Curaria Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 15, D:1) a ball python skeleton a bat skeleton (4, 16, D:1) a +0 club a goblin skeleton (12, 15, D:1) a jackal skeleton (14, 9, D:1) a +0 club a gnoll skeleton (17, 18, D:1) a quokka skeleton (18, -8, D:1) a +0 leather armour (20, 16, D:1) a jackal skeleton (26, 26, D:1) a bat corpse (skeletalised by now) (30, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 39, D:1) a +0 dagger (47, 34, D:1) 7 stones (48, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 17, D:2) a +0 dagger (4, 1, D:2) a +0 falchion (16, 11, D:2) a jackal corpse (skeletalised by now) (16, 12, D:2) a jackal corpse (skeletalised by now) (16, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 19, D:2) a +0 dagger (24, 46, D:2) a +0 club (27, 15, D:2) a +0 hand axe (39, 10, D:2) a +0 short sword 5 stones (41, 12, D:2) a +0 dagger (47, -3, D:2) a rat corpse (skeletalised by now) (51, 20, D:2) a +0 club (53, 25, D:2) a blade talisman (55, 23, D:2) a +0 dagger a +0 robe (62, 36, D:2) a quokka corpse (skeletalised by now) (62, 48, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 3, D:3) a +0 club (7, 20, D:3) a +0 trident an orc skeleton (7, 23, D:3) 5 stones (13, 5, D:3) 3 stones (13, 24, D:3) a +0 ring mail a +0 club (13, 25, D:3) a +0 short sword (14, 19, D:3) a +0 club (20, 45, D:3) 3 stones a +0 dagger (27, 29, D:3) a ball python corpse (32, 26, D:3) a +0 club a gnoll corpse (skeletalised by now) (35, 0, D:3) a rat corpse (skeletalised by now) (35, 29, D:3) a ball python skeleton (37, 28, D:3) a +0 robe (40, 15, D:3) a quokka skeleton (40, 18, D:3) a +0 halberd a gnoll skeleton (42, 17, D:3) a +0 spear a gnoll skeleton (43, 16, D:3) a +0 leather armour a +0 whip (44, 17, D:3) a +0 trident (49, 6, D:3) a +0 hammer