Cura

Level 1 of the Dungeon
[Shop] Sesen's Armour Shoppe
  a +0 ring mail (44 gold)
  an orb of mayhem (99 gold)
  a +0 ring mail of fire resistance (121 gold)
  a +0 ring mail (44 gold)
  a +0 ring mail (44 gold)
  a +4 ring mail of willpower (341 gold)
  the +13 ice dragon scales of Prudence {rF- rC+++ Str-3 Dex-2 Slay+6} (1413 gold)
    rF-:        It makes you vulnerable to fire.
    rC+++:      It renders you almost immune to cold.
    Str-3:      It affects your strength (-3).
    Dex-2:      It affects your dexterity (-2).
    Slay+6:     It affects your accuracy & damage with ranged weapons and melee
    (+6).
  a +0 leather armour (22 gold)
(0, 0, D:1)
  a +0 dagger
(8, 3, D:1)
  5 stones
(11, 15, D:1)
  a +0 club
  a goblin skeleton
(11, 16, D:1)
  a hobgoblin skeleton
(12, -14, D:1)
  a +0 short sword
  a kobold corpse (skeletalised by now)
(13, 18, D:1)
  a +0 dagger
(14, 15, D:1)
  4 javelins
(15, -14, D:1)
  a +0 dagger
(15, -4, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(15, 14, D:1)
  a hobgoblin skeleton
(17, -16, D:1)
  a +0 quarterstaff
(17, -15, D:1)
  a jackal corpse (skeletalised by now)
(17, -14, D:1)
  a +0 dagger
  4 stones
  a kobold corpse (skeletalised by now)
(18, 17, D:1)
  5 boomerangs
(22, 14, D:1)
  7 stones
(26, 19, D:1)
  a hobgoblin skeleton
(27, 21, D:1)
  3 stones
  a kobold skeleton
(33, -15, D:1)
  a bat skeleton
(34, 24, D:1)
  5 poisoned darts

Level 2 of the Dungeon
(16, -5, D:2)
  a frilled lizard skeleton
(18, 22, D:2)
  a +0 short sword
  3 poisoned darts
(19, -4, D:2)
  a +0 short sword
  4 stones
  a kobold skeleton
(21, 3, D:2)
  3 stones
(22, -10, D:2)
  a +0 heavy sling
(23, -4, D:2)
  a ball python skeleton
(24, 2, D:2)
  a +0 dagger
  2 stones
  a kobold skeleton
(25, 17, D:2)
  a +0 sling
(34, 15, D:2)
  a +0 dagger
(38, 14, D:2)
  5 boomerangs
(39, 8, D:2)
  4 stones
(46, 21, D:2)
  5 poisoned darts
(48, 22, D:2)
  a +0 dagger
  a +0 robe
  the human skeleton of Jessica
(51, -11, D:2)
  a +0 long sword
(52, 3, D:2)
  a +0 hammer of draining
(53, 2, D:2)
  a +2 quarterstaff of chaos
  a +0 cloak
  the gnoll corpse of Crazy Yiuf (skeletalised by now)
(62, 2, D:2)
  a +0 dagger

Level 3 of the Dungeon
[Shop] Watehe's Jewellery Emporium
  a ring of ice (unknown) (300 gold)
  a quill talisman (240 gold)
  a +6 ring of strength (unknown) (432 gold)
  a ring of ice (unknown) (300 gold)
  an amulet of regeneration (unknown) (360 gold)
(0, 0, D:3)
  6 stones
(2, 17, D:3)
  a quokka skeleton
(6, -25, D:3)
  a +0 dagger
  a goblin skeleton
(6, 20, D:3)
  a +0 falchion
(9, -1, D:3)
  a +0 ring mail
  a +0 club
  the goblin skeleton of Ijyb
(10, 2, D:3)
  a bat skeleton
(12, -6, D:3)
  a +0 mace
(20, -8, D:3)
  a +0 short sword
(24, 0, D:3)
  an adder skeleton
(27, -10, D:3)
  a +0 pair of gloves
(30, -4, D:3)
  a +0 cloak
(34, 22, D:3)
  a +0 scimitar
(41, -3, D:3)
  a +0 whip
  a gnoll corpse (skeletalised by now)
(43, -5, D:3)
  a +0 club
  a gnoll skeleton
(43, -3, D:3)
  a +0 halberd
  a gnoll corpse (skeletalised by now)
(51, -25, D:3)
  a +0 leather armour
(58, -18, D:3)
  a rat corpse (skeletalised by now)

