Curry3012 Level 1 of the Dungeon (5, 24, D:1) a quokka skeleton (8, -6, D:1) a bat corpse (skeletalised by now) (11, -3, D:1) 2 stones (14, 3, D:1) a +0 club (18, 43, D:1) a +0 robe (29, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 35, D:1) a quokka skeleton (34, 33, D:1) a quokka skeleton (42, 42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 6, D:1) a +0 club (53, 6, D:1) a +0 dagger (55, 19, D:1) a +0 sling (57, 36, D:1) a +0 helmet (59, 23, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zipte's Weapon Boutique 6 stones (7 gold) a +0 hand axe (39 gold) a +0 club (6 gold) 2 stones (2 gold) 2 stones (2 gold) a +0 club (6 gold) 2 stones (2 gold) a +0 club (6 gold) [Shop] Cuysogge's Armour Shoppe the +4 skin of Zhor {*Englaciate rC+++ SInv} (731 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 helmet (49 gold) a +0 robe (9 gold) a +0 plate armour (198 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (297 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) a +0 helmet (49 gold) [Shop] Lesto's Jewellery Shop a +6 ring of dexterity (unknown) (396 gold) an amulet of reflection (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of guardian spirit (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of magic regeneration (unknown) (330 gold) [Shop] Jibamaud's Book Emporium Maxwell's Memoranda (504 gold) a book of Sloth (384 gold) a book of the Tundra (360 gold) a book of Debilitation (264 gold) a book of Flames (336 gold) a book of Spatial Translocations (216 gold) a book of the Hunter (312 gold) a book of Cantrips (192 gold) (0, 0, D:2) 5 stones (6, 1, D:2) 6 stones (9, 24, D:2) a bat skeleton (13, 1, D:2) a +0 sling (14, 39, D:2) a +0 ring mail (22, 30, D:2) 3 flux baubles (23, 45, D:2) a +0 club a goblin skeleton (31, 0, D:2) a ball python corpse (skeletalised by now) (41, 21, D:2) a rat corpse (skeletalised by now) (41, 22, D:2) a hobgoblin corpse (skeletalised by now) (42, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 13, D:2) an adder corpse (skeletalised by now) (42, 21, D:2) an adder corpse (skeletalised by now) (49, 13, D:2) a quokka corpse (skeletalised by now) (52, 13, D:2) a stone (58, 46, D:2) 5 stones (59, 19, D:2) 4 stones (62, 23, D:2) a +0 ring mail (62, 45, D:2) a hobgoblin corpse (skeletalised by now) (64, 10, D:2) a +0 whip a +0 club (64, 12, D:2) a +0 spear (64, 14, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, -13, D:3) a +0 club (14, -25, D:3) a +0 dagger a quill talisman a kobold corpse a giant cockroach corpse (14, -24, D:3) an adder corpse (14, 2, D:3) a scorpion corpse