Seeded DCSS version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 7 Cura the Apothecary (level 2, -2/18 HPs) Began as an Octopode Alchemist on June 9, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (46 turns). Cura the Apothecary (Octopode Alchemist) Turns: 46, Time: 00:00:12 Health: -2/18 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 0.2 Air Magic + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal misses you. The jackal barely misses you. The jackal completely misses you. The jackal bites you. You are too injured to fight recklessly! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal bites you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal barely misses you. The frilled lizard barely misses you. The quokka twitches its whiskers. You barely miss the jackal. You squeeze the jackal. You kill the jackal! The frilled lizard closely misses you. You have reached level 2! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a quokka Poisonous fumes billow around the quokka! The quokka is poisoned. The quokka bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard unfolds its giant frill. The frilled lizard bites you but does no damage. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a quokka (severely wounded, poisoned) Poisonous fumes billow around the quokka! The quokka looks even sicker. The quokka bites you. You die... ...............# ..### ................###...### #.......# #......#......# #.......###..#...#.$....# .............†..........## .............#...#.......## .....!...###.#...#........## .........###l#...#.⌠...⌠...# #ß......)..gr@...#.......#.# ?#.....$..######.....<.....# #ß.......## #........(#.# .........# ##..⌠...⌠.# .........# #.#.....## ...$.....# #.....### ..#.....## #...... .......## #....... #........ You could see a quokka (very poisoned), a hobgoblin and a frilled lizard. Vanquished Creatures 3 jackals (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 31 | D:1 | Reached skill level 1 in Fighting 45 | D:1 | Reached XP level 2. HP: 7/18 MP: 5/5 46 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, minivault_4, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.1 Air Magic | | 0.2 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 7 Tentacles || 3 Cast: Poisonous Vapours || 2 Armour: Skin || 11 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 8 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 8 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts