Curry3012 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -1, D:1) a +0 robe (10, -10, D:1) a +0 dagger 5 stones (11, -5, D:1) a +0 dagger (12, -5, D:1) a +0 robe (12, -3, D:1) a rat skeleton (16, -14, D:1) a +0 dagger (20, -25, D:1) a hobgoblin corpse (skeletalised by now) (29, -21, D:1) a maw talisman (32, -16, D:1) 5 stones (32, 19, D:1) a +0 short sword (34, -37, D:1) a +0 dagger (37, -20, D:1) a +0 scale mail (42, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 5, D:2) an adder corpse (skeletalised by now) (5, 5, D:2) a bat corpse (skeletalised by now) (6, -9, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (9, -2, D:2) a rat corpse (skeletalised by now) (23, -15, D:2) a rat corpse (skeletalised by now) (24, -13, D:2) a +0 robe (25, 16, D:2) an adder corpse (skeletalised by now) (26, 17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (32, -26, D:2) a +0 dagger (33, -26, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -26, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (45, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -7, D:3) a +0 club (15, 4, D:3) a quokka corpse (skeletalised by now) (15, 6, D:3) a ball python corpse (skeletalised by now) (18, 12, D:3) a +0 trident (23, 14, D:3) a +1 morningstar of draining (26, 6, D:3) 9 stones (34, -9, D:3) a +0 leather armour (44, 21, D:3) a +0 flail (46, 10, D:3) a +0 trident (50, 18, D:3) a rat skeleton (53, 10, D:3) a +0 great sword (61, 2, D:3) a +0 ring mail a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Woehiewn's Antique Weapon Emporium a +0 trident (73 gold) a +1 rapier of venom (285 gold) a +0 sling (31 gold) a +2 whip of electrocution (382 gold) a +0 dagger (42 gold) a +0 hand axe (63 gold) a +0 club (10 gold) the +6 flail of the Final Ships {drain, Fly Will+ MP+5} (1291 gold) Fly: It grants you flight. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). (10, -17, D:4) a +0 leather armour (16, -45, D:4) a +0 ring mail a +0 hand axe an orc skeleton (17, -44, D:4) a +0 chain mail a +0 dagger an orc skeleton (18, -44, D:4) a +0 short sword an orc skeleton (18, -42, D:4) a +0 robe a +0 dagger an orc skeleton (18, -5, D:4) 5 stones (23, -10, D:4) 2 poisoned darts a +0 club a kobold skeleton (27, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (29, 0, D:4) a howler monkey corpse (skeletalised by now) (33, -41, D:4) a +0 robe the kobold corpse of Pikel (skeletalised by now) (35, -26, D:4) a +0 ring mail a +0 hand axe (44, -36, D:4) a maw talisman (50, -10, D:4) 4 stones Level 5 of the Dungeon [Shop] Wetzifed's General Store a +0 pair of gloves (45 gold) the +0 plate armour of Lugonu, Bespelling {Str+2 Int+3 Stlth-} (341 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. a potion of resistance (unknown) (100 gold) a scroll of enchant weapon (75 gold) a staff of air (unknown) (250 gold) (0, 0, D:5) a howler monkey corpse (skeletalised by now) (2, -26, D:5) an adder corpse (skeletalised by now) (16, -27, D:5) a hound skeleton (18, -5, D:5) a +0 club (19, -26, D:5) an iguana skeleton (26, -22, D:5) a +0 ring mail (27, -11, D:5) a +2 rapier of protection a +0 leather armour the elf skeleton of Duvessa (29, -30, D:5) a +0 giant club (29, -27, D:5) a +0 whip (29, -26, D:5) a +0 flail a +0 club a gnoll skeleton (29, -11, D:5) a +0 dagger a +0 robe (31, 4, D:5) a +0 halberd (33, -26, D:5) 4 stones (43, 2, D:5) a +0 ring mail (45, 6, D:5) a +0 trident an orc corpse (skeletalised by now) (46, 5, D:5) a +0 short sword a +0 leather armour a +0 dagger (47, 5, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 2 gold pieces (1, 0, D:6) 2 gold pieces (1, 1, D:6) a gold piece (2, 0, D:6) a gold piece (6, -2, D:6) an adder skeleton (14, -3, D:6) the Unrestrained Analects (25, 0, D:6) an iguana skeleton (33, 11, D:6) a +0 orcbow a centaur skeleton (34, 16, D:6) a staff of conjuration (41, 15, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, -5, D:6) a +0 club a +0 robe (46, -4, D:6) a +0 flail a gnoll skeleton (46, -3, D:6) a +0 spear a gnoll skeleton (47, 19, D:6) a +0 trident (50, -4, D:6) a +0 spear (51, -4, D:6) a +0 flail (53, -15, D:6) a +0 barding (55, -9, D:6) the +0 robe "Giro" {rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, 12, D:7) My Sojourn through Swampland (15, -1, D:7) a +0 whip (16, -1, D:7) a +0 hand axe a +0 mace a +0 leather armour (17, 0, D:7) a +0 hand axe a +0 ring mail (17, 32, D:7) a +0 mace (18, 29, D:7) a stone (22, -10, D:7) a +0 orcbow (29, -6, D:7) 4 stones (38, 18, D:7) a +0 trident a +0 plate armour (39, 19, D:7) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (40, 26, D:7) a +0 orcbow (41, 30, D:7) a +0 leather armour (44, -5, D:7) the inkwell talisman of the Sparrow {rC++ Will+ Dex+5} [inkwell talisman] rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (4, -2, D:8) 32 gold pieces (6, -10, D:8) a stone a +0 dagger (6, -9, D:8) a +0 dagger (7, -10, D:8) a +0 whip (7, -9, D:8) a +0 whip (8, -11, D:8) a stone a +0 club a +0 short sword of venom the Ecumenical Temple