Level 4 of the Dungeon
(14, 34, D:4)
  a +0 spear
(18, 26, D:4)
  a +0 pair of boots
(18, 39, D:4)
  a +0 ring mail
(19, 40, D:4)
  a stone
(21, -2, D:4)
  a +0 hand axe
(22, 0, D:4)
  a +0 morningstar
(22, 1, D:4)
  a +0 dagger
(23, 1, D:4)
  a +0 ring mail
(25, 29, D:4)
  a +0 ring mail
  a +0 hand axe
(25, 30, D:4)
  a +0 leather armour
  a +0 club
(26, 29, D:4)
  a +0 whip
  a +0 mace
(28, 22, D:4)
  a +0 robe
(32, 10, D:4)
  a +0 leather armour
(38, 12, D:4)
  4 large rocks
(38, 37, D:4)
  a quill talisman
(42, 23, D:4)
  a +0 robe
  a +1 scythe of freezing
(43, 22, D:4)
  a +0 dagger
(43, 24, D:4)
  a +0 robe
  a +0 dagger
(43, 25, D:4)
  a +0 robe
  a +0 dagger
(44, 27, D:4)
  a +0 ring mail
  a +0 club
(48, 19, D:4)
  2 boomerangs

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 chain mail
  a +0 short sword
  a +0 club
(0, 1, D:5)
  a +0 short sword
  a +0 robe
  a +0 dagger
(12, -29, D:5)
  a +0 leather armour
(16, -11, D:5)
  a +0 whip
  a +0 leather armour
  a +0 mace
(16, -10, D:5)
  a +1 flail of protection
(16, -3, D:5)
  a +0 robe
  a +0 dagger
(18, -33, D:5)
  an orb of light
(18, -4, D:5)
  a +0 leather armour
  a +0 club
(18, -3, D:5)
  a +0 falchion
(19, -3, D:5)
  a +0 leather armour
  a +0 club
(19, -2, D:5)
  a +0 club
(20, 12, D:5)
  a +0 scale mail
  a +0 falchion
(20, 14, D:5)
  a +0 flail
  a +0 dagger of electrocution
  a +0 short sword
  a +0 robe
  a +0 leather armour
(20, 16, D:5)
  a +0 hand axe
(23, -30, D:5)
  a +0 short sword
(26, -28, D:5)
  a +0 dagger
(28, -19, D:5)
  a +0 leather armour
(39, -23, D:5)
  a +0 chain mail

Level 6 of the Dungeon
(0, 6, D:6)
  a +0 chain mail
(4, 40, D:6)
  5 stones
(10, 35, D:6)
  a +0 whip
(13, 0, D:6)
  a +2 dagger
  a +0 robe
(13, 1, D:6)
  a +2 battleaxe of freezing
  a +0 robe
  a +5 hand axe
  a +0 robe
(17, 3, D:6)
  a +0 leather armour
(23, 25, D:6)
  the staff "Semu Geo" {rN+ Str+5 Necro}
    [staff of death]
    
    rN+:        It protects you from negative energy.
    Str+5:      It affects your strength (+5).
    Necro:      It increases the power of your Necromancy spells.
(32, 30, D:6)
  4 stones
(34, 23, D:6)
  a +0 club
  a +0 robe
  a +0 dagger
  a +0 robe
(40, 35, D:6)
  a +0 whip
(41, 12, D:6)
  a +0 giant club
(47, 11, D:6)
  a +0 leather armour
(50, 5, D:6)
  3 atropa-tipped darts

Level 7 of the Dungeon
[Shop] Emiaplam's Antique Weapon Emporium
  a +0 orcbow (120 gold)
  the +0 quarterstaff of Boulaal {freeze, rCorr} (648 gold)
    rCorr:      It protects you from acid and corrosion.
  a +0 falchion (90 gold)
  a +4 shortbow (750 gold)
  a +0 morningstar (180 gold)
  a +0 long sword (105 gold)
  a +0 vampiric scimitar (600 gold)
  a +0 glaive (300 gold)
  a +6 shortbow of draining (1122 gold)
  the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} (2292 gold)
    ^Drain:     It drains your maximum health when unequipped.
    *Silence:   It may silence you when you take damage.
    Will+:      It increases your willpower.
(1, -6, D:7)
  a +0 chain mail
(1, 13, D:7)
  a +0 whip of flaming
  a +0 robe
(5, 17, D:7)
  8 gold pieces
(5, 22, D:7)
  a +0 dagger
(6, 17, D:7)
  20 gold pieces
(7, 16, D:7)
  a book of Movement
(13, 17, D:7)
  a potion of berserk rage
(15, 16, D:7)
  a wand of digging (5)
(15, 17, D:7)
  the +2 helmet of Wesevyor {Int+8 Stlth+}
    Int+8:      It affects your intelligence (+8).
    Stlth+:     It makes you more stealthy.
(24, 12, D:7)
  a +0 ring mail
(32, 24, D:7)
  a +0 short sword
(38, 29, D:7)
  a +0 dagger
(38, 37, D:7)
  5 stones
(43, -10, D:7)
  a +0 whip
(45, 1, D:7)
  a +0 dagger
(46, 0, D:7)
  a +0 robe
  a +0 dagger
(46, 4, D:7)
  a +0 dagger
  a +0 leather armour
(46, 5, D:7)
  a +0 dagger
  a +0 robe
(47, 5, D:7)
  a +0 mace
  a +0 orcbow
  a +0 plate armour
(55, 45, D:7)
  a +1 rapier of venom
(61, 0, D:7)
  a +0 ring mail

