43, 22): feature (stone_stairs_up_iii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn how to move around and explore a level. You can move with the [arrow keys]. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You're doing great! Now, explore a bit until you reach the next blue square. You're doing great! Now, explore a bit until you reach the next blue square. Move diagonally with the [number pad] (try Numlock on/off) [vi keys] Numpad: 7 8 9 vi-keys: y k u \|/ \|/ 4-.-6 h-.-l /|\ /|\ 1 2 3 b j n A quicker way to “run” through a corridor is to press [Shift] along with the [number pad] (try Numlock on/off) or [vi keys]. Found a stone staircase leading down. When standing on a staircase leading downwards, you can enter the next level with [>]. There is a stone staircase leading down here. A quicker way to “run” through a corridor is to press [Shift] along with the [number pad] (try Numlock on/off) or [vi keys]. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. When standing on a staircase leading downwards, you can enter the next level with [>]. There is a stone staircase leading down here. You climb downwards. A new level! To begin with, head over to that door to the right. Also, remember: You can reread old messages with [Ctrl-P]. There is a stone staircase leading up here. You can open a closed door by walking into it. You open the door. There is an open door here. Okay, then. You open the door. There is an open door here. To close an open door, press [C]. Why would you want to do that? To close an open door, press [C]. As you close the door, it creaks loudly! You open the door. You close the door. You open the door. Why would you want to do that? Why would you want to do that? Why would you want to do that? Note how you can move through shallow but not through deep water. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? You open the door. Found a stone>>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0-6-gc09a8b0c2f) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Curzy] Species: Human Job: Fighter HP: 18/18; mods: 0/0 MP: 3/3; mod: 2 Stats: 16 8 12 Position: (43, 22), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 3 | 301 | 1/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 33 | 3 | 301 | 1/200 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 0 | 0 | 0 | 0 | 0/42 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 33 | 2 | 151 | 1/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 31 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.......♣♣♣♣ ♣...@......♣♣♣♣♣ ♣.......♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣ ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.♣ dlua errors: /crawl-m [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.