Level 8 of the Dungeon
(0, 0, D:8)
  a +0 ring mail
(11, 52, D:8)
  6 poisoned darts
(23, 26, D:8)
  a +0 mace
  a +2 leather armour of cold resistance
(24, 26, D:8)
  a +0 dagger
  a +0 robe
(24, 30, D:8)
  a +0 leather armour
(25, 26, D:8)
  a +0 club
(25, 34, D:8)
  a rimehorn talisman
(27, 28, D:8)
  a +0 short sword
  a +0 robe
  a +0 dagger
(27, 29, D:8)
  a +0 leather armour
  a +0 mace
(28, 29, D:8)
  a +0 leather armour
  a +0 hand axe
(28, 30, D:8)
  a +1 ring mail of cold resistance
  a +0 short sword
  a +0 morningstar
(29, 30, D:8)
  a +1 dagger of venom
(30, 26, D:8)
  a +1 whip of distortion
(39, 48, D:8)
  a +0 long sword
  a +0 robe
(40, 22, D:8)
  a +0 scale mail
  a +0 whip
(40, 46, D:8)
  a +0 flail
(40, 47, D:8)
  a +0 dagger
  a +0 robe
(40, 48, D:8)
  a +0 club
(41, 42, D:8)
  a +0 spear
(41, 49, D:8)
  a +0 hand axe
  a +0 ring mail
(42, 17, D:8)
  a +0 dagger
  a +0 robe
(42, 19, D:8)
  a +0 short sword
  a +0 buckler
(42, 48, D:8)
  a +0 hand axe
  a +0 leather armour
(43, 28, D:8)
  a +0 robe
(44, 18, D:8)
  a +0 flail
(45, 17, D:8)
  a +0 hand axe
  a +0 leather armour
(45, 50, D:8)
  a +0 robe

Level 9 of the Dungeon
(0, 0, D:9)
  a +0 trident
(0, 1, D:9)
  an amulet of the acrobat
(18, 25, D:9)
  a +0 dagger
(22, -10, D:9)
  2 stones
(31, 15, D:9)
  a +0 mace
(32, 15, D:9)
  a +0 whip
  a +0 chain mail
(33, -7, D:9)
  a +0 club
(33, -6, D:9)
  a +1 dire flail of draining
  a +0 arbalest
  a +0 plate armour
  a +0 dagger
  a +0 robe
(33, 18, D:9)
  a +2 heavy flail
  a +0 plate armour
(35, 15, D:9)
  a +0 club
  a +0 robe
  a +0 giant club
  a +0 giant club
(35, 16, D:9)
  a +0 flail
  a +0 battleaxe
  a +0 plate armour
(36, 14, D:9)
  a +0 orcbow
(36, 15, D:9)
  a +0 hand axe
  a +0 leather armour
(36, 16, D:9)
  a +0 dagger
  a +1 robe of positive energy
(37, 11, D:9)
  a +0 dire flail
  a +0 giant club
(41, 14, D:9)
  a +0 whip
  3 boomerangs
(46, 1, D:9)
  4 boomerangs
(49, 16, D:9)
  6 stones
(49, 17, D:9)
  a +0 dagger
  a +0 robe
(49, 21, D:9)
  a +0 leather armour

Level 10 of the Dungeon
(0, 0, D:10)
  4 gold pieces (still there?)
  a +0 mace (still there?)
  a +0 spear (still there?)
  a +2 leather armour of poison resistance (still there?)
  Sprozz's Anthology of Terror (still there?)
    Spells                              Type                    Level
     a - Construct Spike Launcher        Forgecraft                  2
     b - Launch Clockwork Bee            Forgecraft                  3
     c - Awaken Armour                   Earth/Forgecraft            4
(1, -1, D:10)
  5 gold pieces
  a +0 club
  4 stones
(5, -5, D:10)
  7 gold pieces
  a +0 dagger
  3 stones
(14, 4, D:10)
  a +0 arbalest

the Ecumenical Temple